Page 2 of 2 FirstFirst
1
2
  1. #21
    High Overlord Soraka's Avatar
    Join Date
    Aug 2012
    Location
    USA
    Posts
    133
    I personally prefer holy's playstyle but I feel disc is stronger for 10m on most fights. I personally run disc/holy and swap on a fight to fight basis but honestly, I mainly use disc for progression and only use holy on farm bosses. My guild is 5/13H atm and the only boss I actually feel holy is stronger on is Heroic Tortos. By the nature of having 2 choices, one is going to be stronger for each fight; it's just how far apart disc and holy are for a given fight. Some they will be very close together and others, one will pull way ahead. As it is, on most ToT fights disc is ahead of holy by a decent margin.

  2. #22
    As sad as it is, yes, playing holy in 10s makes no sense. Not only do you have the crappy chakra mechanics that prevent you from being an effecient healer, poor mana regen and very little utility, you also don't have disc's absorbs and the added dps which can help with enrage timers. It feels as if Blizzard just doesn't want anyone to play the spec. Granted, our outpus isn't bad, but we've got so many issues, from our mastery to our main tank cd, from our mana regen to chakra spells and mechanics. Its a shame because at its core holy is a really fun spec to play, and should be a valuable asset to a raid group, rather than a burden.

    Poor holys get to read stuff like "go disc" on a daily basis. That's the price we pay for being a two-healing spec class.

  3. #23
    Quote Originally Posted by Blachshma View Post
    As sad as it is, yes, playing holy in 10s makes no sense.
    thats so wrong... holy is not only viable but there are fights even preferring holy over disc (iron qon hc, tortos hc).
    both specs are fine and viable.

  4. #24
    Quote Originally Posted by babylon View Post
    thats so wrong... holy is not only viable but there are fights even preferring holy over disc (iron qon hc, tortos hc).
    both specs are fine and viable.
    This is where i wish that tri-spec was available. im disc main with a shadow OS, HC iron qon and HC tortos are our next 2 for progression. i play holy pretty well (been disc since wotlk) feeling alot more confident about playing it now i have LMG!

  5. #25
    Pandaren Monk schwank05's Avatar
    Join Date
    Feb 2012
    Location
    Sanborn, MN
    Posts
    1,751
    In a 10m setting Disc is far superior to Holy, our main healer in our guild is and my guess is will always be Holy, we recently picked up a disc with way worse gear he can out heal her with ease. THe trouble is from what I have seen, most that play disc do so because they hate disc and will not make the change. I myself have never even played Holy on my priest. He has always been Disc.

  6. #26
    Quote Originally Posted by Myxa View Post
    I have question, can disc and holy priests work in 10man raid or even 2 both discs priests in 10m ?
    Depends on the Boss. We have 4 Healers in our Roster: Shaman, Pala, 2x Disc, and are now 11/13 heroic.
    Best Healing setup for most bosses is Hpala+double disc but our Resto is Guild and Raidlead so we play Restom, Hpala, Disc or Resto double disc on most 3 Healer Bosses. We play double disc setup on almost all bosses that dont need a paladin (hello hand of protection).

    And yes, disc is far superior to holy in 10m. Healing output is about the same but shields prevents instakills and you deal a lot of damage. With double disc you have >100k dps from your healers in your raid, we managed to kill twin consorts hc with >50 seconds left on the enrage timer and this fight is conisdered a dps check.

    Playing holy on horridon is just dumb, smiting on horridon is like throwing lay on hands in the raid.

  7. #27
    Since this is kind of related I think I should ask here.

    In a 10 man with a 2 healer set up, if the tank is low and there is no damage taken debuff on the boss, should I be casting flash/gheal at all? Are those spells ever worth it or do I just heal via attonement?

  8. #28
    Field Marshal
    Join Date
    Feb 2013
    Location
    Belgium
    Posts
    84
    Quote Originally Posted by Angelicat View Post
    Since this is kind of related I think I should ask here.

    In a 10 man with a 2 healer set up, if the tank is low and there is no damage taken debuff on the boss, should I be casting flash/gheal at all? Are those spells ever worth it or do I just heal via attonement?
    If the tank is lower than the rest, atonement is fine, if there's other people nearly as low, but there's only tank damage going on, only then should you use FH/GH. Although honestly I never find myself in that situation, only times I use direct heals is if there's no target for offensive spells, or GH + IF to get a big shield up to avoid damage.

  9. #29
    Quote Originally Posted by Angelicat View Post
    Since this is kind of related I think I should ask here.

    In a 10 man with a 2 healer set up, if the tank is low and there is no damage taken debuff on the boss, should I be casting flash/gheal at all? Are those spells ever worth it or do I just heal via attonement?
    if a tank is so low that you can't get him back up with atonement, you're probably going to have to voidshift. that said, your tanks need to be vocal about when their personals are down before a big damage spike so that you can painsup/barrier them. disc is all about being proactive.

  10. #30
    I am Murloc! Fenixdown's Avatar
    Join Date
    Aug 2008
    Location
    Houston, TX
    Posts
    5,962
    In 10-man, yes. Definitely. You should be discipline, no questions asked, no ifs, no ands, no buts. The biggest reason isn't even the mitigation through Spirit Shell, as some fights don't really give you much uptime to SS. The biggest reason is DPS through Atonement healing during low damage situations. Essentially any soft or even hard enrage timer you may come across can become much shorter just by using Smite, Holy Fire, and Penance when Holy Fire's DoT effect is down to keep a tank and raid members topped up while still doing an additional 40-60k DPS.

    I love holy. I've played my priest since BC, and holy has almost always been my personal preference. But discipline right now is far too useful in 10-man raiding over holy. The throughput holy provides is equally, or even superiorly, matched by a resto druid, holy paladin, or mistweaver monk. However, the DPS that discipline brings to the table can't be matched by any of those save maybe mistweavers. Essentially, discipline plays now how shadow used to play in BC. They're a support hybrid DPS/healer spec that gives your raid far too much versatility to be passed up.

  11. #31
    In short, yes you are. Disc provides better CDs, more raid dps, and prevention of damage.

  12. #32
    Quote Originally Posted by babylon View Post
    thats so wrong... holy is not only viable but there are fights even preferring holy over disc (iron qon hc, tortos hc).
    both specs are fine and viable.
    disc is way, way better on iron qon (especially 10) because it allows you to avoid extra boss abilities with your extra dps. you might do more hps as holy, but it's just healing through mechanics you should have been able to avoid by speccing disc.

    tortos is something of an outlier in that it allows any healer to proactively/shield heal. depending on raid comp, having a disc priest atoning the turtles could still be more useful.

    so, yeah. one fight it's somewhat better to be holy just because you basically have passive spirit shell regardless of spec, and another fight you're only padding & wasting time if you go holy.

  13. #33
    High Overlord titcch's Avatar
    Join Date
    Jan 2012
    Location
    Silvermoon EU
    Posts
    184
    Quote Originally Posted by Myxa View Post
    I have question, can disc and holy priests work in 10man raid or even 2 both discs priests in 10m ?
    We used two disc priests on Dark Animus to make the DPS check and will most likely use holy/disc priest & monk for ra-den this week too, very nice class to use in 10M at least.
    WoW Retired (December '13) - Titchy@PS4

  14. #34
    Stood in the Fire
    Join Date
    Nov 2008
    Location
    Arizona
    Posts
    358
    I <3 the Holy playstyle, so I will continue to play Holy when I heal. I'm not a fan of the Disc playstyle, or Disc Priests in general. :x

  15. #35
    Pit Lord HeatherRae's Avatar
    Join Date
    Aug 2009
    Location
    Louisiana
    Posts
    2,453
    It is going to depend heavily on your raid comp. If your raid comp lacks a burst healer, Holy will be stronger than Disc on any fight where the damage is intense enough that Disc shields won't cover it.
    Tiriel <Demise> of US-Kel'Thuzad

    Thank you to Yoni for this AMAZING signature!

  16. #36
    Holy is far from weak or a bad spec. People are simply not playing it cause disc is op cause of +40k dps and top healing with atonement. Then a barrier/spirit shell/ pw:s+body and soul when needed.
    So to answer your question, if you are trying to progress, then yes playing holy is not the best option for you.

    For example on iron qon, 3 ppl are stacked, you use pw:s on all 3 and they can get an extra stack. You can't do anything close to that as holy. You might have slightly better healing output in the last phase though when it's only the dude and youre all stacked up.

  17. #37
    Paragon used double disc + holy paladin on their WF kills of: Council, Megaera, Primordius Dark Animus, Iron Qon and Twins. As did a couple other top10 guilds. And they did that undergeared, but discs scale very hard with gear in 10 man. Disc+holy pally / Double disc+holy pally is basically the strongest healing setup available for 10 man atm (overall, not for every fight). Nobody is saying holy is bad, because it is wrong. A perfectly played holy priest can do amazingly well on 99% of encounters. Its just not as good as disc in a 10 man setting when in the hands of a player who plays both specs equally well.

    Edit: But to answer the OP's thread question, if you can play both holy and disc at a high level, then you are doing your 10 man raid a disservice by being holy (from a hard-stare pure statistics VS progression POV) It's as simple as that.
    Last edited by XyroN; 2013-05-12 at 05:54 AM.

  18. #38
    Quote Originally Posted by XyroN View Post
    Paragon used double disc + holy paladin on their WF kills of: Council, Megaera, Primordius Dark Animus, Iron Qon and Twins. As did a couple other top10 guilds. And they did that undergeared, but discs scale very hard with gear in 10 man. Disc+holy pally / Double disc+holy pally is basically the strongest healing setup available for 10 man atm (overall, not for every fight). Nobody is saying holy is bad, because it is wrong. A perfectly played holy priest can amazingly well on 99% of encounters. Its just not as good as disc in a 10 man setting when in the hands of a player who plays both specs equally well.

    Edit: But to answer the OP's thread question, if you can play both holy and disc at a high level, then you are doing your 10 man raid a disservice by being holy (from a hard-stare pure statistics VS progression POV) It's as simple as that.
    Exactly what this guy said.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •