Originally Posted by Blizzard Entertainment
BenBoss is off the reservation anyway and the really sad thing is he might even tell the truth about being a network administrator. So much in this world you can accomplish being a loudmouthed ignorant.
Mod Edit: No need for the personal dig at another user.
Last edited by Shamanic; 2013-06-02 at 09:35 AM.
It was awhile ago that it was said but they have said it.
What I though was stupid was the 500$ walmart comment but ill end it there because a mod already said no more on it.
Originally Posted by Blizzard Entertainment
I just started playing Hardcore again yesterday, leveled a monk and now I'm Paragon 10. Hit me up if you want to come play - Red#2506. :-) EU.
Im on US or i would join you! But my net may not be the greatest but i figured eh stuff happens! I already got a witchdoctor to lvl 36 so working my way back up and im really glad they did the monster power so it makes leveling easier :3 And about the whole Blizzard only online ordeal with the game i can see how its them trying to protect their games but it can be frustrating :/ But its something we gotta deal with now it seems
I don't play hardcore for that reason. A little bit of lag and you lose everything :/
I think I lost a 13 or so Barbarian to something like this... My roommates' router/modem likes to throw temper tantrums and randomly drop, so I died to the internet crashing. Haven't quite gotten back around to playing Hardcore, though, as much as I'd like to!
"It was the product of a mind so twisted, it was actually sprained." -Douglas Adams
2-2-2012. We shall always remember the day where Paladins ascended through the Light to become GODS.
honestly if you die in hardcore to a tiny lag spike, you were playing wrong to begin with. it's reasonable that your character might die to a pack of elites if you dc but you shouldn't be playing that far out of your means where a tiny lag spike causes death.
many hc players play so overgeared that they could survive elite packs when dcing.
Author of: Goggle Cat Comics.
Dont see why ppl whine. If u do HC isnt for you. I have cleared inferno with some characters and I have yet to actually get a lag or freeze lag. The ppl that complain about blizzards servers, are you guys sure its not your own internet connection?
The problem is simple: flat tires in a race DO happen, so if you don't like them, stop racing. The only hic up I had in 13 months of D3 was my monitor that went suddenly blank... Perhaps I should now avoid all games involving a monitor... Or a hard disk crash, or a mouse battery that broke ...
Of course somewhere in this world there sure have been several players out of those 13 million that have had a broken hard disk...
Good that Blizzard has their avatars on servers then ...
Lag spikes can occur from:
- issues with your systems network hardware
- issues with your local cabling
- issues with your modem/router
- too much bandwidth use in your household
- issues with your homes internal cabling
- issues with the area exchanges/nodes that you connect to
- issues with the cabling between your area exchange/node and your home
- scheduled downtime at your area exchange/node
- (for international users, See: Australia) issues with international links
- issues with the any point of the overall route that your connection takes to reach the blizzard servers, can depend on ISP
- issues at Blizzards end
If anything, I'd say that issues at Blizzard's end are by far the least likely ACTUAL reason for each case of lag experienced in Diablo 3, there are just too many variables to consider. Blizzards aim is to make these lag spikes less detrimental to your gameplay through changes to the way their client-server system handles commands, and the fact that there are thousands of players who don't experience any form of lag spike just makes it even less likely that it is an issue at Blizzard's end.
Example: At my mum's place, latency to american video game servers is 500ms total, random disconnects / spikes can be expected every hour or two and internet gaming is basically frustrating. This is with a solid router and a very expensive computer, and new internal wiring and a new neighbourhood with good wiring.
Now, at my own place 40 mins away, latency to american video game servers is 180-200ms (Australia woo), disconnects are only experienced very late at night once every few months when they're doing work to my node, no spikes or lag beyond my 200ms is experienced whatsoever and internet gaming is very smooth in general. This is with a very solid router and the exact same very expensive computer being used, with brand new internal wiring and such.
Primary differences I can state off the top of my head:
- ISP at mum's is Telstra, ISP at mine is Internode, Telstra and Internode use different international links and optimisations where Internode is far more capable at handling international gaming traffic as a result
- Mum's internet plan is an ADSL2+ connection (roughly 20/1) while mine is a fibre optic connection (100/50), mum's house is also 3km from her ADSL exchange
Apart from that, same games, same computer, quality routers, new wiring, same part of the world, etc etc etc.
If Blizzard's servers were absolutely the issue we'd probably see a lot less people at 100 paragon hardcore.
@Zogarth Maybe I am unfair but my impression is that you seem to think that your modem is hooked up directly to one of Blizzard's server farms.
I remember very well an outrage about "bad servers" which caused lag spikes and connections drops in another MMO I play - in the end it became clear that under certain conditions packages were routed through the network of some ISP that was too cheap to pay for a peering agreement with either of the two tier3 networks the MMO company peered with. The MMO company contacted the ISP to no avail and that was the end of the story. What else are they supposed to do?
Last edited by florestan; 2013-06-18 at 05:41 AM.
Prob why Hardcore mode isn't popular due to the risk