1. #1

    Which Abilities get buffed for Enh Shaman in 5.3 from SP

    "•Mental Quickness now converts 65% of the Shaman's attack power to spell power, up from 55%."

    Hi I don't have a Shaman but flirting with playing Enhancement. Can you tell which Abilities this Buff affects?
    Last edited by Fincher; 2013-05-13 at 03:17 PM.

  2. #2
    Everything that deals nature, fire, frost, spell damage. So a fair portion of our abilities, aside from things like auto attacks.
    Life is a lie with an "f" in it, but death is definite.

  3. #3
    So it buffs Storm blast and autoattack while in Ascendant form?
    I asked because as, say, DK your Frost and Shadow Damage comes from AP whilst Mage Damage comes from SP and I'm not sure where Enhancement Shaman damage comes from.
    Last edited by Fincher; 2013-05-13 at 05:48 PM.

  4. #4
    Quote Originally Posted by Fincher View Post
    So it buffs Storm blast and autoattack while in Ascendant form?
    I asked because as, say, DK your Frost and Shadow Damage comes from AP whilst Mage Damage comes from SP and I'm not sure where Enhancement Shaman damage comes from.
    shocks, lightningbolt, searing totem, firenova

    Lava Lash,Storm Blast,Storm Strike seem to scale by ap however they are buffed also

  5. #5
    I am personally more curious about lightning shield and elemental blast to see how the spellpower buff applies to our final tier talents.

  6. #6
    Quote Originally Posted by Fincher View Post
    So it buffs Storm blast and autoattack while in Ascendant form?
    I asked because as, say, DK your Frost and Shadow Damage comes from AP whilst Mage Damage comes from SP and I'm not sure where Enhancement Shaman damage comes from.
    Just read the tool tip for a spell, if it claims to do % of SP then that spell got buffed.

    A quick check yields that: LS, Shocks, LB, FN, FT procs and CL all get buffed with more SP (there are more, just look at the tool tips).

    SS, LL, Storm Blast and windfury procs (as far as I can tell this are the exceptions but there could be a few I missed) are not affected by a SP buff. Again, just check the tool tip.

    Finally, Ascendance dmg, LL and all non physical dmg is affected by Mastery.

  7. #7
    One of my friend tried out Elemental Blast on PTR and saying, its a Blast (pun intended), i think, will try out PvP without UE.
    Time is on our side
    Brutal Gladiator Enhancement Shaman *rawr*

  8. #8
    Quite a lot of spells are getting buffed in 5.3 for enhancement. Please correct me if i am wrong but this is the list of buffed spells with the corresponding % damage increase in the brackets based on simulationcraft AP (so not considering procs). In general: the higher the AP, the higher the % damage buff.

    e.g. you got a spell with 100 damage +10% SP and...

    a) 500 AP (old: 275 SP, new: 325 SP)
    resulting in 127,5 (old) and 132,5 (new) damage -> 4% increase

    b) 1000 AP (old: 550 SP, new: 650 SP)
    resulting in 155 (old) and 165 (new) damage -> 6,5% increase

    buffed
    Stormstrike (20%)
    Stormblast (20%)
    Lava lash (20%)
    Earth shock (15,9%)
    Flame shock hit (16,6%)
    Flame shock dot (17,3%)
    Lightning bolt (17,1%)
    Lightning shield (18,1%)
    Searing totem (18,2%)
    Unleash flame (16,4%)
    Elemental blast (16,8%)
    Fire nova (15,1%)
    Chain lightning (16,8%)
    Magma Totem (15,5%)

    I guess buffed, since based on SP
    Fire elemental - melee
    Fire elemental - immolate
    Fire elemental - fire blast
    Fire elemental - fire nova
    Earth elemental - melee
    Earth elemental - pulverize

    NOT buffed
    Flametongue weapon
    Lightning strike (legendary meta gem, based on AP)
    Melee main hand (based on AP)
    Melee off hand (based on AP)
    Stormlash (is always based on AP for enhancement since 0,2*AP > 0,3*SP ... SP=0,65*AP => 0,2*AP > 0,195*AP)
    Unleash wind (based on wepon damage)
    Windfury (based on melee damage)
    Wind lash (based on melee damage)

    I guess NOT buffed, since based on AP
    Feral spirit - melee
    Feral spirit - spirit bite
    Last edited by Gitznik; 2013-05-14 at 11:21 AM. Reason: updated numbers and spells

  9. #9
    Quote Originally Posted by Gitznik View Post
    Flame shock dot (11,9%)
    Divide base tick damage by number of ticks.

    Quote Originally Posted by Gitznik View Post
    Flametongue weapon (2,7%)
    Scales with AP for enhancement.

    Quote Originally Posted by Gitznik View Post
    I guess buffed, since based on SP
    Feral spirit - spirit bite
    AP

    Quote Originally Posted by Gitznik View Post
    I guess NOT buffed, since based on AP
    Fire elemental - melee
    Earth elemental - melee
    Earth elemental - pulverize
    They inherit AP from our SP.
    Last edited by Nitwit; 2013-05-14 at 12:40 AM.

  10. #10
    Hmm, so with all these changes, will Enhancement in PVP be on par with the damage that Rogues and Dk's can put out (since theyre getting nerfs in 5.3)?

  11. #11
    Quote Originally Posted by Chingylol View Post
    Hmm, so with all these changes, will Enhancement in PVP be on par with the damage that Rogues and Dk's can put out (since theyre getting nerfs in 5.3)?
    prabobly we will be even a bit better dps wise, or etleast werry close in numbers, utility tho is diferent story

  12. #12
    So, do we have any theorycrafting on Mastery v. Haste v. Crit weights? Mental Dexterity buff and buffs to LL/SS make me wonder if Mastery moves back ahead??

  13. #13
    Quote Originally Posted by BigLeague View Post
    So, do we have any theorycrafting on Mastery v. Haste v. Crit weights? Mental Dexterity buff and buffs to LL/SS make me wonder if Mastery moves back ahead??
    I couldn't answer what theorycrafting may have been done, but with the RPPM functionality of two weapon enchantments, two trinkets, and a legendary head metagem, I really don't see mastery moving back ahead of haste.

  14. #14
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    Quote Originally Posted by BigLeague View Post
    So, do we have any theorycrafting on Mastery v. Haste v. Crit weights? Mental Dexterity buff and buffs to LL/SS make me wonder if Mastery moves back ahead??
    Weights are very dependent on your current gear. Not talking about ilvl especially.

    I think using Ryethe's example full haste didn't sim out better for him till about 520+, but for me it simmed better at 510.
    Quote Originally Posted by Endus View Post
    which is kind of like saying "of COURSE you can't see the unicorns, unicorns are invisible, silly."

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