Might be garbage to how insanely op it was before. Now its just "good". QQ
Might be garbage to how insanely op it was before. Now its just "good". QQ
No that's not the reason. It dosen't help you with survival because if you depend on the meta to survive you will die the second it's not up.
The reason is since its RNG you have to gear so that you survive when it' s not up. And if you survive without it then it doesn't make sense to use it other then to save a little bit of healers mana.
I know what she is referring to, and it's not bone shield (although to be fair there are times were bone shield can have high up time!).
Meta for blood is usually something like 10-12% of my damage though!
Edit: I've barely used the tanking meta gem outside of Horridon, but it's pretty much up all of the time when I was tanking him. Yes you typically gear around surviving without random procs, but reacting to when it procs can essentially allow you to hold off on using other CDs while it's up. It lasts a long time and the DR produced by it is rather significant.
Last edited by Tojara; 2013-05-17 at 07:34 AM.
All the time seems like an exaggeration, when I look at my guilds logs from the last raid when I used it I'm getting about 40% uptime on fights where I tank the boss at all time and on fights where there is periods when I not tank (other tank have aggro or things like the smoke on Durumu) I get between 18 - 30% uptime.
I know right?
Worst part is I checked mid-way through the whole bugginess, and they still had the same procrate. Could have just been the ICD screwing both of them, though.
Also it was to fix lag issues, IIRC. I don't think they plan to nerf it for tanks, at least not atm.
Also I forgot, what about with fights with a lot of magical damage? If we get a fight where a big majority of the damage is from magic next tier, are tanks supposed to spend 6 - 10 Primal Diamonds each week to change to another meta and back for that fight? What if we have two magic fights next tier so you will have to change twice each week?
Unless ofc you are really lucky and manage to get two of the same head asap.
When you say tanks, I think you're right. But if the proc for Guardians hasn't been fixed, it surely will be. As a Guardian myself I won't complain about getting the Feral proc but it is kinda unfair and unintended. I just wanna know, whether or not, it's been fixed for Guardians.
If it was to fix the lag issues it was most likely to fix something with hunters rather then tanks since Ghost Crawler recently wrote:
Please fix lag on Lei Shen. seems to be tied with stampede
It is, but we can't reproduce it except for players with out of date Recount or Skada.
Not fun having half our 25m get d/c on bosses when a hunter decides to stampede. and this is with recount off. please fix
Are you certain none of the 25 players have recount or skada enabled? We haven't been able to reproduce that case.
I never used a damage meter and lagged like crazy on Sha of Fear Heroic. Maybe something deeper... DBM? Ace?
It is definitely related to the stabled pets showing up as "unknown" and then flooding the log when the names are realized.
We're not giving up, but it's definitely one of those holycrapwhatisthisactualbug? moments.
You've got it backwards. The tanking one isn't not good because survival is no issue. The tanking one isn't good because it is pure RNG. The only thing that meta gem is actually good for, is to reduce overall damage taken. And that doesn't help anybody. I've seen people suggesting that it saves healer mana; that is wrong. Anyone that has ever been healing will know that average tank healing is never an issue. It costs nearly no mana. The only time mana will be spent, is when they need to heal a tank who has just taken some bursty damage. The tanking meta doesn't change that, as it cannot be controlled.