Some people might already know it, but Holy Prism has one curious bug. When used on friendly target - 1 target heal 5 target damage - the damaging part of it doesn't put you in combat, doesn't aggro, doesn't make guards attack you if you damage opposite faction player (Ok, I admit, I killed a few lowbies in Gatgetzan, I'm a bad paladin).
In 5.3, I noticed that Holy Prism had some change in it's pulling power. Oh, did the bug get fixed, I thought?
No, the old bug is still here. Instead of a fix, we got a new bug.
The new bug appears when you use Holy Prism in other way, as 1 target damage 5 target heal. It pulls...everything that's near the primary target. It aggroes neutral mobs. It puts you in combat with critters. It makes the guards think that you've made a PvP attack if there's a member of opposite faction standing nearby...
I loved using it as 40y pull skill, since other tank ranged skills are 30y, but now I risk pulling stuff I don't want.