Hello, everyone. I know there are various threads on this but I'm talking strictly for 2H Frost, I'm posting logs, posting my own personal simulations, and comparing the two. I want to discuss this on more than just a, "What does more damage?" level, but on a level of, "what fits in to rune usage and makes for a smoother rotation to allow more dps?" level.
Here is my armory:
Here are the only logs I have of which I tried NP (our Mythic Twins kill last week):
Here is some simulation work I have just done (these simulations are using a couple upgrades I did not have during raid in the above logs):
With Defile on Single Target Patchwerk: 32866.8 dps (defile makes up 5.7%)
With NP on Single Target Patchwerk: 31954.6 dps (np makes up 4.6%)
As you can see, sims show Defile ahead by 912.2 dps.
My two questions for making this post are;
1.) There aren't many encounters where the boss just sits in Defile. This is where sims become problematic, as they cannot perfectly mock a real raid encounter. If you look at my logs from the Mythic Twins encounter, Necrotic Plague did more damage than Howling Blast did... 0.o With all of the chaos going on in that fight, it's not easy to keep those bosses stationary and maintain uptime on Defile. Does that make enough of a difference to justify using NP?
2.) Speaking for 2H Frost only, NP is extremely convenient to use alongside Plague Leech because it means that you no longer need to take runes away from Obliterate by using Plague Strike to apply Blood Plague, you can simply apply NP with your next Rime procced Howling Blast and you're good to go. Whereas, having to use Defile makes for less Obliterates. NP is very fluid with the 2H, Defile not so much. Also, Defile is Shadowfrost damage. 2H doesn't stack Mastery so it would seem much less valuable to me?
Thanks in advance for any input