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  1. #141
    We are starting progression tonight on this fight and just wanted to get some input for quadrant assignments for the transitions. Our current comp is

    Prot War/Prot Pally
    Holy Pally/Disc/Resto Druid- probably 2 of these 3
    Spriest/Lock/Mage/Hunter/DK/Rogue/Ele Shaman

    We also have the option of using another prot pally instead of prot warrior if it would make any sense or need in doing so.
    <Uchirosan> Day 1 Prot Warrior
    Obsidium of Thrall 7/7M Highmaul 9/10M Blackrock Foundry


    http://us.battle.net/wow/en/characte...rosan/advanced

  2. #142
    High Overlord Berianther's Avatar
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    Take the Holy Pally + Disc as healer
    Take spriest/lock/mage/hunter/dk/rogue leaving out the ele shaman
    Tanks didn't matter much, warrior has good mobility for this boss, as well as the mass spell reflect for diffusion.
    Destroy Static shock first, then destroy diffusion going clockwise.
    Split your groups in this order for transition 1 (group 1 being the static shock platform, group 2 diffusion etc clockwise order)
    1: prot pally
    2: disc, lock, hunter, mage
    3: prot war, rogue
    4: holy pally, dk, spriest

    Your 4th group should be able to solo soak once per person, assuming the dk knows how to AMZ properly. You should stack for the 2nd static shock if it's on the same person and use cds to survive it. Also, if the Prot pally is having issues dealing with the helm + bolt combo, then have the mage go help him but I don't recommending it unless you bringing 3 heals. Your priests should root the diffusion add away from the group during the transitions.

    For 2nd transition, put your prot pally with group 2, and your lock in group 4.

    Have your warlock set up portals between 2 and 4 at the pull, and have him redo his portals between 3 and 4 during transition 2
    Last edited by Berianther; 2013-07-22 at 11:40 PM.

  3. #143
    Hi, my guild has just started Lei-Shen prog and i'd say we are doing pretty decent, however i feel like our transitions are not going as smooth as they should be.

    Currently we run a comp consisting of
    Dk - BRM - TANK
    Enh Sham - Spriest - Rogue - Boomkin - Warlock - Hunter - DPS
    Disc - Resto Druid - HEALER

    These are our groups for first transition
    G1 - DK TANK
    G2 - BRM / ROGUE
    G3 - Lock / Boomkin / Enh / Disc
    G4 - Spriest / Hunter / RESTO

    Would appreciate any feedback.

  4. #144
    DK can survive two static shocks? For me is to risky to put solo guy in quarter. But i'm not RL or tactic specialist We did this (after ~140wipes) in this comp
    1. prot pala, hunter (hunter can survive 2 static shocks in row)
    2. monk tank, hunter
    3. fury warr, bala druid, holy pala
    4. lock, ele, resto dudu

  5. #145
    Deleted
    tanks cant get static shock so that might be a problem

  6. #146
    Quick question, when people say root the add during transitions, do you root the add and kill it during or after the transition ends and everyone can nuke it.

    Also how does Ursols vortex affect the ball lightnings and when or where do you place it?
    Last edited by Squishei; 2013-07-23 at 05:14 PM.

  7. #147
    Since people have been doing an awesome job answering this type of question in this thread, I figured I'd toss mine in as well.

    We'll be starting on this fight this week, and I'm looking for quadrant assignment advice as well.

    Our Comp is:

    Tanks: Prot Palladin
    Blood DK

    Heals: Disc Priest
    Resto Druid

    DPS: Fury Warrior
    WW Monk
    Demo Lock
    Ele Shaman (x2)
    Survival Hunter or Shadow Priest

    Our Hunter hasn't been making it, so we've used the Priest the last couple weeks. Our comp is a little low on immunities, so that's why I'm seeking advice for quadrant assignments. Should our overload order be influenced by the fact that we have a low amount of immunities as well?

    Thanks for the help, it's appreciated!

  8. #148
    Deleted
    Quote Originally Posted by Janglybits View Post
    Since people have been doing an awesome job answering this type of question in this thread, I figured I'd toss mine in as well.

    We'll be starting on this fight this week, and I'm looking for quadrant assignment advice as well.

    Our Comp is:

    Tanks: Prot Palladin
    Blood DK

    Heals: Disc Priest
    Resto Druid

    DPS: Fury Warrior
    WW Monk
    Demo Lock
    Ele Shaman (x2)
    Survival Hunter or Shadow Priest

    Our Hunter hasn't been making it, so we've used the Priest the last couple weeks. Our comp is a little low on immunities, so that's why I'm seeking advice for quadrant assignments. Should our overload order be influenced by the fact that we have a low amount of immunities as well?

    Thanks for the help, it's appreciated!
    My advice would be to let your prot paladin solo the quadrant you are overcharging 1st which should be static shock. The quadrant you are starting in P2 on you want to put your DK together with the Shadow priest and 1 ele shammy(preferably the best one). This way you have 2 off healers and atleast 1 of them can solo soak static shock but taking it together should be np either since you are 2 off-healers and are together with a tank.
    the other 2 quadrants should be spread like this. Disc priest with demo lock and and ele shammy since its easy for this grp to also soak together becuz of the Dpriests absorb utility and barrier and warlocks can even solo and if they dont need to solo they still barely take any dmg if they help someone soak static shock. The last grp will then be your 2 melees and the Rdruid the Rdruid will not be able to solo soak unless you have the hunter in ofc but then again it shouldnt be that hard becuz you have a warrior there who can use rallying cry or demo banner and the WW monk can solo atleast.
    This setup isnt very usual but it gives a lot safer transitions due to always being 3 ppl on the platforms static shock can come on and thats what is important because as long as you are 3 ppl topped or close to topped taking it no one is in danger, raid cds help with this even more. I think this way will be the easily strongest way for your comp due to being low on static shock soakers.
    For the last phase just make sure you are co-ordinated about the static shocks and dont run away from each other if u need to take it together and i advice using raid cds on the later static shocks becuz they can be as dangerous as a thunderstruck due to spiking on only a few players most of the time.

  9. #149
    Any advice on how to split up the transitions for the comp I'm running right now?

    Guardian Druid
    Blood DK

    Disc Priest
    Holy Paladin
    Resto Druid

    Ret Paladin
    Fury Warrior
    Assassination Rogue
    Survival Hunter
    Ele Shaman

  10. #150
    @GatorAJ
    One advice: force hunter to go BM, +20k dps on this fight

  11. #151
    Deleted
    Go 3 healer and have the Resto as Boomkin I'd say Gator. Adds another immunitier, and boomkins are pretty strongk on that fight.

    You have a fair amount of immuners there, so pair up immuners with your disc / warrior. Ensure they are in seperate groups.

  12. #152
    Ret pally, Holy pally, Hunter
    Disc, Ele, Fury (They need to stack and roll cooldowns on every static shock)
    Resto, Guardian and Blood

    There's no need to 3 heal this fight IMO, bench a healer and bring an immunity class if possible. We killed almost a month ago and tried different comps/setup/distribution and trust me, learning the timers is key on this fight, specially on last phase where you need to control the thunderstrucks/adds/wind, etc. You can our video here if you need more ideas: http://www.youtube.com/watch?v=69YMvsjNU-c
    #yolo #swag

  13. #153
    Hi everyone,

    We are currently progressing on Lei Shen, we managed to go through the first transition a couple of times without any death but i think we can improve our positionning.

    Here is our comp :

    Tanks : Prot Pal / Druid
    Heals : Resto Druid / Disc Priest
    DPS : Fire Mage / Assa Rogue / Hunter / Ele Shaman / Fury Warrior / Shadow Priest

    From the previous replys, i figured out that we should run something like this :

    Druid tank + Rogue
    Prot Pal + Warrior
    Shadow Priest + Ele Shaman + Resto Druid
    Disc Priest + Mage + Hunter

    We didn't managed to get to the second transition, but i thought that going 2-2-6 and merging the two 3 man groups could be the easiest solution, if we don't screw up with the diffusion, we can managed it with grounding totem and mass spell reflect.

    Any tips or ideas would be greatly appreciated, thanks.
    Last edited by ThunderTaco; 2013-07-24 at 03:42 PM.

  14. #154
    Quote Originally Posted by ThunderTaco View Post
    Hi everyone,

    We are currently progressing on Lei Shen, we managed to go through the first transition a couple of times without any death but i think we can improve our positionning.

    Here is our comp :

    Tanks : Prot Pal / Druid
    Heals : Resto Druid / Disc Priest
    DPS : Fire Mage / Assa Rogue / Hunter / Ele Shaman / Fury Warrior / Shadow Priest

    From the previous replys, i figured out that we should run something like this :

    Druid tank + Rogue
    Prot Pal + Warrior
    Shadow Priest + Ele Shaman + Resto Druid
    Disc Priest + Mage + Hunter

    We didn't managed to get to the second transition, but i thought that going 2-2-6 and merging the two 3 man groups could be the easiest solution, if we don't screw up with the diffusion, we can managed it with grounding totem and mass spell reflect.

    Any tips or ideas would be greatly appreciated, thanks.
    IMO, learning the timers is the key of this fight. Your groups are fine.
    #yolo #swag

  15. #155
    Deleted
    Hello everyone,
    I've read through most of this thread and it's been great help in general, however not so much for my group.

    We are a small and somewhat casual guild that has somehow managed to reach Lei Shen (woho!). However, we 3 heal every fight as none of our healers is very good at DPS off-spec and in general it makes things more complicated to 2 heal for us. We also don't have too many immunities. We'll start putting attempts into him next reset and I'm looking to scrap up any info/tips I can, hopefuly some of you helpful posters here will chip in!

    Here's our comp:

    Prot Pala
    Guardian Druid

    Holy Pala
    Resto Druid
    Holy Priest (yes, Holy, Disc is not an option, long story)

    Warlock
    Hunter
    Ele Shaman
    Rogue
    Fury Warrior

    Now I know we don't have too many solo soakers, but I was still considering going Static Shock > Diffusion Chain. Any tips on how to handle the transitions with this comp? And also, in p3, if the target can't solo static shock, does everyone just stack in melee and run out fast enough before ball/thunderstruck etc?

    Thanks in advance!

  16. #156
    Deleted
    Quote Originally Posted by Ariol View Post
    Now I know we don't have too many solo soakers, but I was still considering going Static Shock > Diffusion Chain. Any tips on how to handle the transitions with this comp? And also, in p3, if the target can't solo static shock, does everyone just stack in melee and run out fast enough before ball/thunderstruck etc?

    Thanks in advance!
    I suggest in transition 1:
    Rogue + Guardian Druid on a platform. Means there is no diffusion chain here. And the druid can offheal when necessary.
    Prot Pala + Fury Warrior on a platform. No diffusion chain here and the paladin can offheal when necessary (Me as retri swapped a few talents around to actually be able to)

    Resto Druid + Holy Priest + Hunter. Hunter can solo soak, and 2 healers because of 2 non-soakers.
    Holy Pala + Warlock + Ele Shaman. Lock + Pala can solo soak.

    Transition 2:
    Rogue+Druid
    Pala+Warrior
    REST on other platform, and share every single static shock (so you have all immunities available).

    In last phase. I suppose you put 3 ranged on one side, 3 ranged on the other. To bait thunderstrucks and then ball lightnings?
    Then I suggest: When a melee gets it, solo or share with tanks+melee. When a ranged gets it, solo or share with their stacked up 3 people (with a personal cd).


    I dont really know much about the 3heal tactic, so this is all I can give you

  17. #157
    High Overlord Berianther's Avatar
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    Quote Originally Posted by Zyphenz View Post
    I suggest in transition 1:
    Rogue + Guardian Druid on a platform. Means there is no diffusion chain here. And the druid can offheal when necessary.
    Prot Pala + Fury Warrior on a platform. No diffusion chain here and the paladin can offheal when necessary (Me as retri swapped a few talents around to actually be able to)

    Resto Druid + Holy Priest + Hunter. Hunter can solo soak, and 2 healers because of 2 non-soakers.
    Holy Pala + Warlock + Ele Shaman. Lock + Pala can solo soak.

    Transition 2:
    Rogue+Druid
    Pala+Warrior
    REST on other platform, and share every single static shock (so you have all immunities available).

    In last phase. I suppose you put 3 ranged on one side, 3 ranged on the other. To bait thunderstrucks and then ball lightnings?
    Then I suggest: When a melee gets it, solo or share with tanks+melee. When a ranged gets it, solo or share with their stacked up 3 people (with a personal cd).


    I dont really know much about the 3heal tactic, so this is all I can give you
    Why would you put a prot pala with fury warrior? warrior cant solo soak and it defeats the purpose of 2 manning it if you're always gonna have to use cds and stack for static shock. It is much easier to put a dps/healer with immunity with tanks. Also, resto druid can solo soak with symbiosis. Also on 2nd transition, it's easier to split 2,4,4 instead of 2,2,6. Assuming you overload static shock during 1st transition, the 2nd transition static shock deals very little damage. Instead, if you mess up a diffusion chain and get 2 adds, it's almost instant wipe with 2,2,6.

    Transition 1:
    Prot pala + Rogue
    Guardian druid + Holy pala
    Resto druid + Fury Warrior + Ele Shaman
    Holy Priest + Hunter + Warlock

    Transition 2:
    Prot pala + Rogue
    Resto druid + Fury Warrior + Ele Shaman + Holy Pala
    Holy Priest + Hunter + Warlock + Guardian druid

    In phase 3, since you have a warlock, put a portal beside the melee and put another far from the boss. Have ranged run towards the portal far away from the boss during the winds to bait thunderstruck away from melee/boss. Use portal to port away to avoid the damage of thunderstruck. Make sure ranged spread out immediately after thunderstruck hits or else ball lightning will instantly wipe you. If ranged get static shock, either solo it or use cd and stack up on top of warlock portal to group soak it.
    Last edited by Berianther; 2013-07-25 at 11:49 PM.

  18. #158
    Deleted
    Thanks for the input, appreciate it! If anyone else has anything to add, go for it!

  19. #159
    Deleted
    Quote Originally Posted by Berianther View Post
    Why would you put a prot pala with fury warrior?
    Its easy to soak together with pala and warrior. And then they have no adds on that platform (which they have with your guardian druid/holy paladin tactic, which they also cant kill).

  20. #160
    Quote Originally Posted by Ariol View Post
    Hello everyone,
    I've read through most of this thread and it's been great help in general, however not so much for my group.

    We are a small and somewhat casual guild that has somehow managed to reach Lei Shen (woho!). However, we 3 heal every fight as none of our healers is very good at DPS off-spec and in general it makes things more complicated to 2 heal for us. We also don't have too many immunities. We'll start putting attempts into him next reset and I'm looking to scrap up any info/tips I can, hopefuly some of you helpful posters here will chip in!

    Here's our comp:

    Prot Pala
    Guardian Druid

    Holy Pala
    Resto Druid
    Holy Priest (yes, Holy, Disc is not an option, long story)

    Warlock
    Hunter
    Ele Shaman
    Rogue
    Fury Warrior

    Now I know we don't have too many solo soakers, but I was still considering going Static Shock > Diffusion Chain. Any tips on how to handle the transitions with this comp? And also, in p3, if the target can't solo static shock, does everyone just stack in melee and run out fast enough before ball/thunderstruck etc?

    Thanks in advance!
    Transition 1:
    Holy Pala, Hunter, Rogue
    Holy Priest, Elemental, Fury
    Resto druid, Warlock, Prot Paladin
    Guardian

    Transition 2:
    Holy Pala, Hunter, Rogue, Warlock
    Holy Priest, Elemental, Fury (Optional tank)
    Guardian, Prot Paladin (A tank can solo if the priest group needs help soaking)

    It's very dangerous to stack in melee for the first Static in P3, if your group handles timers correctly, you can do that, if not, just save a battle res.
    Last edited by xagonyx; 2013-07-26 at 09:00 AM.
    #yolo #swag

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