I have concluded a lot of the folks who talk like tbc heroics most likely never played during tbc. there were heroics where a screw-up would wipe t4/5 geared groups. some of the NORMAL 70 versions would cause problems to appropriately geared groups (e.g. ilvl 105-115), like the pulls in blackheart's room, or shattered halls...you really had to have your shit together at gear level, the entire group.
Authors I have enjoyed enough to mention here: JRR Tolkein, Poul Anderson,Jack Vance, Gene Wolfe, Glen Cook, Brian Stableford, MAR Barker, Larry Niven and Jerry Pournelle, WM Hodgson, Fredrick Brown, Robert SheckleyJohn Steakley, Joe Abercrombie, Robert Silverberg, the norse sagas, CJ Cherryh, PG Wodehouse, Clark Ashton Smith, Alastair Reynolds, Cordwainer Smith, LE Modesitt, L. Sprague de Camp & Fletcher Pratt, Stephen R Donaldon, and Jack L Chalker.
Oh, starting zones of new races (worgen, goblin and pandaren) are awful, as you can't leave them unless you do all quests in there. You can't do any BG or any dungeon while there, so you feel like in prison. Goblins' starting zone is worst offender with that motorbike part and one of quests in 2nd goblins' zone requiring you to kill mobs very slow or you won't see quest drop (made like level worth of exp doing that quest). There should be smth like boat from goblin start zone, which would bring you to Durotar, escape carrier in worgen zone to get you to Teldrassil and smth similar for pandaren.
Personally, I am no longer making more worgen, goblin or panda alts.
The main problem here is "good old" Cataclysm. It wasted our free time so now we cannot afford anymore hardcore playing. It is sad, because MoP is really good expansion, compared to Cata, and I want to play it, but it is too late now.
TBC heroics were like next step in progression after Karazhan, just dropping subpar gear I remember constant "/2 LF1M full epic tank for daily hc" or "/2 full epic dps lf daily hc". Some mobs could global tank if he was in blues.
Even attunement for KZ didn't require you to do heroics, but attunement to t5 and unlocking Nightbane required you to do some of hardest heroics.
Seriously Arcatraz... That place was not even kind of noob friendly. Shadow labs was not friendly to any group lacking CC. Magisters terrace required thought and skill on nearly every pull in there. Where some of them easy? Yes. That doesn't mean they all where. Most of them where not easy and if we are talking pre-nerf... oh boy. Some of those instances where like raids. Early Kara was easier than some of the heroics.
Trash hit so hard if anyone other than a tank got hit there was a good chance they died. Trash pulls often required strict kill orders. Many bosses had mechanics that you could not ignore.
thb heroics were something else, to be sure. you could bring an ilvl 115 group into one and if folks didn't really have their shit together, they had a good chance of failing, esp. if it wasn't slavepens./underbog/mechanar minus serpenthea.
put said group in heroic black morass, durnholde, shadowlabs, etc., and and I question what overall skill would be needed to clear in ilvl 115 only.
of course, the revered key req. was a real gate-check, because with the exception of CE, you had to do a lot of normal 70 runs of something to get revered. just that alone really acted as a training/gatekeeping mechanism. honored keys effectively neutered this, though there were good reason to argue for the change later in the expansion.
as an aside, imagine if LFD had been introducing during TBC. those tbc heroics wouldn't have survived severe nerfing even a patch cycle.
at some point early in wotlk I came to the conclusion that heroic trash mob damage in lvl 80 heroics was essentially numerically unchanged from lvl 70 heroics.
Last edited by Deficineiron; 2013-05-10 at 07:05 AM.
Authors I have enjoyed enough to mention here: JRR Tolkein, Poul Anderson,Jack Vance, Gene Wolfe, Glen Cook, Brian Stableford, MAR Barker, Larry Niven and Jerry Pournelle, WM Hodgson, Fredrick Brown, Robert SheckleyJohn Steakley, Joe Abercrombie, Robert Silverberg, the norse sagas, CJ Cherryh, PG Wodehouse, Clark Ashton Smith, Alastair Reynolds, Cordwainer Smith, LE Modesitt, L. Sprague de Camp & Fletcher Pratt, Stephen R Donaldon, and Jack L Chalker.
the game is very old. the newer games that are coming out, no matter the genre, just offer more in terms of graphics, gameplay and content. Subbs will drop and keep dropping. Get over it and play other , bbetter games out there. End 2013, and begining of 2014, huge games are coming out, and that will further cut the wow subbs down. Does it mean wow is a shitty game? definatly not, its lasting this long and is still king in the amount of people that play it.
If blizzard however keeps going down the path they are currently, wow will die faster than it should.
The game is getting old. And I think that people expects more graphics wise aswell. At least many of the younger people. The game isnt what it was. Still going pretty strong though, which is pretty cool.
Sure I haven't said gw2 is the best game out there. There's plenty of silly mistakes and its barely playable to me. But mind you, it's a solid game it isn't your shoddy, clunky, weird grindfest.
About the game itself I don't know I've died to single mobs and I'm actually afraid I'm officially addicted to wvwvw. I guess opinions are opinions.
Let me remind u that when Wow came out the HIGHEST review it got was 5/10. It was slated all over the internet by the reviewers. And we all know how well Wow did after those scathing reviews...
If ur naive enough to judge a game on 10minutes of play after just downloading it then ur pretty dumb. If the UI is bad then im sure addons will fix it... didnt that also happen in Wow? lol
lmao
Compared to other games on Ultra Wow falls very short indeed. Other games look much more amazing on ultra than Wow. Theyre all more modern games designed with higher end PCs in mind so theyre bound to look better than Wow.
They could attract more new people through word of mouth just like they did at the start, but the word of mouth lately is "This game has gone to shit, don't bother", just like in any avenue in media word of mouth is the biggest advertisement and as I said, word of mouth is NOT good for this game anymore between the lack of quality, how Blizz treats their customers and how bad the community is.
Everybody knows how bad the community is. No wonder most refer to it as ''no life raging virgins''.
Honestly, I think there are now too many F2P games that are 'good enough' to be an acceptable substitute for a game that has a high entry price plus a monthly fee. New players coming in to the game at a rate that's higher than the people leaving is vanishingly unlikely to happen no matter what they do.
"...money's most powerful ability is to allow bad people to continue doing bad things at the expense of those who don't have it."
What Kotick and/or Morhaime said in the conference call was that the majority (no 'VAST') of the net sub loss was from the East. In Q&A at the end, this was clarified to say 'east' basically meant 'China'. It was also said that while the majority of the loss was from the east, there were also net losses in the west.
You can listen to a recording of the call by going to the investor relations page at activisionblizzard.com, or you can search around the net for a transcript if one becomes available (Seeking Alpha often has one, although you may have to create an account to read it.)
"There is a pervasive myth that making content hard will induce players to rise to the occasion. We find the opposite. " -- Ghostcrawler
"The bit about hardcore players not always caring about the long term interests of the game is spot on." -- Ghostcrawler
"Do you want a game with no casuals so about 500 players?"