Yes, and I love more than one!
Yes, but only Invocation.
Yes, but only Rune of Power.
Yes, but only Incanter's Ward.
No, I loathe all three!
I'm actually neutral on the talents, so I can't say one way or another.
All you have to do is play another class to see how bad mage L90 talents are. It's weird, because they play to the system that Blizzard was trying to rid itself of - flat damage increasing talents. They are just that with different flavours: one that lets you move, one that plants you to the ground with no mana regen penalty, one that gives the bonus if you get hit. Love my druids Heart of the Wild & my priests Halo. Hate my mages "oh look a minute has passed, better evocate". They lack any sort of imagination whatsoever.
Want to give us level 90 talents that change our gameplay and make us take critical decisions? Alter our gameplay? That's what they were supposed to do, right?
It is not that hard. You level mage's damage with the rest of the classes and make the prizes behind RoP and Evocation real. 15% real dmg buff; HOWEVER, give us a punishment along with it. You want to stand in your RoP, mighty mage? Make us take 15 or 30% more damage when standing on it, or make it tick a dot that slowly decreases our health and increases the more time I stand on it. You wish to evocate to get a damage increase, mighty mage? Take Evo's CD back to 40 sec and make it so that if you receive any damage while doing it, you get stunned for 8 sec and get no buff. You want to use IW, mighty mage? Take away the passive bonus and make it situational, exactly as it used to be... even make us take x% more damage while the buff is active.
Mage's nature is to be damage dealers. We don't mind taking more damage. We don't mind having no defensive raid cooldowns, not even after rogues got their smoke bombs. We're not in the raid to save lives. We know we're squishy and, again, we don't mind, 'cause we're mages and have tricks up our sleeve to survive even if we're taking more damage. This is our nature. Give us a reward on our lvl 90 talents, even if it, at the same time, punishes us in other ways.
Can you imagine? You would have to decide exactly when to evocate, since doing it wrong could cost you your life and your damage during the try. You would have to choose when to stand on your RoP and, even though you'd be forced to stay in the same place, you'd be getting a great reward for doing it. You would get to choose when and how to do it, and you would be able to compete with the rest of the classes even if you didn't. You would make huge mistakes and die while trying to deal more damage, causing your Raid Leader to shout at you and forcing you to get better.
Something like that would be awesome. That was the spirit behind putting these talents in the game for mages, that's what the Devs wanted to put in the game. Our level 90 talents ARE fixable. They just need to want to do it.
Last edited by Ilyakimina; 2013-06-12 at 06:19 AM.
Trust me as a warlock player back in Cataclysm (and I heard it was worse before Cata), you do NOT want stuff like that. Take my word for it. Part of the reason I quit the class in 5.0 was aggravation with Life Tap and the Level 60 talents, much of which did get fixed in later patches as far as I know. Funny enough, after said issues were fixed, look at what caster became the de facto "stack this" caster?
Going to quote Ataxus because I think he put this better than I ever could:
Last edited by voidspark; 2013-06-12 at 06:41 AM.
Nope and the bomb selection sucks imo
Right, as the world goes, is only in question between equals in power, while the strong do what they can and the weak suffer what they must.- Thucydides
There is a modern myth that people have always tended towards democracy, constitutions, electoral rights; but in truth, love of freedom has never been the predominant note of popular politics. At most times, popular demand has been for a strong government.- Eugen Weber
I would say the level 15 tier still needs some work. Icy Flows doesn't have any fights where it can work effectively and PoM is weak outside of Patchwerk and Combustion building.
hate all 3, the fix is simple, take away the buff to damage, make all 3 a way of getting mana back but don't use them to buff damage.
ROP - make it so your mana doesn't regenerate passively unless you're stood in the rune and if you are stood in it, make it regenerate 100% faster or something
Invocation - take evocation away and make this do what evocation does currently
IW - the same as it is now but without the damage buff
I don't like any of them, they don't bring something good and fun at the same time. I would love completely different L90 talents, maybe some utility even instead of boring passive/active buffs..
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I love my passive 6% spell damage and 65% mana regen. I'm a lazy mage.
I'm not trying to be a dick, but did you even think before posting that? They're trying to move away from "X fucked up, so now Y, the healer, must suffer". Why in the hell would they add something like this?
Icy Floes still sucks in comparison to the other two, plus PoM feels sooooo good for Fire.
Flameglow just sucks; it just flat out sucks ass.
Cold Snap is good on specific fights where you need a second Ice Block instead of a G Invis (Heroic Jin'rohk). Other than that one fight, I don't see myself using it.
Those three tiers definitely have TWO strong choices though. BS and PoM, IB and TS, and G Invis and Caut are all strong choices. The third choice... eh.
L45 tier doesn't matter, so whatever. L75 and L90 just need to be scrapped because they're cookie cutter on a per-fight basis and are just retarded.
I've come close to going OoM with Invo Frost with Time Warp and all, but never actually hit it.
Without them, we're not viable, so yeah, there's that. Our DPS revolves around the assumption that we have them up; same with the Bomb tier. Both of them are MANDATORY, while a lot of other classes/specs don't even have a single talent that impacts their DPS in such a manner.