1. #1

    Enhancement 5.3 haste vs mastery

    Im curious if anyone has figured out which will be better for enhancement for 5.3. With the changes it was looking to me like we could go back EoE and UF and go mastery build again. Or will AS PE haste build still be top? Has anyone run any sims on it yet?

  2. #2
    As I understand it, Mastery makes some gains but not enough to overtake Haste. Likewise for EoE vs AS/EM, or UF vs PE.

  3. #3
    a) Who says AS+PE is the top talent combo? I thought it was EM+PE.
    b) Dunno whether anyone has simmed it. Will SimC work with the PTR?
    c) IMO, with no less than five RPPM sources on an enhancement shaman, I really can't see mastery overtaking haste.

  4. #4
    Quote Originally Posted by Embermoon View Post
    Dunno whether anyone has simmed it. Will SimC work with the PTR?
    Purge provided the overrides you can use until Simc is updated.

    override.spell_data=effect.20416.base_value=65
    override.spell_data=effect.53784.base_value=300
    override.spell_data=effect.21915.base_value=450
    override.spell_data=effect.129139.base_value=450

  5. #5
    Immortal Raiju's Avatar
    Join Date
    Apr 2011
    Location
    England
    Posts
    7,300
    Quote Originally Posted by Embermoon View Post
    a) Who says AS+PE is the top talent combo? I thought it was EM+PE.
    It's fight dependent, but last I knew AS often simmed out "better" on a patchwerk by an insignificant amount, while EM is usually much more useful in a raid environment.
    Last edited by Raiju; 2013-05-18 at 06:16 PM.
    Quote Originally Posted by Endus View Post
    which is kind of like saying "of COURSE you can't see the unicorns, unicorns are invisible, silly."

  6. #6
    It dosnt matter what fight it is, EM+PE beats AS+PE.

  7. #7
    AS is better on fights where you're always hitting the boss, assuming the fight lasts for a multiple of 1½ mins. (as EM is only equal to 6.67% passive haste in those cases)

    If the fight is something like 4/7/10 mins you'll get an extra EM/ascendance, so EM is better. Or if you're not hitting something the whole time, then the time spent running around is time for the CD to run down and you'll get a higher % of EM uptime when you are hitting stuff. (and ofc any burst period fights will always be EM)

  8. #8
    In the end it's all about playstyle. I prefer the playstyle of AS + UE so I stick with that.

  9. #9
    Quote Originally Posted by zibbwaldlol View Post
    It dosnt matter what fight it is, EM+PE beats AS+PE.
    Im sorry but it does. Any fight with long sustained periods of time favors AS down right. EM gains strength on burst heavy fights where you need to cram as much dmg as possible in short periods of time. Furthermore, EM falls into the "length of the fight" conundrum where its best on fights that allow full use of it several times over so as fight lengths get shorter it looses value. Also, any fight where you might loose control (mc`ed, feared or whatnot) while using it could mean its wasted. So EM has draw backs

    In general, so far, talents have gained that "pick the best suited for the job" appeal they were shooting for pandaria. IMO and all that.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •