LFR saved the game for me. I don't want to waste my game time trying to get a pug group together or wheedle an invite. I get to see the show and get a little bit better at doing it, and take home some souvenirs. I get to play the game without spending hours in vent with a microphone breather who is adamant that he knows best who should get what loot. The millions like me mean that LFR is never going away. So quit yer whining about it.
If you don't like it, then go away.
You obvious have never raided properly.
And old raids weren't any better then nowadays, Harder doesn't mean it's better.
If you think so your pretty retarded.
Gameplay matters, and what is the point of seeing 10% of raid content instead of 100%, if you think 10% is more enjoyable then 100% well then we both know your lying.
Face the fact that WoW is doing atm much better.
Get over your nostalgic emotions srsly.
Also though, I've seen quite a few fights, like horridon or Ji-kun, where at least like 8 people (possibly more) were doing the same thing I did. I'm not joking when I say it's that easy.
I absolutely hate it. The difficulty split into LFR/Normal/Heroic raiding is what ruined the game for me completely.
They should've just stuck with their TBC model, instead of having activision peel apart all the things that are financially sound or not. Good MMOs aren't made by cold financial analysis and resource management. They're made with passion and soul... there have never been dungeons that carried over the passion of Warcraft as good as the raiddungeons in TBC did, safe for perhaps ICC and Ulduar.
It sounds sensible on paper to spend 30% of your resources if 30% of your playerbase spends most of it's time in it... But honestly when you think of it. Even top raiders spend perhaps only 10-20% of their online time actually raiding, does that mean that they suddenly want the devs to pay 80% less attention and effort on raiddungeons? Ofcourse not. It's dumb mathematics applied to a game...
Nobody cared in Vanilla that only 5-10% of the players actually got to raid. The subscriptions kept going up and up... Nobody cared in TBC that only 5-10% of the players got to raid, the subscriptions kept rising at a high rate. When did subscriptions suddenly start staggering? When they started to mess with raiddungeons and had to split it up into 10 and 25-man raiding, normal and heroic raiding. That is when a lot of people lost their mojo and interest in raiding... ever since they've done that they've been struggling to keep their subscription numbers even. Subscriptions didn't rise when they added LFD or LFR either, or scenarios or made talents easier to understand ...
I think Blizzard just has no real clue what they're doing. They are -thinking- that making the game more casual is going to make them able to milk the franchise longer, but they've nothing to back this theory up with. They're just trying to play safe... because they got no clue how they got a few million subscribers to begin with anyway.
"Blood in the gutter is how they butter their bread at the top."
LFR fulfills exactly what I want it to, so IMO it's a success, being a casual player myself, playing other games and having a life outside of gaming means I just want to log on, have some fun, maybe get a piece of loot and log off, that is what WoW is to me these days, and LFR does exactly what it promises to do, it gives me a quick, fun (most of the time) experience and let's me experience content without too much hassle, having a couple pieces of gear now and then is a nice little bonus.
---------- Post added 2013-05-07 at 02:38 AM ----------
1) You can no longer AFK in your favorite look at me spot and have nubs marvel at your awesome epics that they will never have. Now that they have access to comparable gear that looks the same, your gym class hero mentality is no longer effective.
2) Your raid was never that good anyway, and the grown ups who got tired of the old way of doing things moved on and are happy with the options LFR brings so they can have lives outside of spending 10-20hrs a week with 24 other mouth breathers who take a GAME way to seriously. Which probably also means its harder for your raid to fill those who burn out.
But I understand the nostalgia cause ya know we all miss being yelled at and listening to the same excuses why JoJo is in the raid even though he dies every attempt, and barely contributes, but because he's there every week he gets priority over you cause he has more DKP.
Last edited by Treesus; 2013-05-07 at 02:43 AM. Reason: Formatting
LFR is good for story mode.
Running it every week is completely wasting time/life/etc.
Plus the gear drop rate is very low.
The more puzzling question is that people do it multiple times a week on alts... like... fuck.
Pretty shitty design and how it's "working" and keeping players content is just mind boggling. Any incentive to raid Normal or Heroic was destroyed for a bunch of players with LFR.
Last edited by De Lupe; 2013-05-07 at 03:55 AM.
There are a LOT of people who enjoy LFR as their only raiding experience because they don't have the time or the desire to raid with a guild. Personally, I'd just go play some other game rather than suffer through that and then not even get to use the gear for "real" raiding, but to each their own. You can't expect Blizzard to get rid of something this wildly popular.
Eventually a balance will be struck between Sunwell and LFR. Eventually.
---------- Post added 2013-05-07 at 04:52 AM ----------
And the people using LFR - some of them, at least - are exactly what's wrong with it.
No attempt/effort to appreciate the development of LFR versions of raids that are considerate to people with busy lives, or inability to get into a 10-25 raid group.
No attempt to be sociable, decent or patient.
Retard dpsers who pull bosses without a full group, or while complicated encounters like Durumu or Animus are being explained/discussed, or how about dps who queue as healers or tanks only to show up in their ret gear - people who go AFK and follow someone the entire run.
Oh and those wonderful people who do everything in their power to die right off the bat, so they can AFK the rest of the fight and then say 'I didn't see a res sorry'.
And that does even speak of the fact that nearly every time some of these people don't get gear, the forums here and at Battle.net are lit up with OMG WTF SO TIRED OF NO EPIX BLIZZ U FAIL AT DESIGN crybaby-whinefests.
So yeah. Some players are very much the problem.
Last edited by Mirishka; 2013-05-07 at 04:54 AM.
Not this again...
Lock this please.