Sorry I was more joking than anything, but in all honesty its interesting to hear of a study like that I would question the findings of course without knowing the actual process in which the study took place, I can't imagine MMO users were actually asked to partake in real life heroic scenarios. At the end of the day still interesting. If you find the study please link it, I would be interested in reading more about it.
I kill a murloc for fun. But for a green quest reward I genocide them real nice.
In an Elder Scrolls game like Skyrim, I would care. In WoW, I really wouldn't. Why? Because WoW has no atmosphere and my actions have zero impact on the story.
Look! Words!
Eheh yes, there are area I used to avoid on certain characters. My shaman was a softie at heart and I would avoid for example tanaris, where basically all you do (did now that's changed), is help the expansionistic goblin cartel kill trolls in zul farrak for no reason whatsoever.
My rogue would do anything, and the warrior would be focused in human heavy areas (hillsbrad, arathi and so on).'that was before cata I should add.
It adds a bit of fun to the levelling experience which has been completely overlooked by the devs that forgot that without a proper immersive system, you will NOT get new players to level 90 times.
---------- Post added 2013-05-11 at 08:10 AM ----------
Wow had an atmosphere before cata.
Next you'll be telling us that orcs are a blatant example of racism worse than Jar Jar Binks and the character of Sylvanas needs to be deleted before little kids start getting ideas about necrophilia.
This is precisely why I hate people thinking that their character is "good" because chances are they've completed a ton of morally questionable quests during their grind from 0 to 90. No one's character is really pure, we're all just mercenaries that will do basically whatever a questgiver wants...and usually for a paltry amount of gold to boot! No hit man has ever been so cheap. I've killed 15 people for 13 gold more times than I can count...that's not even one gold per person!