I did that in the AV starting cave way too many times.
As a class warlocks have had arguably some of the most frustrating and tedious mechanics pretty consistently through the life of the game.
Soul Shards only this expansion do I feel are really close to what they should have been a long time ago.
Something as simple as them stacking would have been huge back then, but blizzard in their infinite wisdom repeatedly denied us that option.
since when warlocks are fotm o.0? afaik they are just good dps...if anything Monks are Fotm due to fact they are new
Warlocks=Simply epic all the time, i mean u throw diarrhea fire and turn into a big gay green demon? Nothing can be better than that!
<3 all lock specs
Yeah like many here, soul shard farming was STUPID. First you actually had to fam before raids like many have said and depends on mechanics or specc but sometimes I would become soul shard starved (also in battlegrounds). Also the fact Blizz made it stupid that you only got a shard from mobs that gave you xp, which again before raid meant you had to make sure you were in a recent zone.
As far as quests..idk. With every new expansion it is hard for Blizz to Keep quests that you have to do say at level 40, even tho the quests used be alot harder w/o mounts and mobs could actually kill you. Also, I remember in BC when I was going for my dreadsteed quests in Dire Maul I could not find anyone, I happened to get lucky and some max level locks finally helped me. Now, again different with LFD and you can almost go into these dungeons and solo crap with all the nerfs. I don't know if I agree with you on old quests for mounts and pets, plus they did give us green fire quest.
Now from time I started in BC where locks were very good til now for me has been up and down. We have always been competive in dps for pve but for pvp it was a different story. Now, again the arguement of we were gods in arena, with a healer, I cannot argue but when I did bg's I was trained on so much by melee, especially it was not fun. At least in MoP we have a fighting chance with our defensive cd's. Ironically we are in a bad place right now for arena.
Funny enough I still got two Soul Shard Bags flying around, due to the Vanilla Bag Switching that happened in Raids.
I miss my weapon enchant, shadow embrace stuff, old talents, old demonology, mixed demo/destro, armors, DEVOUR MAGIC, deathcoil... many things.
One thing that really bothers me: I played two locks on two different servers in Vanilla.
With one I did the quests for the enchanted Gold Blood Robe and the Staff of Dar'Orahil, with the other one I didn't.
Unfortunately, the lock I continued playing throughout all expansions was the latter one...oh how much I'd wish that I could transfer those items from Lock 1 to Lock 2 - would be really nice transmog items indeed :/
I've always liked my locks. True I had to change classes when I used to raid, like having to become a DK tank in Wraith, but when I could go back to playing the lock it was always fun to me.
To me it seems like Locks have some of the most unique class aspects in the game, from some of the coolest tier sets, mount quests, class quests, I've always joked with my friends that locks were the golden child of Blizzard because every xpac they got something new (mounts, unique tiers (wings), spells, ect.) or were just Gods among peons in PvP.
I wish i still had my scythe reward. it came out before transmog and i had a better weapon at the time.
I really miss Cata Demonology, before the pre-MoP patch that made the spec dumbed down as hell. I miss the old quests for the pets and mounts, and I would love it if (instead of just reintroducing those quests) they added a flying mount quest for Warlocks (and Paladins too, to add back that old school flavor they once had).
I definitely notice a LOT more warlocks running around now than in Cata and before, but it doesn't affect me any. I got my green fire and I'm still the only Warlock in my guild.