The problem is that the non-humans in the alliance have been reduced to "funny looking humans". The process goes something like this.
Starting back in WC1, the Alliance is the "Good Guys" reacting to the "Bad Guys" attacking them.
Because the Alliance must Stand Together or Hang Separately any internal conflicts are glossed over in the name of survival against the Big Threat.
Internal conflicts (drama) glossed over are conflicts forgotten. Good guys get along, after all.
Because everyone gets along, no one stands out from each other. No one stands up and says "Screw you guys, I'm doing my own thing!"
This results in a lot sameness happening, since the Alliance gets developed in broad strokes with Humans as the poster boys.
End result is it's an alliance between the humans, the tall purple humans, the short humans, the really short humans, the blue humans with horns, and the furry humans.
This cycle could get broken is the Alliance could get out of the Good Guys pigeon hole they are currently stuck in. However, given that anything that might do that gets brushed aside or forgotten and never mentioned again (thus, no consequences) I don't have a lot of hope.
Garrosh's acts had consequences, big fat negative consequences. This lead to the Horde getting lots of development as the fallout is dealt with. The handful of things the Alliance have done (some were mentioned in the recent Q&A) happen, then *POOF* are never brought up by any NPCs in game. No consequences means no development.
The alliance has had internal conflict in the past, just Blizzard is shoving the unity thing on the alliance. If human kingdoms can't get along with eachother then how can night elves, humans, worgen, draenei, dwarves, and gnomes all get along perfectly together?
Gilneas went it's own way, then became invisible. When Cata rolled around, they were brought back into the fold like nothing had happened. No consequence.
Silvermoon did bail on them. There was some back stabbing and a lot of suffering. Then they... joined the Horde! And if game mechanics didn't stop them, would have told Garrosh to stick it in his ear. And yet, the Alliance still has a bunch of High Elves running around. Other than not being a playable race, no real consequences.
The problem is that they shouldn't be getting along like they do. I wasn't saying the current situation is a good thing, it's a consequence of writers getting trapped in a bad way of thinking.The alliance has had internal conflict in the past, just Blizzard is shoving the unity thing on the alliance. If human kingdoms can't get along with eachother then how can night elves, humans, worgen, draenei, dwarves, and gnomes all get along perfectly together?
By being made of default "good guys" the Alliance was almost tailor made to fall into the "one big happy family" trap. It's hard to make internal drama from this position.
The Horde, by contrast, is made of traditionally "evil" races (Orcs, undead, minotaurs, trolls) which makes it much, much easier for a writer to have one faction tell the others to screw themselves in the name of their own self interest. Natural internal conflict (thus drama) generators.
Edit: I know that both the Horde and the Alliance are not the same ones from the early games. They are thematically continuous, however.
What do you mean by out of character?-Tyrande- Used as a support character for varian in a scenario in MoP, being completely out of character. Didn't do much else.
Did you even play Warcraft 3, cause to me it looks like you didn't
That reckless, hotheaded, and impatient personality is how she actually is. That nice "oh please don't hurt them" attitude, that is what is out of character for her.
There's a difference between ferocity and being a brute. Here's an example:
-Garrosh is a brute when he attacks the dragons in Twilight Highlands thinking he can win. He's a brute because he attacks without making a plan, without caring what would happen to the rest of the fleet, without knowing if he can even win.
-trolls are ferocious when retaking their islands back. They go there and charge inspiring fear in their enemies yet, they have a plan, they had supplies, they know what would happen with the ones behind, they have it covered.
Now let's look at Tyrande in Warcraft 3:
-she goes and attacks a small human/orc camp at first. She has enough troops, she takes them by surprise, she knows she can win.
-in her race to awaken the druids, she studies the forces around, but she knows how she can sneak enough forces around to awaken them by laying some traps too and she doesn't go to bang her head in all forces at once (I remember after awakening Malfurion there's a map where the orcs, humans and undead are fighting, and she uses the opportunity to get through instead of fighting)
-she will take good cards to prepare for future battles (Illidan)
-she's aggressive in speech, but is willing to take reason (when she meets with Jaina, Thrall and Medivh, though she has a line before, she doesn't shoot either, remember Tyrande is an archer, she could have shot all of them from afar if she was truly a brute, but she didn't, she waited to see their intentions).
-in the Frozen Throne she can know when something is wrong and maybe it's not the best time to attack, if you remember when Maiev calls for Malfurion and she comes too, when they debark she says she's not sure about this, going forward or something, can't remember the speech, and only when Malfurion tells her about mountain giants does she actually understand, meaning she wasn't going to try and storm in without at least enough troops, like a brute.
-she then saves the blood elves, also saving her own troops, this shows that she would protect her own with her life where she can
Now the WoW MoP Tyrande:
-knows it's an orc trap, wants to storm in
-knows it's a sacred temple, wants to defile it with battle
-knows many of her would die with such an approach, doesn't care
-knows how to use traps, doesn't use them, lets Varian teach her how to use traps
-knows her people are mostly ranged fighters, wants to storm in in melee
Are you sure it's same Tyrande? I'm not. the MoP Tyrande is a mindless brute while the Warcraft Tyrande is a ferocious leader.
Right, the only remaining members are SW, IF, and Gnomeregan. Everyone else is either new, or left the old alliance and later joined the new one. The alliance was essentially dead by WC3 leaving Lordaeron to fend for itself against the scourge. Clinging to the alliance of Lordaeron is a bit silly.The original Alliance is dead. The original Alliance was lead by Lordaeron first and foremost. Lordaeron is gone.
It's the same organization. Sure Lordaeron fell, but the Alliance was never dissolved, and while Teranas had a central leadership role of sorts he was never a supreme leader of the Alliance like a Warchief, he just had a lot of political sway. When Lordaeron fell Stormwind, Ironforge and Gnomeregan, which never left the Alliance, continued the organization forward.
So it basically became humans and orcs, with a vague mention that NE were there too.
Maye sha is in her mind?Are you sure it's same Tyrande? I'm not. the MoP Tyrande is a mindless brute while the Warcraft Tyrande is a ferocious leader.
Seriously blizzard should give new heroes to both factions, for example "High Warlord Cromush" (preety well know he'll be boss in soo).
And the old Alliance had a very straight forward goal. Unite the human kingdoms and fight back the invading orcs. It was formed for that purpose. The Alliance in WoW was not.
My goodness, nothing seems to please the alliance, ever!
Here you have an expansion where the one of the oldest characters (Jaina) comes out and gets developed, Varian (who everyone was wondering who the hell he was back in Wrath) also getting some love, alliance starts crying "What about other races?". You even going get to raid Orgrimmar (and I'm not talking about the ol' For The alliance), but actual raid. Damn, allow us hordies to invade Stormwind and I would praise Blizzard as my new God!
You guys forgot Mount Hyjal, return of Cenarius? Or perhapns Molten Front and new appearance of Malfurion? Oh right, alliance called him the true leader and Tyrande for his "eye candy". Blizzard even made an instance after a novel "Well of eternity". But I guess everyone were so focused on "Why is tyrande on high-heels".
And since when did Blizzard EVER focused on the taurens? Most of the races had some focus on either expansion, tier or minor patch.
The forsaken and Sylvanas turns up in two places, (both low level quest zones) Silverpine forest and Western plaguelands, and you guys think that was too much focus?
Good lord, next time blizzard has their focus on Draeneis, I promise you all, alliance will start raging again "Not them again, they had TBC" blablabla.
Instead of always wanting the way YOU want it (guess some calls it greed, but nvm), why not just enjoy the ride and see where the lore takes us?
IT WILL ALWAYS BE HUMIES AN DA ORKZ!
No seriously, they're the driving forces of the world. The rest of the races are more petty and less ambitious. So it would only make sense these two races dominate the scene.
AND this is coming from someone that has read like all the novels. So no, I am not going by just what the game thus far portrays.
Last edited by Kitterfly; 2013-04-26 at 11:11 PM.