I won't be back. The pace of new content combined with the time investment of said content got to be too much for me. I had a few fun years, but I've learned after my experience with WoW that MMORPGs no longer fit my lifestyle. There was a time where it *was* possible to really balance having a family and other commitments with playing the game. Unless they made massively drastic changes, those days are gone. I never got more than one character to 90, the daily grind was endless, progression was slogged down by everyone else in my guild being in the same boat. Our guild slowly disintegrated after launch. Their assertion that people are unsubscribing because they run out of things to do isn't entirely accurate. They're not accounting for people who can't keep pace at all anymore and who just threw up their hands and walked away. I'd just rather mess around on Pogo, or play console games. I can play those and walk away when I need to and still make adequate progress without worrying about the content being ripped out from under me or changed on the fly. Wrath for me was the pinnacle of balance in terms of fun and difficulty. It started sliding downhill in Cataclysm, and in the build-up to that because they started removing so many things from the old world that I'd always wanted to do. I got into a grind-grind-grind cycle with getting that old world stuff out of the way and then once Cata launched it just felt like a non-stop grind cycle, except with dungeons that were ridiculously more difficult to do. There was still enough other stuff to do to keep my interest though, and eventually our guild managed to work through that and raid. We never recovered in MoP though.