Yes, and I love more than one!
Yes, but only Invocation.
Yes, but only Rune of Power.
Yes, but only Incanter's Ward.
No, I loathe all three!
I'm actually neutral on the talents, so I can't say one way or another.
I mean yeah, I'll never have enough voters to ever even consider submitting to GC, but we can get a decent read from this.
I'll be honest, I am surprised that ~20% love at least one, if not, more than one talent (from the poll alone). Willing to bet that number is significantly lower if we got EVERY L90 Mage to vote. (Plus, there might be some idiots who came in here and never even played a L90 Mage)
tell me about this horse...
I think I can count on my hand how many times evocation has "failed".. some are also probably from some early action my by fault anyways...
With Incater's... nobody ever really said you had to use the shield.. only if you wanted more burst.
..oh and for the DBM thing.. I guess I should announce, that you can create your own timers.. and warnings...
As far as the Incanter's quote...what are you trying to say here? Are you saying it's acceptable to just chill with 6% spell damage and if you want "burst" you can pop the shield for the 15% the other 2 talents are getting the entire time they are active? I am finding a fault in logic here.
I'm also wondering why every post of yours is so condescending. Liberal use of ellipses and sarcasm aren't going to win you any arguments here or anywhere else.
Come on now.
To clarify, I was not using Anima Font as an example of a mechanic I don't know how to deal with. I was giving an example of a mechanic that can frustrate the use of Invocation. (Also, Blinking out of Anima Font when arranging Anima Golems for prompt feeding into the Massives is not recommended.)Originally Posted by voltaa
I don't think anyone here is arguing that we shouldn't have to work for our numbers. The argument is that we don't enjoy the way we are forced to do so via the L90 talents. To that extent I don't really see how anyone should feel that other people don't have valid opinions (some of which have been expressed in this thread) to how the class should be designed; especially given the fact that most of the people giving the topic consideration actually play the class.
Yes, we can and should be working around fight specific mechanics to maximize the the potential of the L90 talents, and through them our damage. That doesn't mean our opinions are invalid; and most certainly doesn't mean we have to enjoy the way we have to do it.
what amazes me is 68% of the polled agree with the idea that all 3 are bad. Hell you would have trouble getting 2/3 of people to agree on 1 topping for a pizza.
In all seriousness, yeah, it is pretty nuts. Out of 460 voters (409 if you exclude the neutral/don't care voters), 313 said they hate them. Another 63 said they strictly like 1, while a very small 33 out of 460 (409) said they like at least 2 (if not 3).
PS: If you exclude neutral people, it comes out to be 76.53% (or over 3/4ths) that hate the L90 talents. When deciding toppings on pizza, you generally assume the neutral people are okay with whatever.
TBH though, I'd love if we could hit ~3,000 voters. That would DEFINITELY get some attention from Blizzard seeing as how according to Raidbots, we only have about 7-8k Mages posting logs. (Of course, there are plenty of super-casual guilds that don't post logs, but I mean... the L90 talents don't affect them nearly as much as they could take IW and be crushing their guilds)
The 90 talents are an accepted evil with me, it's just become a normal part of my playstyle that I've lost my distain towards them. I still hate everything rune stands for but invocation is somewhat tolerable but still overall frustrating due to the full channel > no buff bug thats plaguing me on hardmodes.
<= angry mage on strike!
I've already switched to my warlock at the beginning of this tier purely because the L90 talents make me cry. I really really miss my mage she's been my main since BC, but I don't plan on raiding with her again until the L90 talents change. Playing a lock to me is like walking around in shoes that are too small.. and I have no interest in playing any other classes so I might quit raiding.
Anyone else notice how drastically the mage to lock ratio has changed this expansion?
I think they should have kept with each talent choice in the tier being themed to the different specs. I would really like the level 45 talents being redone also (probably with arcane being a tweak on polymorph, frost being frostjaw, and fire being blast wave with ring of frost being baseline).
For the level 90 talents I think invocation or rune of power might have been an interesting choice for the arcane themed choice (invocation not removing evocate's cooldown and having a more powerful buff for a shorter duration), while a lot of people probably wouldn't want this changed for frost theme a good 2-3min dps cd would be the water elemental and buffing frost's dps accordingly, and for fire themed (I'm having trouble borrowing from existing abilities) maybe a cd that increases crit and crit damage (maybe steal molten fury as the name for it).
If they were to not go with each talent being themed to a different spec I'd just make the tier still about dps cooldowns so it has the potential to change how you play without making it just an annoying buff to maintain. I'd theme the tier as being improved versions of existing abilities. Evocation -> Invocation same cd and buffs damage x% for y secs. Instead of the glyph Mana Gem -> Brilliant Mana Gem lower CD, more mana back, more charges, and increases int by x% for y secs. Armor -> Bulwark (i.e. Frost Armor -> Frost Bulwark) increases the passives by x% and allows another armor spell to be active for y secs on a CD.
Most of these I just came up with on the spot but still I think cooldowns would make the choice more meaningful and interesting than choosing which flavor of the same buff you want to maintain.
The level 90 talents are fine for me, I don't much mind them.
My beef is with the bombs, I find the tier to be bland as all hell. You really have 2 options, and they are binary, a certain encounter has a certain preferred one, and you will press the button every 12 seconds.
Nothing dynamic, no real choice, binary boring button usage.
So, in another thread, polarpewdragon suggested that KJC got nerfed because it was overpopular, and suggested that Invocation would be next because it's in the same boat as KJC.
Well, I did a look around and found this site. http://www.wowpopular.com/Mage. I'm not sure how accurate this is, but if it's to be believed, Invocation is not really as popular as you'd belief
If anything, it would look like Ice Barrier would be the next to get "fixed".
Ice barrier won't be changed. Its in a good spot right now and feels very balanced.
I've seen a fair few fire/frost mages in lfr using rop but in normal/heroic 99% of fire/frost mages use invocation. Its the most "cookie cutter" of all our talents. Every other tier has multiple choices.
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