Caster wise it's lock > mages > boomkin >>>> shadow >> ele.
Its been a pretty good tier for Spriest, some fights we top shit, som fights we are last, like all the single target fights.
Fights i've been topping alot this tier in my raid group (ilvl 516):
Horridon, (noone is even close to me here /epeen, but our hunter got LMG now and is pretty close but i will get mine this reset so its all good )
Council (we are all pretty close here but im usually 5k ahead)
Tortos (going a little up and down each week but im going 200k+ here now and when our ele is with us he is up my ass and can come ahead of me sometimes)
Mageara (me and boomkin fighting about #1 here)
Primordius (lots of DI procs and with 2pc T15 its nice with the dot extenstions)
Rest of the fights Jinrokh, Jikun, Durumu, Twins im pretty much behind
Was ontop Iron Qon this week be a little but can depend on how much ppl are standing in the frost shit from the spear in the last phase
Fair enough. I haven't tried that yet.
Anyway my point was that there aren't many fights this tier where u cannot "ignore" movement a little bit and stop for casting mind blast, VT etc. and continue moving again(my guild is only halfway through heroic tot tho so that might change?)
But yeah I agree that when/if we actually have to run like crazy without stopping(hc lei shen) then there isnt that much we can do.
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Curious, what is your stance on DI vs ToF then?
Single Target = ?
3-4 Targets = DI ?
> 4 Target = ToF?
I've been using DI to spam SW:P on all the adds, then MB the hell out of Primordius. Maybe I should try ToF next run? Use a mind sear every 15sec to proc ToF and keep on trucking?
You do realize more procs/ToF uptime = more boss damage, right? It's like telling Spriest not to multidot on Protectors in ToES. You're losing damage on your main target by NOT doing it.
Cascade on CD+DoT everything = Ridiculous ToF uptime = Ridiculous boss damage.
ToF isn't about how many targets, it's about how much uptime can you achieve.
Last edited by Cerbz; 2013-05-08 at 09:00 PM.
Mages don't move, they blink.
Locks can cast while moving at literally zero penalty to DPS (albeit they move slightly slower, but since they never have to stop moving - that's meaningless - plus there is a trick to ignore the movement penalty anyways).
Ele Shamans can cast their filler while moving and are heavily instant proc based.
Hunters can cast everything while moving.
Balance is the only other ranged that even remotely cares about moving DPS - and their spec is packed with powerful instants (not to mention their moonfire/sunfire hit way harder than our sw: pain and get a stacking buff the more they spam them). Not to mention the top end Boomies, much like mages - just wait until they absolutely have to move - and then displacer beast to their next position.
i tried with ToF the first tries on him, but i didn't get enough uptime on it :/
after that i tried with DI and worked alot better
Havn't tried Cascade on that so much either cuz halo and DI have worked for me so i went with that the kills we did after the first
but will try ToF+Cascade next time
Last edited by mmocb309100f2b; 2013-05-08 at 11:55 PM.
I still prefer PI + cascade + MF:I for stacking damage during Lust. And its be up when you mutate again. I spam a shit ton of pains then cascade a blob fartherest away so that all the SA's will Queue up for primordus (for those 2min long dots)
Here's my WoL #50th parse:
www(dot)worldoflogs(dot)com/reports/rt-ngufam5telz2l18v/dashboard/?s=815&e=1173
But I am looking forward to try ToF next reset.
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