Whatever it is, it will increase the value of mastery.
It shall be interesting to see what it's going to be for a single target and AoE buff. I wouldn't mind LL doing more damage and cleaving!
Though personally I'd like to see a completely new ability for it, some ice cleave that shares a CD with something like SS and does more damage the more targets it hits, therefore making it pointless on Single Target, but preferable on AoE.
Perhaps make Primal Strike do that for Enhancement, since it's just replaced for SS and never seen again.
4pc: Your Flametongue hits have a 20% chance of resetting your Lava Lash's cooldown and deal damage equal to two additional charges of searing flames, up to the maximum of five.
Last edited by Omanley; 2013-05-27 at 10:14 AM.
Originally Posted by Angoth
Always disliked the mechanic of how Flame shock is spread, overlapping old flame shocks.
As Ryethe said nicely:
#1: If the FS you spread is higher duration it will overwrite nearby lower duration FSes
#2: If you spread FS and 4 targets have FS and 1 does not, it will spread to the closest 4 targets which may not include the 1 dude without FS.
#3: The FS you spread can overwrite FSes empowered with Unleash Fire.
Really hinders our AoE, even though AoE cap pretty much destroys any decent damage from fire nova, we are reliant on the flame shock spread.
Make Fire Nova also refresh the duration of Flameshock on all enemies it hits (like pestilence).
Make FS spread on either FN or % chance on every melee hit or something instead of being tied in to LL.
Which is the way it should be imo, like DKs, manually do your diseases/flame shock on single target, and automatically refresh them on multitarget via fire nova/pest.
Well...I'll be you are right (looking at my logs)
Damn, I've been using that as a filler when I get a free GCD for no reason then
Hmm.. I say take flame shock out of the ramp up time and let lava lash just spread flame shock without using flame shock first. (I think that make sense)
Any chance they'll do something similar to the Ele 4pc, where a proc lowers the cooldown of Ascendance? Maybe that can give Stormblast an AoE type effect. Or buff Unleashed Mastery's Unleashed Wind to hit multiple targets, kinda like a burst of wind might do?
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What if they make it so each stack of MW makes CL hit an extra target (for no reduced damage)? So 5 stacks = 5 additional targets, that way MW CL is what you use in aoe situations while FN is on cooldown.
Though I would like to have nearly every suggestion in this thread, too.
Okay how about SS becomes a cleave and give that chain lightning animation bug from the ptr? Or flame shock ticks can proc fire nova on its own without resetting fire nova cooldown?
Remove the CD from chain lightning would be a start, in this tier especially we're getting more than one MW5 stack in 4 secs.