We've now been progressing on Heroic Primordius for several days over the last week or so. Tonight our best attempt was 9.2% but that's the closest we got. Several wipes during the execute phase, several wipes due to tank death. After tonight's raid we looked through our logs and found a few things, that we can change/do better:
1. The Spriest needs to do more dmg to the boss, he will be told.
2. The Enchance Shaman needs go with Healing Tide in stead of whatever other talent he used.
Atm our guild has roster issues. We only have 2 geared MS healers and when we have to 3 heal, we have our Ele Shaman go Resto or log his Disc Priest. That in return leaves us short a geared dps, thus we have to borrow a dps from a 13/13 Heroic guild (alts in less gear).
Here's the logs from tonight:
At first we tried having our Ele Shaman go Resto, then used a Lock from the guild mentioned above. But said lock hasn't been raiding much and is geared in mostly T14 Heroic and some 522 items and he had to go Destru to kill adds, which he wasn't used to.
We lacked healing and had to have the Ele Shaman go on his Disc Priest (that's Ericah), but to not lose BL and Mastery buff, we had to bring an Enchance Shaman in stead of the Lock. So the setup looked like this:
Disc Priest x2
We don't have a lot of options in terms of setup, so that's not really an option.
We prio dps to get mutated first, then healers and tanks try to get as many stacks as possible. We keep kiting (fast) the boss, drag the big add behind the boss, so that ranged dps can cleave. We tried lusting at the beginning when every dps was fully mutated but the healers needs it towards then end, so we had to stop doing that.
Main issue: The raid dmg is insane. Whenever a healer would use Hymn of Hope or try to get some Spirit Shell going, we were at risk of losing a tank, which happened several times. We had one Priest on each tank but during high raid dmg, our Resto Druid needed help on the raid. Then a Priest would swap to heal a dps and the tank would die. Our main Priest was doing about 100k HPS on most attempts (attempts where we got to execute phase), the 2 others were doing about 80k HPS. We won't be able to squeeze out more healing from them.
Anyways, we could really use some input on this. I think we're nearing 75 attempts so far:/