The sub numbers has to go down! I refuse to believe that pandas and teddy bears hasn't impacted the subs in a negative way.
The game is freaking 8 years old already.
This is going to be really interesting.
What excuse? The fact that something is old can mean that it gets boring for some people. I played WoW a lot but after spending so much time with it I got bored at some point. So yes. Game is old > Game gets boring > Time to quit. All those revamps and additions dont change the fact that I am still playing the same game. Playing it more or less feels same since 2004. I have no quarrel with WoW. I played it a lot and it was AMAZING. But for me it is time to move on to something else. If someone is still not bored and wants to play more, good for him and for Blizzard.
Something outside the realm of different colours as "difficulty" increases? (Something where the only option to look different isn't doing decades old content)
----||---- where everything isn't the same just different "difficulty"?
These are merely two things out of a list so long I could fill 3 pages easily (exaggerated slightly)
Equally important though, a company that isn't catering the lowest nominator at every single turn and then strawmaning that there's more content then ever before, which essentially is true if you included the "options" provided by LF tools (same content, same child-mentality players, different "difficulties"), old raids for transmog (Wupti fucking dooo, lets included the barber shops as content)
Dailies replacing class specific quests / profession quests / attunements replaced by the most sickening system in the form of ilvl (Remember blizzards statement about them not liking Gs?, same shit different tag - Que lfr / normal / heroic in all "content", now also "featuring" scenario's LOL)
Most important though, if they want to gain subs (or keep it level) they should stop implementing features that erode the social connection to everything in the game, all games that focuses entirely on main streaming with no accountability such as WoW amongst other games become toxic, it's not the players per say that make it this way, it's the way the game is being structured, yet blizzard have for years tried to wash their hands of their own decisions.
Even if they reverted everything back where people were held accountable for their attitude / behaviour / play-styles etc etc etc, I wouldn't touch a blizzard product again.., if anything they've made it all to clear that they care little for the health of their community through their decisions / actions, despite claiming otherwise.
As far as predictions go on the outdated Q1 sub-numbers; Down by 780,000
I'll add another 1.2 million lost from Q2 due to the basic nature of "content" in the game now, totalling 1.98 million lost after 2 quarters
Last edited by Banzhe; 2013-05-08 at 08:03 PM.
When is it exactly by the way? in 30 min?
Banzhe: given what you're asking for, I'm not surprised they fired you as a customer. Satisfying you would be far more trouble than you're worth.
A person with marginalized preferences, such as yourself, cannot expect to have a non-niche product that is tailored for them. At best, you can expect to find your place in it on the fringes. And apparently that isn't enough for you.
"There is a pervasive myth that making content hard will induce players to rise to the occasion. We find the opposite. " -- Ghostcrawler
"The bit about hardcore players not always caring about the long term interests of the game is spot on." -- Ghostcrawler
"Do you want a game with no casuals so about 500 players?"
"There is a pervasive myth that making content hard will induce players to rise to the occasion. We find the opposite. " -- Ghostcrawler
"The bit about hardcore players not always caring about the long term interests of the game is spot on." -- Ghostcrawler
"Do you want a game with no casuals so about 500 players?"
Why thank you. Very nice music might I say
http://investor.activision.com/events.cfm
The game feels a bit emptier than it did before, I wouldn't be shocked at a mild drop. Nothing drastic though, 300-500k as a guess. They finally pulled their finger out and put out content at a good pace so they really don't deserve a big drop like they had before.
Spoken like a true knight in shitt.., ehm, shining armor Osmeric, it may have made sense if you read just the first 3 lines in my previous reply, not that it matters now as you've proven you are part of the overall issue facing WoW now.
Not that it matters in any way, blizzard have been rather successful in convincing people that the fun is in repetitive content where the reward is different colours, and tbh I'm not surprised looking at your reply n' Avatar
They need a kick up the backside to get them working on issues that have caused some friends of mine to stop playing and that's low populated servers. Not everyone can afford to pay 40 odd pound to move servers and that's just for one character. Though I doubt they'll lower the prices they least they can do is drop that stupid excuse they've been using and just merge them already.
So yeah I'm hoping for a big loss though it'll probably only be a small loss of a couple hundred k.
http://files.shareholder.com/downloa...ss_release.pdfAs of March 31, 2013, Blizzard Entertainment’s World of Warcraft remains the #1
subscription-based MMORPG, with 8.3 million subscribers.