Pretty sure it was supposed to be 5.4.
NPC tanks and NPC healers to reduce wait time in LFR
.....oh the qq
Maybe it will be Aerial Combat? Or Path of Titans? *Cough* Wotlk *Cough* Cataclysm *Cough*... OR!!! a Dance Studio
Oh I'd like a Pet Battle tournament (elimination rounds)
and the QQ would be stellar
5:2 diet? Pft!
Weight lost since 21st of June: ~46kg/~101lb
Hell, it's about time.
Just a hunch, based on the front page story and their feeling that they left the "friends and family" type guilds that don't boot people for performance, etc, out in the cold when they merged the 10/25 normal lockouts and difficulty and added 25 LFR.
Most likely it will be revealed in 5.4/5.5
PEPE SILVA, PEPE SILVA
I remember levelling in old Kalimdor, during Wrath, and being intrigued by all the questing that eventually sets up AQ, and I was still in the low 40s when I realized... there was nothing to look forward to there, no getting a group together to go fight the bugs, because it was basically dead content. I think SK/Exemplar system, scaling, etc, to make all prior content relevant to characters at any level would be quite fun.
Wasn't it supposed to be for 5.4?
THanks for your idea about scaling, but no thanks. Scaling is the blight of the RPG industry and in most cases just leads to http://tvtropes.org/pmwiki/pmwiki.php/Main/EmptyLevels . FF 8 springs to mind, where there was absolutely no point in leveling whatsoever and the best idea was to stay at level 19 just junctioning stuff/getting better items to get stats as good as level 99 while every enemy still was scaled towards level 19.
In a perfect world this would be the feature to complete WoW. Making everything people want to experience somewhat relevant again...but I don't see it working. Maybe there's a solution I don't see right now, like randomly queueing for an old raid and it just selects it for you, but other than that the queue times would be more negative than the positive the change would bring.
I am sure he said 5.4 and not 5.3