Originally Posted by
Caliph
HI,
PERSONALLY i think the lock should go aff or destro. demo locks imo don't cut it. I'm sure others have mentioned it but 2 heal the fight with the priest going discipline and smiting horridon.
anyway, the first venom priest to come down has to be focused and blown up or near dead by the time the next wave of venom priests comes down. If you find that's not happening and he's still 40% or more of hp then you have a dps issue. With the first venom priest you only need one interupt and he should be dead shortly after. If he's still up then you have a mass of confusion with people all retargetting to try and interupt other priests. Burn them down one at a time, don't stand in poison and kill effigies fast. Make sure to constantly be moving until the dino orb is down. Once that's down blow up adds and try to dps horridon a little while moving to next door.
People are going to say it's not a dps fight but i find the more dps you put on the elite adds with appropriate interupts the easier and faster the fight goes.
It's basically imo a dps race until the first add is down. then basic raiding of interupting, dispelling and not taking damage from avoidables rules. Rinse and repeat.