As somebody who has dealt with recruitment, you sound like an applicant who tells the guild how good you are, but don't actually have anything of merit to prove the claim. Here are the *baseline* expectations for getting into a top 50 guild imo:
- Extensive heroic raiding experience
- Recent heroic raiding experience
- Heroic end boss kills
- Part of top region/world individual kills
- Verifiable performance through recent logs (strongly prefer heroic boss logs)
Now if you're applying to guilds outside the top 50-75, then I think these standards are much different, but a top 50 guild isn't just going to "give you a shot" without thinking you are very likely to succeed.
- Highly skilled
Of course, a lot of people lack one or more of these qualities, and having all three can be pretty rare. If you do have all three, you should be able to join a top 50 (world) guild with relative ease, even without the things you listed (except logs, logs are always important and necessary, there's no better way to demonstrate your skill).
Kennyloggins - im afk
I understand that probably all "top"(difference between top5 and top50 guild is huge) guilds won't recruit you if you don't have any proof that you can play, but if you were good at some other game like me, they might give you a chance thinking you can probably analyze and improve your game pretty fast.
Otherwise you just can't expect to join top guild, and sad part is most of the "bad" guilds like rank500 or so are still looking for these "exceptional players" that might scare some players away thinking they aren't good enough. The game is not hard by any means. If you can push buttons and have like 15 buttons hotkeyed and you can click them with your keyboard and not mouse. Then its all about knowledge.
Things you need to know/have to be in top200 guild:
-Know your character, how your spell rotation works, how you should gem and enchant
-Addons are the biggest help you can have, they can almost play for you. Having your trinket procs displayed at good place in your screen helps a lot. Having boss encounter addon like BW displaying timers etc...
-You can push buttons
-You don't suffer from terrible tunnel vision
With these you should be able to join top200 guild even if you have almost zero wow experience. Then get better gear, get logs, read actively forums and theorycrafts, read boss specific tips and maximize your DPS. Then start applying to better guilds if you are looking for more HC raiding.
What I am is someone who has been a guild and raid leader through every tier since tier 4. I have taken no breaks and have gone though some terrible lows and amazing highs in progression. We have been 10 and 25 at various points in history.
The game now is very different and the arguments only hold weight to a point because the guild will rise or fall regardless of 10 or 25 based upon how well it is run and how cohesive the team is.
Now get off your high horse so I can get off mine.
but then i found lfr stoneguard harder than heroic 10 man heroic stoneguard.
best case scenario the content is balanced with different mechanics being difficult in different situations, worst case scenario, 90% of the time, 25 man is harder.
Last edited by kosechi; 2013-05-17 at 04:42 AM.
" I need a sec, my wrists hurt from spamming slam so hard. Playing cleave vs cleave is tough stuff guys"
Tanking has killed off 25mans. If my guild of 3 10 man teams decided to go 25m then 4 people plus our casual reserves would be out of a job or atleast the role they prefer. Up tanks to 4 in 25m and you may see more 25 mans.
Out with the hardcore raiders in with the casuals which is the current recruitment pool. Raiders are a dying breed, most of them have likely grown out of this game (as I have). If they're still playing it's due to playing with friends. Anyone joining the game now is likely doing so in a casual capacity, and raiding LFR thinking the next step is 10/25 mans. Hardcore isn't in their vocabulary and wiping 500 times on a single boss isn't in their blood.
You can still experience all the content, albeit in nerfed form, but it's still all there. I'm shocked people are still surprised about the demise of the 25HM raider when WoW is bleeding subs. MoP extinguished any hope I had for this game and showed myself, and many others, the door. The extra token system, DAILIES ugh, plus the supreme dominance of Locks vs other casters this xpac has just gotten old. I grow tired of listening to a broken record *cough* Ghostcrawler, it's his game, we're all wrong, dailies are fun and engaging content, and the dominance of Locks is a myth *yawn*...
It's not that people aren't interested in overcoming challenges in organised groups any longer, but when you can see all there is to see through raid finder (potentially get some shinies on top), spend a ton more free time with the gf / wife, go out a lot more and never miss anything online anyway.., then quite frankly, who gives a flying fuck about some arbitrary number on items that's being replaced at record speeds now a days anyway!?
This coming from a player who's been raiding non-stop within top 200 from Tbc > Cata, continuously raided more relaxed organised til 11/12 ToT normal when I decided to stop wow completely due to the direction of the game.
The above has impacts on the average raiders abilities, I frequently see my misses filling a spot in some "semi-hardcore" guild who's progressing on normal, and at times I ask her why she even bothers when it's clear most don't have a clue about mechanics (which are pretty damn straight forward in ToT on all bosses), not to mention the usage of cd's in general is highly lackluster.
I'll bet you also see it if you ever do pugs!
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If you where a top player then you would understand that raids rarely wipe because of dps being to low and hitting enrange (with a few exceptions enrange timers are usually no problem). The biggest cause of wipes during a boss fight is because people make mistakes and die.
And topping meters (or not) says nothing about a person, if anything the biggest factor that decides a persons dps is the raid group and not the player himself. If in a group that manages to kill bosses relativity fast the classes with the shorter cooldowns will do relatively more dps then the classes with the longer cooldowns.
Semi-Hardcore is a dumb concept, you either want to clear the content or you want to be shit, i don't get why people are okay with being in between O.o
<Divinity> US-Kel'thuzad 14/14H US 8th 10 man | 14/14H 25 man
Recruiting exceptional raiders for 20man mythic content. Click here to apply.
There is no specific gear requirement. We have recruited, attuned and geared up several undergeared players in the past. But the player has to convince us that he is going to be worth the effort.
(cut out the unimportant details)
If you're raiding 25mHC, and cant gear up a new applicant to decent status in 2 weeks, something is wrong.