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  1. #61
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    Quote Originally Posted by Symph View Post
    Because your experiences are an incredibly minuscule sample size when comparing 2 different specs.
    Eh no bro, I also constantly compare and contrast my logs with various top end world dks and find that my damage is competitive with theirs when they do NOT scumbag pad meters so please do not make claims that my 'experiences are an incredibly minuscule sample size'.

    And before anyone tries to the 'unholy is the way to go if you're progressing' comments; I am in a heroic progression guild and I'm a competitive dw frost dk. :P

  2. #62
    Quote Originally Posted by Symph View Post
    Because your experiences are an incredibly minuscule sample size when comparing 2 different specs.
    Which highlights the problems of using WOL and other such measures as a means of determining a spec's actual standing. People flock to whatever the perceived best setup is, and skew the numbers quite a bit, on top of the numbers already being skewed in top logs because of the vast preponderance of 'scumbagging' that goes on. Heh. I like that we term it that now, by the by.

    Anyways, my point is that samples in general are somewhat flawed, for what we have available to test from.

    Main reason I haven't gone unholy is that I don't feel my raid deserves the DPS loss my adjustment phase would cause them, and well... it's not really worth it until Ji-Kun Drops the feather. Which she hasn't. In seven Weeks. With seven coins. /cry
    Zombie Vampire Werewolf

  3. #63
    I think what we're seeing is more and more people going Unholy because the "top" players are doing it. This results in frost not getting much exposure on sites like raidbots. It's not that frost is bad or far behind Unholy, it's just that less people play it so you aren't seeing a big representation. Most logs I see of Unholy are meter padding anyways which gives Unholy that bump.

  4. #64
    Quote Originally Posted by Inject View Post
    I think what we're seeing is more and more people going Unholy because the "top" players are doing it. This results in frost not getting much exposure on sites like raidbots. It's not that frost is bad or far behind Unholy, it's just that less people play it so you aren't seeing a big representation. Most logs I see of Unholy are meter padding anyways which gives Unholy that bump.
    Which, is literally what I just said above you.

    WOL and Raidbots aren't a really good measure of a spec's viability, it can get you a very broad picture of things, but generally there's a better way to find out if a spec's viable or not, which usually involves testing on your own and community interaction.
    Zombie Vampire Werewolf

  5. #65
    Quote Originally Posted by Murdos View Post
    Which, is literally what I just said above you.

    WOL and Raidbots aren't a really good measure of a spec's viability, it can get you a very broad picture of things, but generally there's a better way to find out if a spec's viable or not, which usually involves testing on your own and community interaction.
    Yea, I didn't see your post until after I submitted mine lol.

  6. #66
    so how much is this gonna impact unholy dps wise? i really hate going back to frost.... even if i will have to ill play dw rather then 2h = /

  7. #67
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    Quote Originally Posted by Vocifero View Post
    so how much is this gonna impact unholy dps wise? i really hate going back to frost.... even if i will have to ill play dw rather then 2h = /
    As stated in a previous post by vmagik it should be a roughly a 3.3% overall damage nerf so nothing game changing so relax and enjoy unholy

  8. #68
    Quote Originally Posted by Inject View Post
    I think what we're seeing is more and more people going Unholy because the "top" players are doing it. This results in frost not getting much exposure on sites like raidbots. It's not that frost is bad or far behind Unholy, it's just that less people play it so you aren't seeing a big representation. Most logs I see of Unholy are meter padding anyways which gives Unholy that bump.
    Unholy can "meter pad" on several encounters, but that doesn't mean it isn't still far ahead of frost.

    Heroic Jin'rohk, 25man, 90th percentile
    Unholy 258,000
    Frost 215,000

    No meter padding, and unholy beats frost by 17%.

    Heroic Magaera, same conditions
    Unholy 212,516
    Frost 182,232

    No meter padding, unholy beats frost by 15%.

    Heroic Iron'Qon, same conditions
    Unholy 185,804
    Frost 163,837

    Again, no meter padding, and unholy beats frost by 12%

    So no, frost and unholy are not even close to being equal. Increase the percentile to 95% (which reduces the sample size to an unacceptably low value imo) and the gap only widens. Reduce it to "all parses" and the gap closes, but "all parses" is 100% statistically worthless.

    Stop pretending that your personal experiences and anecdotal accounts mean anything.

  9. #69
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    Quote Originally Posted by Skarssen View Post
    Unholy can "meter pad" on several encounters, but that doesn't mean it isn't still far ahead of frost.

    Heroic Jin'rohk, 25man, 90th percentile
    Unholy 258,000
    Frost 215,000

    No meter padding, and unholy beats frost by 17%.

    Heroic Magaera, same conditions
    Unholy 212,516
    Frost 182,232

    No meter padding, unholy beats frost by 15%.

    Heroic Iron'Qon, same conditions
    Unholy 185,804
    Frost 163,837

    Again, no meter padding, and unholy beats frost by 12%

    So no, frost and unholy are not even close to being equal. Increase the percentile to 95% (which reduces the sample size to an unacceptably low value imo) and the gap only widens. Reduce it to "all parses" and the gap closes, but "all parses" is 100% statistically worthless.

    Stop pretending that your personal experiences and anecdotal accounts mean anything.
    Sorry but sims do not equate to actual raid damage, I raid a dw and I do NOT see our unholy dk (nor our 2 hand frost dk) pulling THAT far ahead of me unless the unholy dk meter pads so again...yeah.....no

    Lastly, stop pretending that your sims trump actual raid experiences when people give personal accounts which refute your claims.

  10. #70
    Deleted
    I like those sims because it doesn't tell anything about how you kill a boss and thus not achieving such numbers.

    Lets go :
    Jinrokh : we are NOT allowed to melee him and pack ourselves on one of the four sides during storms = dps loss, there UH dots keep ticking. I'm sure in the end it makes the boss dies faster because u had 45k ticking diseases ticking for 10 more seconds on boss. Boss is raped in less than 4 min...
    Megaera : you can meter pad on head u never kill + on adds even if you are not on them. Logs mean again nothing.
    Qon : Hey how about i AoE in P3 because it boosts my dps when you are told to single one dog at a time to kill them faster in order to have them all dead at first smash.

    See how logs means nothing all in all ? It all depends on your raid tactic AGAIN, it depends if u decide to "cheat" or follow rules to have a smooth kill.

  11. #71
    Quote Originally Posted by Inambour View Post
    I like those sims because it doesn't tell anything about how you kill a boss and thus not achieving such numbers.

    Lets go :
    Jinrokh : we are NOT allowed to melee him and pack ourselves on one of the four sides during storms = dps loss, there UH dots keep ticking. I'm sure in the end it makes the boss dies faster because u had 45k ticking diseases ticking for 10 more seconds on boss. Boss is raped in less than 4 min...
    Megaera : you can meter pad on head u never kill + on adds even if you are not on them. Logs mean again nothing.
    Qon : Hey how about i AoE in P3 because it boosts my dps when you are told to single one dog at a time to kill them faster in order to have them all dead at first smash.

    See how logs means nothing all in all ? It all depends on your raid tactic AGAIN, it depends if u decide to "cheat" or follow rules to have a smooth kill.
    Those aren't sims; those are actual parses.

    You seem to not understand what meter padding means. Spreading diseases to bats when your strategy doesn't kill them is meter padding. Spreading diseases to the dogs on phase 3 of Qon IS NOT meter padding. That is taking advantage of spec mechanics, and only highlights my point that unholy is far and away the superior spec.

    As for Jin'rohk, how about you learn how to dodge sparks and stay in melee range like other good players?

    ---------- Post added 2013-05-21 at 01:47 PM ----------

    Quote Originally Posted by Samsarathedk View Post
    Sorry but sims do not equate to actual raid damage, I raid a dw and I do NOT see our unholy dk (nor our 2 hand frost dk) pulling THAT far ahead of me unless the unholy dk meter pads so again...yeah.....no

    Lastly, stop pretending that your sims trump actual raid experiences when people give personal accounts which refute your claims.
    Not sims, actual parses. And if your arguments are based on personal accounts......I think we are done here.

  12. #72
    Quote Originally Posted by Skarssen View Post
    Unholy can "meter pad" on several encounters, but that doesn't mean it isn't still far ahead of frost.

    Heroic Jin'rohk, 25man, 90th percentile
    Unholy 258,000
    Frost 215,000

    No meter padding, and unholy beats frost by 17%.

    Heroic Magaera, same conditions
    Unholy 212,516
    Frost 182,232

    No meter padding, unholy beats frost by 15%.

    Heroic Iron'Qon, same conditions
    Unholy 185,804
    Frost 163,837

    Again, no meter padding, and unholy beats frost by 12%

    So no, frost and unholy are not even close to being equal. Increase the percentile to 95% (which reduces the sample size to an unacceptably low value imo) and the gap only widens. Reduce it to "all parses" and the gap closes, but "all parses" is 100% statistically worthless.

    Stop pretending that your personal experiences and anecdotal accounts mean anything.
    Not sure you've done the encounters based on your very uneducated argument. I'll explain why Unholy is so much better than Frost on them in laymans terms.

    Jin'rokh: Festerblight. Apply strong diseases with both trinkets in pool. SS spam in pool, FeS extend during Storms. Rinse repeat, Unholy beats Frost. Extenuating circumstance.

    Megaera: Previous poster commented, Roiling off the adds onto the extra head as well as blatant PS's/OB's into the Poison Head. Both specs are arguably equal on relevant DPS.

    Iron Qon: Jin'rokh again, extend strong diseases for the first two dogs and they continue ticking while the dog is in the air. Another fight where disease extension causes the spec to be better for a specific playstyle.

    Traditional Unholy and Frost are essentially equal, with Unholy having a very small edge typically.

  13. #73
    Deleted
    Sims/parses... I'm sure i understand your point, let's not start a word war so you have the last word.

    I'm sure you are pro and sadly we can't compete but then u'll acknowledge that raid tactics are different from guild to guild and i don't raid to fit a parse u fell in love with and until now it worked fine with my hc progress (lei shen inc).

  14. #74
    If you get a Feather, you do more damage if you game trinkets and play Unholy. No feather? May as well be Frost if you want to be Frost. Frost is viable, and anyone playing it well isn't hurting their raid if they're bad or inexperienced at Unholy. Why all the butthurt?

  15. #75
    You can't trust anecdotal evidence, you can't trust sims, you can't trust logs.

    So, why do people discuss anything?

  16. #76
    First off all this shit is stupid, You all can play numbers for days and it all still is meaningless.

    It isn't unholy anymore, its actually called Festerblight, that is why most DKs would switch to unholy. And you only do that when you have optimal trinkets, then re-gem and reforge all of your gear to have the highest possible festerblight rotation. Along withthat for high end raiding guilds, rogues would focus their ToT on the DK as well. And since the Unholy might 5% nerf, the fact you cant benefit your diseases from ToT anymore makes festerblight the worst of all DK playstyle going into 5.3

    The reason they did this was to make unholy more of a actual unholy rotation, rather than one of the sub=par abilities blizzard didnt assume would develop a rotation on its own around (festering strike). So now with 5.3, the go to spec will be in my opinion Unholy 2h as top, DW Frost as second ( a close second if a 3+ add "atleast" fight) but even then Unholy will scale just the same as DW frost dps with 4 or more adds. So for single target and 1-3 adds = Unholy 4+ adds still unholy.

    The only reason your DW frost would ever do better is because you have been taking any and all upgrades you can, rather than chasing BiS gear for a BiS spec, meaning once you have all the gear needed for the change, youre still prefering a sup-par spec > over your highest possible output. The reason is people are afraid of change, they dont embrace until a patch comes out, or someone else makes a guide giving incentives to change. People dont theorycraft anymore, and are to lazy to play PTR.

    So if someone wants to defend how their DW frost is so "superior" to unholy, let them think what they want, let them post whatever evidence they think they have proving their point. But the fact remains, they still dont rank. And if they do its against other Dks just as retarded for chosing frost > unholy anyway.

  17. #77
    Deleted
    Who said it was superior ? All we are trying to say is that its viable and far from slowing your raid viability.
    Why are you talking about ranks all the time ? Is it required to kill bosses ?
    It's an ego battle i guess. You know the answer.

  18. #78
    Quote Originally Posted by prestilence View Post
    festerblight the worst of all DK playstyle going into 5.3
    Nope. Standard unholy is lower, assuming you've got a feather.

  19. #79
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    Guessing it did go live.

    edit: i did upgrade an item or two before i remembered to look.
    <Pure> US - Antonidas www.pureraiders.com

  20. #80
    Very easy to test. Unequip your weapon and see how much strength you lose. If your weapon has 1000 strength on it, you should lose

    1000 * 1.05 * 1.10 = 1155 strength

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