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  1. #221
    As a windwalker, I have a boatload of ways to counter a frost mage. But last night playing against a mage/priest in twos with my resto druid partner, I still eventually came up against a deep freeze I couldn't avoid and it killed me. My partner was PoM-sheeped, and had trinketed a Dominate Mind earlier.

    I can Nimble Brew one.
    I can trinket a second (if I dont use trinket saving my partner).
    I can Diffuse Magic just before deep for a third sometimes.
    I can even Paralyse the mage as his Deep Freeze goes off.

    That's far more ways to avoid Deep Freezes consistently than most classes have, but eventually there is going to be one where you have just run out of outs, and your partner is CC'd or unable to stop it as well. I'm not saying Mages are too good even against WW 1v1 because I certainly have the advantage. I'm saying that when you get caught in a single unmitigated Deep Freeze as any class, you will die 100 to 0, and that is the problem.

    It could be just that burst is too high in general for all classes, but you can't really argue that historically Mages have not garnered a high amount of protest from the PvP community in really every season. They have always been a strong class, especially against certain comps. Sometimes factors just push them over the line into overpowered (like original frost bomb), and Blizzard reins them in slightly. Deep freeze is only so strong because of the 100% crit chance and the fact that they have CC on demand for a second target with Polymorph, Counterspell, or now Frost-Jaw

  2. #222
    Brewmaster Zaxio's Avatar
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    Quote Originally Posted by spaace View Post
    Play a mage, before you complain about them.
    I`m playing and preffer it over mine hunter
    But after all all classes gets brusts nerf its a time mages to take someone also + pvp power nerf maybe that will be enough i hope to be coz now we all wait the bloody patch because of your OP brust which blizard cant decide what to do to not drop you from the top 5 in PvE (why they dint think soo much for hunters in that way)

  3. #223
    I'm finding playing a lock is easyier and funner than mage. Both 90 mage full season 13 gear ,lock full Malvo

  4. #224
    Elemental Lord Kaleredar's Avatar
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    I'd say warlocks, rogues, and hunters are miles more annoying than mages. It's easy to get a mage to sit still after you blow their escape mechanics. Rogues and hunters have escape mechanics on TOP of escape mechanics, and warlocks just smash for too damn much.
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  5. #225
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    Quote Originally Posted by Kaleredar View Post
    I'd say warlocks, rogues, and hunters are miles more annoying than mages. It's easy to get a mage to sit still after you blow their escape mechanics. Rogues and hunters have escape mechanics on TOP of escape mechanics, and warlocks just smash for too damn much.
    Blink has a lower cooldown than disengage, and hunters don't have roots or Ice Block, so I'm not sure what you mean.
    Rogues I can agree with.

  6. #226
    Blizz are happy to leave classes useless for months, but not mages it seems.

    They *are* biased for some inexplicable reason. Admittedly there are too many interrupts which makes playing a mage hard, but that just means there are too many interrupts. It doesn't justify the class being OP.
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  7. #227
    Quote Originally Posted by Themagewarlock View Post
    I'm finding playing a lock is easyier and funner than mage. Both 90 mage full season 13 gear ,lock full Malvo
    it is more fun!

    Quote Originally Posted by Shahada View Post
    The devs aren't stupid.

  8. #228
    Quote Originally Posted by CaptUntsAhts View Post
    Blink has a lower cooldown than disengage, and hunters don't have roots or Ice Block, so I'm not sure what you mean.
    Rogues I can agree with.
    Hunters have an undispellable root every time they disengage, also master's call, pet cc, etc. - not saying Mage mobility is bad lol, just saying that I get his point. Not sure about the warlock thing though.

    Don't know why people are still arguing about this to be honest: it's incanters ward, frozen orb, and human/orc racial allowing random 1 shots every minute or so. Nerf to incanters on its way. Change human racial so it's not so fucking dumb, or remove racials from arena entirely (this would be awesome). And make it so orb simply snares/gives procs, and does no damage to PVP players. FixT

  9. #229
    Elemental Lord Kaleredar's Avatar
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    Quote Originally Posted by CaptUntsAhts View Post
    Blink has a lower cooldown than disengage, and hunters don't have roots or Ice Block, so I'm not sure what you mean.
    Rogues I can agree with.
    Hunters have disengage (with webs,) Pet stuns, pet webs, concussive shot, scatter shot, ice trap, deterrence, a button that RESETS those abilities... yeah.
    "Do not look down, my friend. Even in the darkest of times, there is always hope... Hope for a better day, hope for a new dawn... Or just hope for a good breakfast. You start small, then see what you can get." ~ Covetous Shen
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    Kaleredar is right...
    Words to live by.

  10. #230
    Quote Originally Posted by moistau View Post
    Yes, let's make all classes have exactly the same ability function so that this game becomes an even more homogenized pile of crap.
    You hear that a lot, from the dev team as well, but come on... do you really think a few seconds' difference on the lockout duration makes the spells so amazingly different? Those abilities are already homogenized.
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  11. #231
    Quote Originally Posted by Mormolyce View Post
    You hear that a lot, from the dev team as well, but come on... do you really think a few seconds' difference on the lockout duration makes the spells so amazingly different? Those abilities are already homogenized.
    Blizzard went so full retard this expansion that they ended up making an even more unbalanced pile of shit while homogenizing the crap out of everything. So much so that the only "niche" classes have now is "either you bring all the tools or you're in last place".
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  12. #232
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    Quote Originally Posted by moistau View Post
    Hunters have an undispellable root every time they disengage, also master's call, pet cc, etc. - not saying Mage mobility is bad lol, just saying that I get his point. Not sure about the warlock thing though.

    Don't know why people are still arguing about this to be honest: it's incanters ward, frozen orb, and human/orc racial allowing random 1 shots every minute or so. Nerf to incanters on its way. Change human racial so it's not so fucking dumb, or remove racials from arena entirely (this would be awesome). And make it so orb simply snares/gives procs, and does no damage to PVP players. FixT
    That root is only every 25 seconds and is ALWAYS tied to their gap opener, unlike mages ones, but yeah, I guess.

    I honestly think they do need to remove racials from PvP. Troll, Human, and Orc racials all allow way too much burst (at least for right now... because classes have gotten more and more cd's throughout the years.)

    And I would love that orb change. That plus all the pvp power changes and such I think would honestly make a lot of classes closer to each other and allow for a more balanced season.

  13. #233
    Legendary! Korgoth's Avatar
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    It's funny to think of it from a Mage perspective because they have all the tools themselves to deal with their own classes bullshit. Blink for the deep freeze or roots, spell steal for the procs, blanket silence to stop CC from range without having to deal with juking. The game is so easy for a mage with their utility they can't see how stupidly overpowered their bust setup has become.

    I guess it's like how I didnt really understand how stupid Fear was back in the day before I rolled a non warrior alt. So to get mages to understand how rediculous it is for the normal mode classes, they should take the stun and root removal off blink, make spell steal not work on players, and make blanket silence not work on players; then let them see how much they like Deep Freeze Shatters.

    That's the one great thing about rogues on live too, they have that bullshit retarded overpowered opening stun burst while invisible, but that actually fucks rogues harder then anyone. Its the anti mage, their overpowered bullshit is the worst against themselves, while a mages overpowered bullshit is laughably pathetic against a mage.
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  14. #234
    Legendary! TJ's Avatar
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    "If you could say just one thing to help the community understand (frost) (mage) PvP balance, what would you say?
    Brian may answer differently, but I would say mages are hard to counter for average players but easy for great players.
    So historically a nerf to say Deep Freeze or poly risks making them dead at the high end."

    We're just average players.

  15. #235
    Quote Originally Posted by Dragon9870 View Post
    "WHAT?! USE COOLDOWNS BASED ON ME GETTING CC'D OR HAVING TO DISPEL THINGS?! UNTHINKABLE!!!!!"

    Is what 95% of players who rage about Mages actually are like.

    ---------- Post added 2013-05-13 at 05:47 PM ----------



    Okay, and that's the only way we really do any damage.

    Unfrozen Frost Bombs hit like a wet noodle (especially non crit, non frozen frost bombs) in comparison to one in a Deep. Ice Lance w/o FoF does like... what, 1k damage? Casting Frostbolt puts us in danger zone with the thousands of interrupts and silences there are in the game. WHAT OTHER SPELL DO WE HAVE, PEOPLE?!

    Seriously. All you whiners need to get a Mage to 90 and realize that we don't have a huge toolkit for damage. Outside of a deep and without any procs, our damage is just non-existent.
    I don't completely disagree, but you sir have a royal diehard d!ck attitude, you talk like you can only do 100-0 ONCE and "OMG JUST TRINKETZ IT!" or "OMG JUST COOLDOWNZ IT" or "OMG DISPEL US" like you can't counter dispels for some reason...
    You will find that just as defiance has it's price, so obedience has it's rewards.

  16. #236
    Quote Originally Posted by TJ View Post
    "If you could say just one thing to help the community understand (frost) (mage) PvP balance, what would you say?
    Brian may answer differently, but I would say mages are hard to counter for average players but easy for great players.
    So historically a nerf to say Deep Freeze or poly risks making them dead at the high end."

    We're just average players.
    so is this noob (average) http://www.twitch.tv/vanguardstv/c/2298833
    Quote Originally Posted by meathead View Post
    The problem is warriors are not easy to kill like we were in cata and people are mad at that
    Quote Originally Posted by Ghostcrawler
    Brian may answer differently, but I would say mages are hard to counter for average players but easy for great players.

  17. #237
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    Quote Originally Posted by TJ View Post
    "If you could say just one thing to help the community understand (frost) (mage) PvP balance, what would you say?
    Brian may answer differently, but I would say mages are hard to counter for average players but easy for great players.
    So historically a nerf to say Deep Freeze or poly risks making them dead at the high end."

    We're just average players.
    I don't think he should've said that they are making mages balanced at a 2.3k+ rating players, which must be tops 0.2% of the whole wow population. And yet they refuse to make changes to PVP becouse they are a minority overall. God forbid that mages arent Rank 1 material for 8 years.
    Last edited by Solidhype; 2013-05-18 at 02:08 PM.

  18. #238
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    Quote Originally Posted by Kreeshak View Post
    And that wasn't even frost, but they are pretty damn comparable. Look at that, dead before he can even pop a defensive because he is stunned.

  19. #239
    Originally Posted by Blizzard Entertainment
    PvP
    If you could say just one thing to help the community understand (frost) (mage) PvP balance, what would you say?
    Brian may answer differently, but I would say mages are hard to counter for average players but easy for great players. (Source)
    Mages are balanced, we all are just bad at PvP.
    If it bothers you, feel free to corrent my grammar and PM me I would appreciate your help.

  20. #240
    Quote Originally Posted by fezix View Post
    Originally Posted by Blizzard Entertainment
    PvP
    If you could say just one thing to help the community understand (frost) (mage) PvP balance, what would you say?
    Brian may answer differently, but I would say mages are hard to counter for average players but easy for great players. (Source)
    Mages are balanced, we all are just bad at PvP.
    I agree. You are.

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