Hello! I've looked across both this forum and EJ forums and I haven't yet found a thread specifically for how to optimize for resto. I'd like to add this is mainly directed at 10 man healing, not 25s. I'm afraid I'm not a maths whizz so any maths posted here i'll have to take your word for it .
Tier 4 Talents
Soul of the Forest vs Incarnation
So for this I am usually running with incarnation, I find soul of the forest is too inflexible in my healing rotation especially considering I don't use wild growth a huge amount in a 10 man. As for how this effects mastery vs int, overall it shouldn't as from what I can see it shouldnt increase or decrease the value of int in any way.
Tier 6 Talents
Heart of the Wild vs Nature's Vigil
I currently use heart of the wild. I did use nature's vigil alot last tier to line up with incarnation however I'm finding this tier that in order to keep it lined up i have to use NV as soon as it comes off CD so that it'll be up again with my Incarnation. This leads to the problem that i often dont need the 10% healing increase 90 seconds after popping incarnation and therefore its wasted, so i chose to go with HotW however I would love to see some maths on it.
That brings me to the next point of how these talents affect what you need to stack through gemming once you feel like you have a comfortable level of spirit. Alot of the maths I've seen places gemming mastery as better than gemming int, however then if you take heart of the wild it increases the value of int to the level that you should stack that instead. This needs to be taken into consideration when looking at the choice in tier 6 talents as it needs to be seen how they will scale compared to eachother with the different gearing.
To sum up, i'm just curious really about what you use and why, your experiences with the talents and if there are any fights this tier where one of these has an amazing use that might have been overlooked.
Thanks, Nightríse!