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  1. #61
    Quote Originally Posted by Simplexity View Post
    Think there's a misunderstanding let me explain fully.

    *We lost a couple important players due to random things (our MT's crazy Asian parents attacked him in the middle of the night and smashed his computer). We killed H Lei Shen yesterday, but if we don't kill Ra-den, reclearing 12/13H is unlikely since interest is already dropping for many of our members.

    We put 10 attempts at Ra-den yesterday, leaving us with 20 left.
    1) If we use up all of our attempts this week and he doesn't die, can we raid extend and the attempt count be at 30 or will it stay at 0?

    2) Can we bring an alt in for one pull, pull the boss and wipe, saving the alt to an ID with 19 attempts left. If we don't kill it, then next week, can we use the alt's ID to continue a lockout at 19 attempts?
    Extending the raid will make you retain the number of attempts you had previously. If you used up 11, you'll have 19. If you used up 30, you'll have 0. Lockouts work the same way they always did, so yes, number 2 is possible as long as with your mains you only do bosses on normal.
    Fluorescent - Fluo - currently retired, playing other stuff

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  2. #62
    Quote Originally Posted by Simplexity View Post
    2) Can we bring an alt in for one pull, pull the boss and wipe, saving the alt to an ID with 19 attempts left. If we don't kill it, then next week, can we use the alt's ID to continue a lockout at 19 attempts?


    Also, any tips for a DK tanking this? It's our only option at this point.
    2,That doesn't work all heroic id's are shared, someone could be saved to ra'den gquit hate your guts and ninja pull him 30x to screw your guild over. If he extents you will just look at a room with zero remaining. Don't bother DK tanking, offspec in poo gear would be better then a DK tank, fatal strike will just troll all your attempts.
    Last edited by Nuckels; 2013-06-27 at 03:59 PM.

  3. #63
    Quote Originally Posted by Vorondil View Post
    http://www.curse.com/addons/wow/bigwigs_ra-denassist

    We killed the boss the day after we killed Lei shen, mainly due to this addon, hardest part = phase 1.
    Phase 2 was a oneshot for us.
    I'm far from convinced this addon helps anything. Why? If you do it manually, you can PRACTICE before your first pull and not waste attempts, same when you bring new people in.

    We don't use addons or warlock portals, we simply have 2 markers, 2 lists of people going each side, everybody is calling the next person going when they have the debuff, and raid leader is playing the wild card.

    It's not complicated at all.
    Karuzo, mistweaver monk | Macphisto, discipline priest

  4. #64
    Quote Originally Posted by Spotnick View Post
    I'm far from convinced this addon helps anything. Why? If you do it manually, you can PRACTICE before your first pull and not waste attempts, same when you bring new people in.

    We don't use addons or warlock portals, we simply have 2 markers, 2 lists of people going each side, everybody is calling the next person going when they have the debuff, and raid leader is playing the wild card.

    It's not complicated at all.
    I have to agree. We didn't use portals, or any addon and we never had any issues with this boss. A little coordination at the beginning and practice before a pull goes a long way in downing Ra-den.

    Sig made by Shyama. Click sig for current Warlock armory.

  5. #65
    High Overlord Berianther's Avatar
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    If you have access to monk, warrior or druid tanks, have them tank it even if they're undergeared as their active mitigation is easier to time, especially lol monk shuffle. Otherwise, your pally will have to be able to pool 5 HoPo when FS is about to come up and time it properly, and I wouldn't bother with using a dk tank on this fight unless you want to constantly wipe to 1 shot RNG.

    First time you enter phase 2 with everyone alive will probably be a kill as it isn't that hard to heal if you 3 heal, which you should during progression. Now we don't even bother attacking any orbs in phase 2, we just tunnel the boss as it removes the requirement for any soakers.

  6. #66
    Quote Originally Posted by Berianther View Post
    If you have access to monk, warrior or druid tanks, have them tank it even if they're undergeared as their active mitigation is easier to time, especially lol monk shuffle. Otherwise, your pally will have to be able to pool 5 HoPo when FS is about to come up and time it properly, and I wouldn't bother with using a dk tank on this fight unless you want to constantly wipe to 1 shot RNG.

    First time you enter phase 2 with everyone alive will probably be a kill as it isn't that hard to heal if you 3 heal, which you should during progression. Now we don't even bother attacking any orbs in phase 2, we just tunnel the boss as it removes the requirement for any soakers.

    Ehum warrior tanks are kinda supbar to monk/paladin tanks for this fight, most guilds run with a pala tank for Ra-den to be honest.

  7. #67
    First time you enter phase 2 with everyone alive will probably be a kill as it isn't that hard to heal if you 3 heal, which you should during progression. Now we don't even bother attacking any orbs in phase 2, we just tunnel the boss as it removes the requirement for any soakers.
    Don't try this in 25m folks. Enough anima orbs in p2 and his health will overflow (2^31-1) and he just ends up as an unkillable 1/1 hp boss.

  8. #68
    Quote Originally Posted by kaiadam View Post
    Don't try this in 25m folks. Enough anima orbs in p2 and his health will overflow (2^31-1) and he just ends up as an unkillable 1/1 hp boss.
    You just broke my brain.. what?
    I'm sorry but can you please explain that?
    It is late and I haven't studied at all for two weeks sooooo....

  9. #69
    Quote Originally Posted by kaiadam View Post
    Don't try this in 25m folks. Enough anima orbs in p2 and his health will overflow (2^31-1) and he just ends up as an unkillable 1/1 hp boss.
    do you have a source that unit health is a 4 byte signed integer or did you make that up to sound cool

  10. #70
    With computers, numbers are represented with 1s and 0s, with each called a bit. The most often used system uses signed integers with 32 bits. Under that system, the largest number that can be expressed properly is 0111 1111 1111 1111 1111 1111 1111 1111 in base 2, which corresponds to 2^31-1, which is roughly 2.15x10^9, or 2.15 billion in base 10.

    Ra-den has 1.4 billion hp or so, iirc. It takes I think 6 corrupted anima orbs (each orb increases his max hp by 10%) for his hp to surpass that number. At that point, depending on the software, weird things start to happen. In Ra-den's case, I imagine the number just overflowed into the negatives (it's weird, but a number that starts with 1 in software usually means it's a negative number), and the game doesn't recognize negative numbers as max hp so it uses 1 as a default value.

    do you have a source that unit health is a 4 byte signed integer or did you make that up to sound cool
    Personal experience. Wiped on him when we lost a few ranged going into p2 and just let anima orbs hit him every time, we thought we had barely made it - brought him under 10% with a third of the raid dead, then bam, he hits 1/1 hp and didn't die for another minute as we wiped. (Pity too, I would've had a kick-ass parse if it counted as a kill, was sitting at over 600k dps by the end there, heh).
    Last edited by kaiadam; 2013-06-28 at 01:12 AM.

  11. #71
    Quote Originally Posted by Nairobi View Post
    I ended up benching myself last night (prot pal) to let our Monk afktank this. I know it's doable as a protpal, but it seems really...risky, given how variable his Fatal Strike timing is/can be. I've had ShotR go up right at the 0 mark on DBM, only to have him dick around and not swing for ~3.5 seconds.
    Yea, it's pretty stupid to have an ability like this when one tank has a 3 second AM, two have a 6-second AM, one with a 10secon AM, and one that has a 100% uptime on their AM because it's just a buff you maintain and not a real AM. It is possible to do this on a Paladin, but you're gimping your raid and probably going to cause a lot of unneeded wipes if you try it.

    Another point that I haven't seen made in the 25-man discussion is the fact that having too much melee makes the fight impossible. People have said it on 10, but on 25 it's really bad. We killed H Lei Shen a minute faster than almost any other guild I've looked at and then we went into Ra-den with the same comp (10 total melee including tanks) and couldn't kill the orbs at all. Do not run more than 8 melee on this fight (including the tank), and honestly I'd run as little as possible. Zero melee and a Brewmaster tank would probably be the best comp.

    Edit: I was using all the ranged I had. We're recruiting ranged dps and healers if anybody's interested. Summitguild.com
    Last edited by Blizzhoof; 2013-06-28 at 12:42 PM.

  12. #72
    Now with all the cloaks and gear upgrades, your ranged should be pretty stacked. We bring ~8 or so, and things go pretty smooth. The rogues Shuriken toss, though, I think lol o_O

  13. #73
    Quote Originally Posted by Nuckels View Post
    2,That doesn't work all heroic id's are shared, someone could be saved to ra'den gquit hate your guts and ninja pull him 30x to screw your guild over. If he extents you will just look at a room with zero remaining. Don't bother DK tanking, offspec in poo gear would be better then a DK tank, fatal strike will just troll all your attempts.
    Yeah, luckily we killed it on the 29th attempt. Was forced into DK tanking so that was pretty painful.

  14. #74
    High Overlord Berianther's Avatar
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    Quote Originally Posted by ballong View Post
    Ehum warrior tanks are kinda supbar to monk/paladin tanks for this fight, most guilds run with a pala tank for Ra-den to be honest.
    Most guilds including ours ran with prot pally because they just didn't bother switching tanks just for this fight. You can run prot pally, just be prepared for good amount of wipes learning to time the cd properly.

  15. #75
    Didn't have more than 1-2 wipes due to our prot pala dying really.. don't know what the fuss iz about

  16. #76
    Quote Originally Posted by fangless View Post
    Now with all the cloaks and gear upgrades, your ranged should be pretty stacked. We bring ~8 or so, and things go pretty smooth. The rogues Shuriken toss, though, I think lol o_O
    Our ret gets Wrath from boomkins.
    Karuzo, mistweaver monk | Macphisto, discipline priest

  17. #77
    How many 25man guilds here still run with 10-12 ranged on this fight? I'm getting frustrated at our low ranged dps.

  18. #78
    2 tanks, 4 melee, 14 ranged and 5 healers (with 2 disc) is our kill this week.
    Karuzo, mistweaver monk | Macphisto, discipline priest

  19. #79
    Quote Originally Posted by Blizzhoof View Post
    Yea, it's pretty stupid to have an ability like this when one tank has a 3 second AM, two have a 6-second AM, one with a 10secon AM, and one that has a 100% uptime on their AM because it's just a buff you maintain and not a real AM. It is possible to do this on a Paladin, but you're gimping your raid and probably going to cause a lot of unneeded wipes if you try it.

    Another point that I haven't seen made in the 25-man discussion is the fact that having too much melee makes the fight impossible. People have said it on 10, but on 25 it's really bad. We killed H Lei Shen a minute faster than almost any other guild I've looked at and then we went into Ra-den with the same comp (10 total melee including tanks) and couldn't kill the orbs at all. Do not run more than 8 melee on this fight (including the tank), and honestly I'd run as little as possible. Zero melee and a Brewmaster tank would probably be the best comp.

    Edit: I was using all the ranged I had. We're recruiting ranged dps and healers if anybody's interested. Summitguild.com
    Just have your melee switch too. It does suck having a lot of melee but the most important part is just having people *actually* swap asap rather than just saying they do. Its quite easy in today's gear assuming people just do what they need to do rather than trying to max dps on boss etc

  20. #80
    I have some questions regarding p2:

    - Is it safe to burn down the boss ignoring all adds? 1 tank (monk), 3 healers (1 disc), 6 dps (average ilvl of 540).
    - If not, what is this thing about soaking Anima Orb? How should it be done? Range, etc?

    Thanks!

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