Aren't we the only class left without a helpful raid ability?
Priest: Hymn of Hope
Mage: Time Warp
Warlock: Port/cookies
Rogue: Smoke Bomb
Druid: Tranq/Innervate
Monk: Zen Meditation
Shaman: Various totems/hero
Hunter: Aspect of the Daze Me?
Paladin: Lay on Hands/BoP/Devo Aura
Death Knight: Antimagic Zone
Warrior: Banner/Rallying Cry
Wtb something besides damage to bring to the table.
I'd love for HM to be a cooldown, 10% damage buff maybe, or another cooldown(maybe something like old school Aspect of the Wild) to reduce magic damage or raidwide Aspect of the MOnkey, causes raid to dodge all attacks for the next 5 seconds.