Its just 10 specs. But ADDING new spec-s is will cause new problems. Because most of classes will become Hybrids if they add 4rth spec and will take TONES of time balancing them. Blizzard has only left two patches to make some significant changes. Thats why I tell you that they dont have lot of time. After the Blizzcon they will announce new expansion. They wont keep last patch too long like they did to 4.3.4., because they will lose subs.
Adding whole new 4rth spec will be much more difficult to balance then adding few spells and skills to certain specs. I'm not talking about Re-designing all specs.
If they are successful in making any of these two changes. I will guarantee it wont be that epic for first expansion. Because that expansion will serve to be like tester, like it always did : DK-s were too OP in WOLTK and it was like test until Cata began. Monks are quite OP now and I'm sure they will get balanced in time over new expansions. Imagine what will happen when we will have ten new specs or even 34 redesigned new specs !! It will be Chaos until they get balanced. And be sure 4 month PTR wont be enough to make new Specs perfect to play.
War is deception, a game played best from the shadows!
I like the idea of a shaman tank, considering Enhancement was probably originally conceived as a tank spec in the first place.
from a balancing point of view if they ever add 4th spec it will be a mess. some classes need a total rehaul like rogues, 3 specs atm that all do the same thing with little variations.
Death Knight - Mordekaiser (Capable of shielding players after landing AoE effect hits and using corpse as a healer)
Druid - Nidalee (lol already have 4 specs lololol)
Hunter - Udyr/Quinn (Changes animal presences to become a melee fighter)
Mage - Vladamir (Blood Mage that can tank)
Monk - Thresh (But alot more ranged attacks, have to pick up orbs for prolonged buffs)
Paladin - Kayle (Ranged spell caster/figher style)
Priest - Swain (Transforms into Archon instead and uses instant casts like Warlocks Demon Form)
Rogue - Draven (Ranged fighter that must catch weapons for sustained buffs)
Shaman - Taric (Tank using earth and diamonds)
Warlock - Annie (Use pet to tank, but maybe trade souls with pet to become it and tank)
Warrior - Xin Zhao (Specializes in mid range combat with polearms and dragons (SKYRIM LOL))
This thread is so wrong I don't even know where to start:
It makes no sense that veteran players like myself will be tempted to try the class mechanic changes u propose and at the same time you say that veteran players will be against all kinds of changes. In my opinion, a change is always welcome as long as it doesn't affect the fundamental mechanic of the class because that's part of the identity of it since 9 years now.
about the 4th spec ideas. Yh, nice try again, first ur main thread in the oficial forums, then the 4th spec ideas e-mail leak, now this thread. Its not gonna get u anywhere because ur not thinking this through. How would a new 4th spec to ALL classes bring something valuable to the other specs? It's just a spec for people like you to burn through as quickly as they did with their other specs.
Also, my suggestion to u, if ur bored with wow u can always go try to do something else, instead of trying to ruin the game because u just burned out.
In the wow insider GC interview today, he said that it was a neat idea but isn't on the horizon, any time soon. And that it would be more likely for it to be a few classes every so often and not all at once.
Also, GC has tweeted rogue and hunter spec changes may be likely, like merging sub and sv. He said rogues and hunters need more spec differentiation. They're also working on visually updating rogues and warriors. Also that overhauls of more classes are unlikely, they did it to try and see if that was what the problem was or something more. Also, warlock tanks aren't happening, warlocks aren't tanks, you won't be able to queue as them. Lastly, he recognized the interest in a shaman tank but also said it wouldn't be happening any time soon, like what he said recently for the wowinsider interview.
i am all for the blood mage, sounds finally really interesting to be a mage then.
i am all for dks as healers but they should be vampire blood healers, dividing the blood spec in 2 parts the current tanking one and a another tree of it that provides group healing.
Necromancer as ranged plate dps spec would do well with dks too. I like the necromantic theme and i think as ranged dps it makes a bit more sense, using more cc and unique abilities on range.
I view this all with arena googles btw, give a damn about pve.(tanking) i think all tanks should be treated like feral tanks, tanking sould be a bonus role, cause its only needed in 5mans and raids. the tank tree should provide either dps or healing spec too.
Last edited by Tyrannica; 2013-05-20 at 03:33 PM.
If anything, what you posted says otherwise. Adding a 4th spec to classes revitalizes old content AND adds new content. It does both, exactly like he said they were trying to strike a balance for.
They could merge assassination and subtlety. It would be all about stealth, poisons, and opening/burst. Combat could be about sustained damage, quick attacks, tricks, and other swashbuckler stuff, it'd be iteresting if they could tank but I won't push that. 3rd spec could be something like warden and/or sniper, like I've heard people say. Dealing with more of the shadow magic type stuff and/or sniper type stuff. Either way, more visuals would be nice.
I don't understand why people think completely changing the game will get more people back or make less people quit. If I wanted to play a different game, I'd play a different game. I happen to like hunters in this game, which is why I play them. If you would go and change the class completely, why would I continue playing? It makes no sense to want to change the basis of this game. Even adding a spec would suck. Many people, including me, play pure dps because they don't want to heal or tank, nor be asked to. These people will quit if you suddenly give them a tank or healing spec.
Adding a class is fine, as no one has to play it and their own class will still be there. Changing or adding on an existing class is not fine.
Instead of adding 4th specs, I think blizz should just incorporate what ppl are saying into current specs. Make them better, more interesting, and unique. Won't have to deal with bloat or balance probs. fix current specs, overhauls didn't change lock population much. That's why they aren't doing it again/have plans for it. New specs will be the same, like all other revamped content, won't be as appealing as ppl think, nor be as non problematic like ppl think.
Class redesigns I don't think are needed, certainly not for all. Rogue could really use one to help the three trees feel more distinct from one another, maybe hunter too, but not every class, and not all at once. Change for the sake of change can be terrible. Don't fix what isn't broken.
As for adding 4th specs to all non druid classes: Not sure this is really needed either. MAYBE for the pure dps classes to make them hybrids, but that would be the extent I'd go for one expansion.