And by that I mean their vague sometimes pointless comments that really don't get a definitive answer.
That and the downright lies.
I keep seeing "we made [x] change for mop because we were told [y] was a problem with cata"
I think that is such bullshit, they say this kind of crap when it suits them, when they flat out disagree the line is usually "ultimately its our game and we will do what we want" and then some line about "community collaboration on game development doesn't necessarily make a better game" now the line is "we gave you what you wanted and you still don't like it" i don't think that ANY of the feature in MoP are/were what the community was calling for.
There may have been several features that addressed specific issues, but none of them are/were done in a way that the community asked for. It always has its indignant blizzard signature on it.
(1) New features of MoP, dynamic quests and storytelling, scenarios, dailies, etc etc.
This was to address the problem of "not having enough to do" the problem is that these extra feature weren't really options they were required for any sort of progression, and that progression was tedious. Why couldn't they just add more dailies, more content without the insane rep grinds and/or required gameplay for progression?
(2) Balance changes. People have been claiming Mages are OP the ENTIRE expansion. (I don't play a mage, so this isn't the source of my issue, just an observation) they claim the whole expansion that they are pleased with where classes are... yada yada yada, bullshit, bullshit, bullshit.
Now all of a sudden mages are OP... and how do they fix it? By nerfing an ability that adds bonus spell damage by 15% from 30% HALF of what it was.
These drastic pendulum swings are SO fucking frustrating to me... why does it always have to be so damn extreme? Why can't they just make small tweaks to the game to achieve a balance where people are happy.