Then Runic Games published Torchlight 2, and compared its content with its predecessor's, even making a neat little infographic.
Notice the last line.
There's also the little fact that Torchlight had been according to them heavily pirated, which they were rather relaxed about. Allow me to quote this gem of a statement :
At this point, I feel almost like I have a duty as a responsible consumer to buy their products and support them so that they can continue to uphold this attitude as a bright example of how you conduct business and earn customers' loyalty. Thankfully, from my experience with their games so far, this seems set to be a pretty enjoyable duty.Originally Posted by Max Schaefer
I'm actually considering purchasing copies of Torchlight 2 for a few fellow gamers who might not know about it to spread the word.
I would argue about the topic as well, but I would only end up repeating composemail's points, so I'll leave it at that. It's refreshing to read someone that's economically literate for once.
Last edited by Sealed; 2013-05-09 at 02:31 PM.
Apogee did Commander Keen? Yeah it was episodic but each was the length of a game. I think the first Duke Nukem was shareware. Jill of the Jungle episode one, also as long as normal game. Cosmo. That's just what I remember on my first Windows 3.0 pc.
I can't tell you who I am, but I can tell you who I'm not.
That being said. This is hilarious and I love the reaction of the guy trying to research DRM. Sadly DRM only ends up hurting the people who actually play the game because pirates/crackers remove it altogether.
Shareware was originally a system where people would basically share full version programs and then expect users to register/pay for it if they continued use, but these were generally small time programs but solo programmers. When Apogee came along, most people switch to their method and programmed in limits to unregistered software or only gave you part of a program.
You must show no mercy, Nor have any belief whatsoever in how others judge you: For your greatness will silence them all!
They complain so much about piracy while they keep increasing prices and keep bringing out games with way too many bugs/problems. "We are losing money but it is not our fault it's the consumers who steal from us!" After they ripped us off.
Life is not fair. I pay ridiculous prices for your products and get ripped off, I rip you off by downloading your products for free. Both are legal and both are unfair.
Make a great game, be fair (not greedy) and you will be rewarded.
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Besides that, in a DLC that you paid € 15 for you only get a few maps which in older FPS games were created by the players themselves and were shared among them for free (counter-strike for example).
These companies will push it as far as they can to make as much money as possible. I really have no pitty for them. They also make ridiculous amounts of money that no human being needs. That's how it works in this world but I am really not going to defend them on this matter and I really don't feel bad when I download a movie or videogame.
---------- Post added 2013-05-10 at 01:30 PM ----------
When companies do trick like this I loose all respect for them, Fine if your going to release a DLC Do not do it on day one, and certainly do not put it on the installation disk and expect people to pay you for it.