Such passage was the one that Arthas used to get to Quel'Thalas, indicating that there was an area called Greenwood, and that area should be the area referred to this thread.
Assuming that the passage of Greenwood is only one road (possibly the boundary between two territories) and that it makes reference to a territory called Greenwood which his whereabouts are unknown, look this picture, where you can see that the Ghostlands are among the Greenwood pass to the west and the Greenrush river to the east, the area located to the west of the aforementioned passage is our area, ie Northern Lordaeron, which we may call Greenwood (Forestaverde en español), since its location coincides with the passage of Greenwood. At my view of course.
Yes, it is "Quel'thalas" old it is zone before first world war... Better it is if u read lore but i say it is one lost places of Hig elfs what source destroyed
Quel'Thalas is the name of the region where Blood Elves live. Ingame we know it's subzones called Sunstrider Isle, Eversong Forest, Ghostlands and capital Silvermoon.
This map is a better example:
It is very interesting that Darrowmere Lake is south of the plaguelands and borders Zul'Aman. In WoW the Lake doesn't border Zul'Aman. Hell it doesn't even comes close to Zul'Aman.
I still honestly don't really understand the panda story arc..
It's like lil farm east of the Than'dol span or the lone house on the west coast between IF and SW. It's just a silly place some world artist had some fun...don't read too much into it. It's simply unused terrain, like the MASSIVE gap between Stormwind and Dun Morgh, that they just filled with a giant crater and some mountains. It's just a relic from the non flyable old Azeroth, there used to be tons of areas like that, just take a look at older minimap images, bit like the one linked above. For some reason they didn't fill this one out like the other "bald spots" in the world.
If you want missing zones back into the game the Kul'tiras Isle is still like...just not there :l
Last edited by Iso; 2013-04-30 at 09:08 PM.
if you look at the lordaeron map in WC3 you see stratholme moved to the other side of darrowmere lake
Basically Eversong+Ghostlands+Silvermoon is Quel'thalas, I don't think think there's that much to see there compared to what we've already seen.
Announce Interrupts: Announces in chat when you interrupt a spell.
Tol Barad Reminder: Reminds you to queue for Tol Barad by printing a message when the battle is approaching.
EasyLogger: Turns on /combatlog inside raid instances, and off outside.
Simple class resource bars: Paladin Rogue Shaman Monk
For example, as already has been mentioned in this thread, Quel’Thalas in theory would be something like this, where we can distinguish more than only two territories, such as: Eversong Woods, Ghostlands, an oversized Isle of Quel'Danas and the Amani Peninsula but also a fourth area to the west, that would be the area to which this thread is referred to: Greenwood (as I call it).
as you can see in that pre cata map http://codeflavor.com/bbs/Azerothmap.htm alot of "grey areas" where in game , most of them where removed or redesigned to fit new zones like uldum or twilight highland, other where simply retextured to allow flight mounts and filled with stuff.
That part north of epl wasn't redesigned because:
1) there wasn't any need for a new zone up there
2) you cannot flight in ghostland directly without taking the portal so no one is supposed to se that untextured zone
3) being part of the old world server and not of the tbc server it cannot be attashed to "quel'thalas" without another portal
I think that they make a mistake with the EK new map and left that part in it
How about we let the parenting of kids to... their parents? No, seriously, World of Warcraft is a videogame. Gaming it's supposed to be a fun activity (if you have that fun through challenges, social interactions, etc is completely up to you). Not some kind of "School of Hard Knocks about the Real World".
I believe what was/is the literal 'Quel'Thalas' zone in-game (accessible by players up until Cata) technically now exists in impossible space. It is positioned in an area where the Ghostlands or Eversong Woods would be if the zones of TBC's Quel'Thalas were positioned on the same server as the Vanilla Eastern Kingdoms.
The zone probably just acted as a post-it note for the developers, reading, "IOU 1 High Elf kingdom!", putting an in-game 'pin' in where they would add Quel'Thalas in later releases.
I think the most plausible 'high elf starter zone' I've seen proposed was either a phased Crystalsong Forest with fledgling Alliance-aligned high elves venturing out from the still orbital Dalaran or a phased Dalaran city now grounded back in its original location in Hillsbrad.
I really don't see high elves happening at this point. With the Sunwell restored, blood elves aren't the uber-grey pragmatists they used to be and, by and large, the leadership representing Quel'Thalas at this point in WoW's history are right up there with being some of the most lawfully good faction leaders in the game. If you want to play a nice Thalassian, roll any blood elf class except a Warlock or Rogue. If Thalassians with blue eyes is your thing, roll a DK. There's no point adding a race that does not fill a niche or open up new plot paths that are not already accessible.
Personally, I'd prefer no new races now myself and priority placed on making the current older races look like characters you might see designed after 2002...