I was wondering, does the bonus roll protection is specific for a boss? or is it general?
for example (i'm gonna use FICTIVE numbers, but it's just to get an idea):
standard bonus roll chance: 15%, protection 10%/roll
does it work like this
i kill jinrokh hc and bonus roll: 15% chance => got nothing
i kill horridon hc and bonus roll: 15% + 10% (bonus roll protection) = 25% chance => got nothing
i kill council hc and bonus roll: 15% + 20% (bonus roll protection) = 35% chance => got nothing
i kill tortos hc and bonus roll: 15% + 30% (bonus roll protection) = 45% chance => got loot!
next whatever boss i kill: i get the 15% chance again
or rather like this
week1:
i kill jinrokh hc and bonus roll: 15% chance => got nothing
i kill horridon hc and bonus roll: 15% chance => got nothing
i kill council hc and bonus roll: 15% chance => got nothing
i kill tortos hc and bonus roll: 15% => got loot!
week 2:
i kill jinrokh hc and bonus roll: 15% + 10% (bonus roll protection) chance 25%=> got nothing
i kill horridon hc and bonus roll: 15% + 10% (bonus roll protection) = 25% chance => got loot
i kill council hc and bonus roll: 15% + 10% (bonus roll protection) = 25% chance => got nothing
i kill tortos hc and bonus roll: 15% chance => no loot
week3:
i kill jinrokh hc and bonus roll: 15% + 20% chance (bonus roll protection)=> 35% got nothing
i kill horridon hc and bonus roll: 15% chance => got nothing
i kill council hc and bonus roll: 15% + 20% (bonus roll protection) = 35% chance => got loot
i kill tortos hc and bonus roll: 15% + 10% chance = 25% => no loot
in case of the first option, does mogu runes share a different protection to elder charms?
thanks for the advice!