Unholy might and Festering Strike were nerfed along with a Scourge Strike buff, it effectively killed festerblight but did little to dent traditional unholy-play... Which was fine IMO. (later reverted)
Then it was decided that tricks of the trade was the culprit so they stopped diseases benefiting from the 15% extra damage (which, is pretty smart seeing as you can roll that 15% for the entirety of some encounters)
This latest change just means we're getting a flat damage nerf across the board. It doesn't even seem to be targeting festerblight, it's just a nerf.
Maybe we're performing a little too well in SoO/tier16 gear, it's no secret that unholy scales better with gear/stats - meh, I dunno, pain in the arse anyway.
Unholy is the strongest melee spec in ToT. Better than assassination on all but a few encounters. Its damage is an outlier for melee. Don't compare unholy to ranged specs as justification that it isn't an oulier. We all know cloth DPS is treated differently that melee. But unholy is far, FAR ahead of frost, enhance, ret, WW, arms, and feral. Only assassination, and fury on a couple of encounters, are anywhere close.
Take your blinders off gentlemen.
There are heroic Durumu attempts in there too.
Weapon isn't *that* important to UH. 2H Frost does scale obscenely well with wepdmg however. I don't mind the ToT nerf much, although saying you can't compare melee to ranged is in my opinion partly false. Mages and locks do ridiculous damage right now, yet they're not getting any significant nerfs. Don't get me wrong, I do agree that UH is more or less the top dog in terms of melee dps, but do you really think melee is the standard outlier for dps? I'm kinda worried that mages, locks and warriors are gonna shoot way beyond us in 5.4.
Why not buff Frost and leave UH alone? Blizzard logic >.<
---------- Post added 2013-05-21 at 06:33 AM ----------
Last edited by Bullhurley; 2013-05-21 at 06:35 AM.
"The world needs anger. The world often continues to allow evil to exist because it isn't angry enough."
-Bede Jarrett (historian)
Oh ouch, that should teach those dks to stop camping in blood presence. I mean no free deathcoil like every 15 seconds ? Major, major nerf! It's the same as the crappy rage gen for warriors in def stance.