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  1. #401
    Pirated copies do not equal lost sales.
    "First they ignore you, then they laugh at you, then they fight you, then you win."

  2. #402
    Pit Lord barackopala's Avatar
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    Quote Originally Posted by Wromthrax View Post
    Pirated copies do not equal lost sales.
    No, but damages the company itself by losing potential buyers, some games are extremely well done in the beggining where the money is totally worth it, but at the ending it seems that you didn't get your money worth (basic phsychological thing, you expect a higher reward with sparkles and shiny happiness), when you pirate it you expect the whole experience to be "woah" and then just stop caring about it and don't even respect who made the game even tho the whole trip was the fun part.

    (tackling for example mass effect 3 issue)



    Another counterexample is what happened to me with the ME saga, it was the time for me to step back from pirating, I used to pirate most stuff and just don't give a fuck about buying games, a lot of friends always say stuff like "pff you buy to play games?!" like if it was something bad or plain stupid, but actually you learn from pirating that some pirated versions are flat out bad or have some errors in the game that would've been patched later on in the original version, my case with ME1 was that the first mission would always get a random error shutting down the game, had to end up buying the game to "fix my issue" thus ended buying the whole saga and well ended up more tied to steam than ever, now my library has got like 30+ games, now I just pick carefully what I want, when I used to pirate stuff I just downloaded random shit that looked interesting... easy to say the results were never that great (Kingdoms of Amalur...)
    Last edited by barackopala; 2013-05-08 at 02:27 AM.

  3. #403
    That's pretty funny.

    Quote Originally Posted by Sigma View Post
    I hope their site gets flooded by people who downloaded it from torrent sites, after all THEY released it on the torrent sites, so they have to support it.


    File Sharing is not Piracy, Stealing or theft....
    It's an infringement of copyright. And it has the same effect as theft, you get something for free that someone worked on expecting to sell it.

    ---------- Post added 2013-05-08 at 02:43 AM ----------

    Quote Originally Posted by Wromthrax View Post
    Pirated copies do not equal lost sales.
    P = L + N

    Where
    P=Pirated copies
    L=Lost sales
    N=Copies from people who never would've bought the full game

    How big is L relative to N? According to piracy defenders, L is TINY and N is HUGE! According to the MPAA, RIAA, game companies and their lawyers, L is HUGE and N is TINY!

    Back in the real world, the game companies are making less money due to piracy while the pirates are getting things they want for free, so they are both making shit up that suits their personal best interests. Trying to figure out objectively how big L and N are is extremely difficult.
    Last edited by Mormolyce; 2013-05-08 at 02:44 AM.
    Quote Originally Posted by Tojara View Post
    Look Batman really isn't an accurate source by any means
    Quote Originally Posted by Hooked View Post
    It is a fact, not just something I made up.

  4. #404
    Pandaren Monk MaxJr's Avatar
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    Well why not sell games for $20-40 and not for a ridiculously high $60 price. For as long as games remain that expensive WoW will be the only game that i will bother paying for, simple as that.

  5. #405
    I just played through a pirated copy of saints row 3. i found it really good but wont buy it. I found it so good that i joined a chat room and recommended it to the people there. i think at least 1 of them will buy it because of this, which he wouldnt have since he didnt even know it.
    Also i might buy saints row 4 the day it comes out. i will still pirate all dlcs because i will never support dlcs... but thats it. it isnt always that easy.

  6. #406
    That is why many companies have stopped making games for PC and if they are, are making them online only. Helps with the piracy. Of course you get the odd PC game that isn't online and does well, but it is pretty rare nowadays it seems.

  7. #407
    Pit Lord barackopala's Avatar
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    Quote Originally Posted by kakihara View Post
    I just played through a pirated copy of saints row 3. i found it really good but wont buy it. I found it so good that i joined a chat room and recommended it to the people there. i think at least 1 of them will buy it because of this, which he wouldnt have since he didnt even know it.
    Also i might buy saints row 4 the day it comes out. i will still pirate all dlcs because i will never support dlcs... but thats it. it isnt always that easy.
    This is somewhat twisted, the game was like almost free on the THQ bundle, yet you bought it and you enjoyed it, then support the dev?

  8. #408
    Quote Originally Posted by MaxJr View Post
    Well why not sell games for $20-40 and not for a ridiculously high $60 price. For as long as games remain that expensive WoW will be the only game that i will bother paying for, simple as that.
    And for as long as you (And loads of other entitled brats) keep up that attitude, you will deserve all the shitty, "safe" games that get made because the industry is afraid of releasing anything else once it gets to the AAA level.

  9. #409
    Quote Originally Posted by MaxJr View Post
    Well why not sell games for $20-40 and not for a ridiculously high $60 price. For as long as games remain that expensive WoW will be the only game that i will bother paying for, simple as that.
    If you don't have enough money for games then you dont get to play them. Simple as that. Its time to grow up and be an adult.

  10. #410
    Pit Lord barackopala's Avatar
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    Quote Originally Posted by Krolikn View Post
    If you don't have enough money for games then you dont get to play them. Simple as that. Its time to grow up and be an adult.
    Or just wait patiently for prices to lower, in my case im at college and can't affod a lot of the $60 titles and just wait for steam sales to pick them up in a bulk, sometimes I get a fuck ton of 2010-2009 games (which are considered old games) for like $60, it's not like the game industry has got only high prices, it's extremely flexible to every wallet.

  11. #411
    Brewmaster juzalol's Avatar
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    Quote Originally Posted by Bigbazz View Post
    I think what they have done is awesome. Not only does it send a message to people who pirate games without thinking of the consequences, but it promotes their game, which I have never heard of and probably never would have if not for this.
    Promoting the game is the only reason for the article. It's a successful marketing plot to
    promote the game without spending any money.

    I haven't pirated stuff for quite a few years, but I did pirate Game Dev Tycoon. I mean hell, if the devs put it
    out themselves I'm "pirating" it!

    Actually I did "pirate" Heroes 6 after purchasing it from steam and not being able to play it for 2 days because
    of shitty DRM. It's funny how you throw money at something and still get better service by downloading an illegal
    copy of the game. I'm not touching anything from Ubisoft, especially anything related to uPlay ever again.

    If your game suffers from high amount of piracy your price point does not reflect the quality and quantity of the
    content you provide. If you make a good game for a reasonable price people will buy it.

  12. #412
    The Patient crazymack's Avatar
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    my insides hurt

  13. #413
    Quote Originally Posted by MaxJr View Post
    Well why not sell games for $20-40 and not for a ridiculously high $60 price. For as long as games remain that expensive WoW will be the only game that i will bother paying for, simple as that.
    Would you be happy paying $20 for a game with 1/3rd the levels, 1/3rd the models, 1/3rd the graphics...

    I don't get this complaining anyway considering you can pick up almost any PC game a year later in the $10 bin. So what if you aren't playing every game at release? That's the cost of being a cheapskate.

    Hell I remember when I was a kid and games would come out at $100 at release. Damn Australian dollar!

    ---------- Post added 2013-05-08 at 04:19 AM ----------

    Quote Originally Posted by juzalol View Post
    Actually I did "pirate" Heroes 6 after purchasing it from steam and not being able to play it for 2 days because
    of shitty DRM. It's funny how you throw money at something and still get better service by downloading an illegal
    copy of the game.
    I'll never forget buying D2 and finding it constantly screwing up in my CD drive because of the crappy old Securom technology designed to stop you burning copies. The solution? Burn a copy, it'll play fine.
    Quote Originally Posted by Tojara View Post
    Look Batman really isn't an accurate source by any means
    Quote Originally Posted by Hooked View Post
    It is a fact, not just something I made up.

  14. #414
    Quote Originally Posted by Krolikn View Post
    If you don't have enough money for games then you dont get to play them. Simple as that. Its time to grow up and be an adult.
    I'm so glad you have such a cut and dry, black and white view of the world. You're going places, yessir.

    Games are too fucking expensive for what you get. Remember NES games? I can't tell you how many fucking times I beat Super Mario Bros. Or Contra. Blaster Master. These games last maybe 1-2 hours at MOST. But I kept going through them hundreds of times, because I actually enjoyed it.

    Now a days, we get games that report 60, 80, 100+ HOURS of playtime! As in, if you are a completionist and do every minute little thing in the game, you might hit this magic number. Or worse, games lately are really, really slacking in either gameplay, story, or both. Games just don't grab us anymore like they used to. And on top of that, many, many companies have completely stopped listening to their customers. They release games that are 'new and innovative' that do nothing more than agitate their playerbase for not being what people expected. (Dragon Age 2 much?) Companies have stopped following the adage, "If it ain't broke, don't fix it" and have started following, "If it ain't broke, fix it 'til it is".

    Of course, there's the whole EA approach. Take a series that started out amazingly solid, had a huge playerbase, and then just copypasta the game ad naseum with better graphics over and over again and make as much money as you possibly can until the series runs dry. Or similarly, taking advantage of a licensed IP, releasing craptastic games under the title, and rake in the money from the die-hard followers.

    Anyone remember (and if you do, my condolences) the latest and greatest Terminator game? Salvation I think it was called? Game lasted about 8 hours. Eight boring, monotonously repetitive hours. And they charged $60 for that shit.

    Then there's Skyrim. Is Skyrim a good game? Debatable. I happen to like it. But the game, like most Bethesda games, was more buggy at RELEASE than most games in BETA. There's a growing theory amongst the modding community that Bethesda's stance is, "Meh, the modders will fix it for us." Because that's what happens. A 'good' game riddled with millions of bugs gets released, people pay full price for it, sometimes it doesn't even run right out of the box, and the modders descend on it like a pack of dogs on a three legged cat. They disassemble it, find the bugs, fix the bugs, and release mods so everyone else can have a game with fewer bugs. Basically, gaming companies that rely on their playerbase to make their games playable. Hell, maybe we should start paying the modders instead.
    Quote Originally Posted by Warwithin View Post
    Politicians put their hand on the BIBLE and swore to uphold the CONSTITUTION. They did not put their hand on the CONSTITUTION and swear to uphold the BIBLE.
    Quote Originally Posted by Adam Jensen View Post
    Except maybe Morgan Freeman. That man could convince God to be an atheist with that voice of his . . .

  15. #415
    Quote Originally Posted by Wromthrax View Post
    Pirated copies do not equal lost sales.
    Hi friend.

    $225,000,000,000 was spent online in 2012. That's just what was reported to the Dept of Commerce for the USA and only retail. Unfortunately I'm not familiar with a metric for online services but it's not a small sector by any means with all of the LegalZoom and consulting-type jobs.

    If you don't consider digital goods to be tangible product at this point, you're a fucking caveman.
    Last edited by Prag; 2013-05-08 at 10:10 PM.

  16. #416
    Quote Originally Posted by barackopala View Post
    The whole news, the whole topic revolves around the idea of a developer releasing this "version of the game" which ended up with a lot of counterpoints found in reddit, for example the seeds for the torrent a few hours later was 0, nobody gave a single fuck about the game, the data backed by the dev is not entirely true... The game is a ripoff of an iOS game that is fairly known, but his isn't, in fact, it isn't even in steam but this "issue" made him a fuckton of free publicity.
    So another game ripped off of the piracy mechanic? lol, if so, that sucks, otherwise, this dude is a genius. They say the best artist doesn't tell you his message, he makes you *feel* it, I think the guy did his job here.

  17. #417
    Quote Originally Posted by Prag View Post
    Hi friend.

    $225,000,000,000 was spent online in 2012. That's just what was reported to the Dept of Commerce for the USA and only retail. Unfortunately I'm not familiar with a metric for online services but it's not a small sector by any means with all of the LegalZoom and consulting-type jobs.

    If you don't consider digital goods to be tangible product at this point, you're a fucking caveman.
    There's no link between what you quoted and what you said...
    Or maybe you quoted the wrong person.
    Quote Originally Posted by Lightfist View Post
    I don't really get how Bloodlust fits Shamans...

    "I need to calm the elements, and through our sacred bond we will - wait, is that a fucking boss? I'M SO FUCKING ANGRY! I'M GOING TO KILL HIM! NO, WAIT! I'M GOING TO RAPE HIM THEN KILL HIM! WITH SPOONS! RAAAAAAAAAAAAAGGGGGEEEEEEEEEEE!"

  18. #418
    This was just a brilliant marketing scheme.
    He hardly did any marketing regarding the game, but he went on to distribute "hacked" game for free. Than he wrote a blog on it, and linked to it from several high profile places. Story got picked up by mainstream media (CNN).
    This is just a brilliant marketing campaign.

  19. #419
    Quote Originally Posted by Zaeed Massani View Post
    So you're okay with pouring all your time and money into making something and then people just take it for free?
    Shareware games used to exist.
    I can't tell you who I am, but I can tell you who I'm not.

  20. #420
    Quote Originally Posted by Prag View Post
    And since you aren't a paying customer, your opinion on the games you didn't buy don't mean shit. Congratulations, you listened to a few dozen bitter nerds who write an opinion and call it a review. You didn't even go with the majority since thousands of people just WATCH other people on Twitch play those games. That obviously doesn't even scratch the surface of the people who enjoy them.

    But no... Possibly not liking something is totally a legitimate reason to steal it. Lol.
    I'm more angry at the nerds who overhyped a shitty game and made me buy it.

    I was not trying to give my opinion and feedback about certain games. I was giving an explanation of why I didn't buy them. I am not entitled to games at all. Neither am I an idiot to like getting my wallet sodomized by gaming companies with their filthy lies, and shallow tricks, which happened several times already.


    The game doesn't make you obliged to grind to embrace fun in most parts of the game, you could do a dungeon while being underleveld, the dungeon scales you
    You missed the point miles away. I don't care there are a few other ways to "level up". First the game is not only about leveling up, second they still didn't kept to their manifesto. Here it is, and don't tell me it isn't bullshit.



    There's a growing theory amongst the modding community that Bethesda's stance is, "Meh, the modders will fix it for us."
    That's not a theory, it's a fact. You don't even need to be a modder to figure this out, it's crystal clear for any individual.
    Last edited by Qiqtz; 2013-05-09 at 09:12 AM.

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