View Poll Results: Do you enjoy the L90 talents?

Voters
602. You may not vote on this poll
  • Yes, and I love more than one!

    43 7.14%
  • Yes, but only Invocation.

    38 6.31%
  • Yes, but only Rune of Power.

    16 2.66%
  • Yes, but only Incanter's Ward.

    32 5.32%
  • No, I loathe all three!

    415 68.94%
  • I'm actually neutral on the talents, so I can't say one way or another.

    58 9.63%
Page 7 of 11 FirstFirst ...
5
6
7
8
9
... LastLast
  1. #121
    Want to give us level 90 talents that change our gameplay and make us take critical decisions? Alter our gameplay? That's what they were supposed to do, right?

    It is not that hard. You level mage's damage with the rest of the classes and make the prizes behind RoP and Evocation real. 15% real dmg buff; HOWEVER, give us a punishment along with it. You want to stand in your RoP, mighty mage? Make us take 15 or 30% more damage when standing on it, or make it tick a dot that slowly decreases our health and increases the more time I stand on it. You wish to evocate to get a damage increase, mighty mage? Take Evo's CD back to 40 sec and make it so that if you receive any damage while doing it, you get stunned for 8 sec and get no buff. You want to use IW, mighty mage? Take away the passive bonus and make it situational, exactly as it used to be... even make us take x% more damage while the buff is active.

    Mage's nature is to be damage dealers. We don't mind taking more damage. We don't mind having no defensive raid cooldowns, not even after rogues got their smoke bombs. We're not in the raid to save lives. We know we're squishy and, again, we don't mind, 'cause we're mages and have tricks up our sleeve to survive even if we're taking more damage. This is our nature. Give us a reward on our lvl 90 talents, even if it, at the same time, punishes us in other ways.

    Can you imagine? You would have to decide exactly when to evocate, since doing it wrong could cost you your life and your damage during the try. You would have to choose when to stand on your RoP and, even though you'd be forced to stay in the same place, you'd be getting a great reward for doing it. You would get to choose when and how to do it, and you would be able to compete with the rest of the classes even if you didn't. You would make huge mistakes and die while trying to deal more damage, causing your Raid Leader to shout at you and forcing you to get better.

    Something like that would be awesome. That was the spirit behind putting these talents in the game for mages, that's what the Devs wanted to put in the game. Our level 90 talents ARE fixable. They just need to want to do it.
    Last edited by Ilyakimina; 2013-06-12 at 06:19 AM.

  2. #122
    Scarab Lord nightfalls's Avatar
    Join Date
    Sep 2012
    Location
    Rochester, NY
    Posts
    4,329
    Quote Originally Posted by Ilyakimina View Post
    Want to give us level 90 talents that change our gameplay and make us take critical decisions? Alter our gameplay? That's what they were supposed to do, right?

    It is not that hard. You level mage's damage with the rest of the classes and make the prizes behind RoP and Evocation real. 15% real dmg buff; HOWEVER, give us a punishment along with it....

    Mage's nature is to be damage dealers. We don't mind taking more damage. We don't mind having no defensive raid cooldowns, not even after rogues got their smoke bombs. We're not in the raid to save lives. We know we're squishy and, again, we don't mind, 'cause we're mages and have tricks up our sleeve to survive even if we're taking more damage...

    .... You would get to choose when and how to do it, and you would be able to compete with the rest of the classes even if you didn't. You would make huge mistakes and die while trying to deal more damage, causing your Raid Leader to shout at you and forcing you to get better.

    Something like that would be awesome. That was the spirit behind putting these talents in the game for mages, that's what the Devs wanted to put in the game. Our level 90 talents ARE fixable. They just need to want to do it.

    Trust me as a warlock player back in Cataclysm (and I heard it was worse before Cata), you do NOT want stuff like that. Take my word for it. Part of the reason I quit the class in 5.0 was aggravation with Life Tap and the Level 60 talents, much of which did get fixed in later patches as far as I know. Funny enough, after said issues were fixed, look at what caster became the de facto "stack this" caster?

    Going to quote Ataxus because I think he put this better than I ever could:

    Quote Originally Posted by Ataxus View Post
    survivability relies on trickery rather than damage reduction which isn't usually as desirable.
    I don't even play mage and I can't disagree mages have possibly the worst 90 talents, and one of the classes that needs revamping the most.
    Last edited by nightfalls; 2013-06-12 at 06:41 AM.

  3. #123
    I don't like Having to do then but I love The 15% buff to damage.

  4. #124
    High Overlord Simple057's Avatar
    Join Date
    Feb 2012
    Location
    azeroth
    Posts
    184
    Nope and the bomb selection sucks imo
    Nixs

  5. #125
    The Insane Didactic's Avatar
    Join Date
    Oct 2012
    Location
    The Emerald City
    Posts
    18,370
    Quote Originally Posted by Simple057 View Post
    Nope and the bomb selection sucks imo
    Indeed. I feel like they've gotten the level 15, 30, and 60 talents to a point where all three choices are viable; that's halfway there, at least The other three tiers just need to be scrapped and started over.
    Right, as the world goes, is only in question between equals in power, while the strong do what they can and the weak suffer what they must.
    - Thucydides

    There is a modern myth that people have always tended towards democracy, constitutions, electoral rights; but in truth, love of freedom has never been the predominant note of popular politics. At most times, popular demand has been for a strong government.
    - Eugen Weber

  6. #126
    Field Marshal
    Join Date
    Jun 2010
    Location
    Florida
    Posts
    75
    I would say the level 15 tier still needs some work. Icy Flows doesn't have any fights where it can work effectively and PoM is weak outside of Patchwerk and Combustion building.

  7. #127
    Scarab Lord Raugnaut's Avatar
    Join Date
    Apr 2010
    Location
    Frogspoison#1419 Battletag
    Posts
    4,143
    I USED to like IW. However, the nerf really put me off, now I just use it for passive fire and forget. Hate RoP, Hate Invocation.
    Anyone ever notice how the sun seems to shine silverish now? Didn't it used to shine goldish? PM me if you've noticed this.
    Quote Originally Posted by Moounter View Post
    I think your problem is a lack of intellect.

  8. #128
    hate all 3, the fix is simple, take away the buff to damage, make all 3 a way of getting mana back but don't use them to buff damage.

    ROP - make it so your mana doesn't regenerate passively unless you're stood in the rune and if you are stood in it, make it regenerate 100% faster or something
    Invocation - take evocation away and make this do what evocation does currently
    IW - the same as it is now but without the damage buff

  9. #129
    Quote Originally Posted by Themageflamil View Post
    I don't like Having to do then but I love The 15% buff to damage.
    The thing is: the other classes get those +15% 'for free' - without having to cast Evocation once per Minute

    Quote Originally Posted by ChrisLisi1982 View Post
    hate all 3, the fix is simple, take away the buff to damage, make all 3 a way of getting mana back but don't use them to buff damage.

    ROP - make it so your mana doesn't regenerate passively unless you're stood in the rune and if you are stood in it, make it regenerate 100% faster or something
    Invocation - take evocation away and make this do what evocation does currently
    IW - the same as it is now but without the damage buff
    I'd take that. That would be an easy fix for 5.4
    Last edited by Milamber; 2013-06-14 at 08:36 AM.
    Sha of *Gay* Pride!

  10. #130
    Quote Originally Posted by Simple057 View Post
    Nope and the bomb selection sucks imo
    Yep they suck at what point did they think people who chose fire (or frost) want a bomb with the opposite element to their spec. So dumb, also fire used to be the dot spec with a large explosion bomb and amazing aoe damage now frost has stolen both this and fire's orb. Fire is now almost the opposite of what the spec was.

  11. #131
    Dreadlord nimryas's Avatar
    Join Date
    Jan 2010
    Location
    Netherlands
    Posts
    809
    I don't like any of them, they don't bring something good and fun at the same time. I would love completely different L90 talents, maybe some utility even instead of boring passive/active buffs..

    Nimryas - EU-Kazzak ~ My youtube channel

  12. #132
    I love my passive 6% spell damage and 65% mana regen. I'm a lazy mage.

  13. #133
    Elemental Lord Polarthief's Avatar
    Join Date
    Oct 2009
    Location
    USA
    Posts
    8,057
    Quote Originally Posted by Ilyakimina View Post
    It is not that hard. You level mage's damage with the rest of the classes and make the prizes behind RoP and Evocation real. 15% real dmg buff; HOWEVER, give us a punishment along with it. You want to stand in your RoP, mighty mage? Make us take 15 or 30% more damage when standing on it, or make it tick a dot that slowly decreases our health and increases the more time I stand on it. You wish to evocate to get a damage increase, mighty mage? Take Evo's CD back to 40 sec and make it so that if you receive any damage while doing it, you get stunned for 8 sec and get no buff. You want to use IW, mighty mage? Take away the passive bonus and make it situational, exactly as it used to be... even make us take x% more damage while the buff is active..
    Genius! Let's design L90 talents that make your healers hate you even more because you're taking even more damage!

    I'm not trying to be a dick, but did you even think before posting that? They're trying to move away from "X fucked up, so now Y, the healer, must suffer". Why in the hell would they add something like this?

    Quote Originally Posted by Didactic View Post
    Indeed. I feel like they've gotten the level 15, 30, and 60 talents to a point where all three choices are viable; that's halfway there, at least The other three tiers just need to be scrapped and started over.
    Nyeh...

    Icy Floes still sucks in comparison to the other two, plus PoM feels sooooo good for Fire.

    Flameglow just sucks; it just flat out sucks ass.

    Cold Snap is good on specific fights where you need a second Ice Block instead of a G Invis (Heroic Jin'rohk). Other than that one fight, I don't see myself using it.

    Those three tiers definitely have TWO strong choices though. BS and PoM, IB and TS, and G Invis and Caut are all strong choices. The third choice... eh.

    L45 tier doesn't matter, so whatever. L75 and L90 just need to be scrapped because they're cookie cutter on a per-fight basis and are just retarded.

    Quote Originally Posted by ChrisLisi1982 View Post
    hate all 3, the fix is simple, take away the buff to damage, make all 3 a way of getting mana back but don't use them to buff damage.

    ROP - make it so your mana doesn't regenerate passively unless you're stood in the rune and if you are stood in it, make it regenerate 100% faster or something
    Invocation - take evocation away and make this do what evocation does currently
    IW - the same as it is now but without the damage buff
    Would be a fix for 5.4, but it'd be pointless for Fire/Frost that doesn't really have a mana issue.

    I've come close to going OoM with Invo Frost with Time Warp and all, but never actually hit it.

    Quote Originally Posted by thesmuggler View Post
    I love my passive 6% spell damage and 65% mana regen. I'm a lazy mage.
    I guess you also love not being competitive either. That's the core problem with IW, even if you used the active.

    Progression pre-nerfed: [T17] 6/7H; 0/10N

  14. #134
    Mechagnome Serendia's Avatar
    Join Date
    Feb 2012
    Location
    Germany
    Posts
    630
    I use Invocation! There is no other option for me... I just don't like the other two. I don't like Invocation aswell... but it's the best thing to chose Imo for most fights. At least it's just like a 2 sec cast.

  15. #135
    Elemental Lord Polarthief's Avatar
    Join Date
    Oct 2009
    Location
    USA
    Posts
    8,057
    Quote Originally Posted by mountandpetlover View Post
    I use Invocation! There is no other option for me... I just don't like the other two. I don't like Invocation aswell... but it's the best thing to chose Imo for most fights. At least it's just like a 2 sec cast.
    Anyone who wants to do competitive DPS does too.

    Doesn't mean we like it either though

    Progression pre-nerfed: [T17] 6/7H; 0/10N

  16. #136
    Bloodsail Admiral spaace's Avatar
    Join Date
    Jan 2009
    Location
    Ontario, Canada
    Posts
    1,112
    Talents are fine.

    What's the real problem besides the fact that people are lazy as hell or want shit handed to them?


    Seriously.
    They give us high dps, we do a little work. Get over it.
    Last edited by spaace; 2013-06-15 at 05:55 AM.
    3DS FC: 5172 - 0403 - 7277
    Pokemon Y Safari Steel Type (Feroseed, Forretess, Brozong)
    Bravely Default
    White Mage|XIV Stream

  17. #137
    Quote Originally Posted by spaace View Post
    Talents are fine.

    What's the real problem besides the fact that people are lazy as hell or want shit handed to them?


    Seriously.
    They give us high dps, we do a little work. Get over it.
    The problem is that the pointless maintenance buffs (SnD, Inquisitor, mage 90 talents) you have to keep up is incredibly unfun and requires almost no skill to keep them up, despite that being the reason for Blizzard having them in the game in the first place. I guess it seperates super super casuals that just mash whatever buttons they want to to people with at least half a brain but that's about it as far as "skill" with these boring and anti fun mechanics.

  18. #138
    Elemental Lord Polarthief's Avatar
    Join Date
    Oct 2009
    Location
    USA
    Posts
    8,057
    Quote Originally Posted by spaace View Post
    Talents are fine.

    What's the real problem besides the fact that people are lazy as hell or want shit handed to them?


    Seriously.
    They give us high dps, we do a little work. Get over it.
    Seeing as how we're not even the top DPS and if we had better talents in place, our DPS would be buffed to compensate.

    Without them, we're not viable, so yeah, there's that. Our DPS revolves around the assumption that we have them up; same with the Bomb tier. Both of them are MANDATORY, while a lot of other classes/specs don't even have a single talent that impacts their DPS in such a manner.

    Progression pre-nerfed: [T17] 6/7H; 0/10N

  19. #139
    Quote Originally Posted by Polarthief View Post
    Seeing as how we're not even the top DPS and if we had better talents in place, our DPS would be buffed to compensate.

    Without them, we're not viable, so yeah, there's that. Our DPS revolves around the assumption that we have them up; same with the Bomb tier. Both of them are MANDATORY, while a lot of other classes/specs don't even have a single talent that impacts their DPS in such a manner.
    Hunter's have a talent that changes rotation and effects dps, as do priests, as do shamans, as do pallies, mages aren't being singled out with talents thjat impact dps

  20. #140
    Quote Originally Posted by spaace View Post
    Talents are fine.

    What's the real problem besides the fact that people are lazy as hell or want shit handed to them?


    Seriously.
    They give us high dps, we do a little work. Get over it.
    It has nothing to do with being lazy. Have you done Heroic Dark Animus yet? Try getting halfway through an Evo and you get targeted by an Anima Font, so you have to move or die. So you move. And you start to Evo. And you get targeted again. So you move. And you Evo. And you get targeted again. Etc.

    When it takes 8-10s to get the buff reapplied, all the while doing reduced damage (as you're moving AND without the buff), there's nothing fun or interesting about that. I'm not lazy—I'll do whatever I have to do to keep that buff up, but I don't have to enjoy its poor design while I'm doing it.

    And be honest, you know you aren't thinking to yourself every minute, "Boy, I love applying this stupid maintenance buff every minute! I'd MUCH rather be doing this than DPSing!"

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •