However, playing a game labelled as MASSIVELY-multiplayer and preferring an empty world is worthy of being written as an example of what "contradiction" means in a dictionary. It's as bewildering as someone playing Tekken and hating that other players use combos...
It is understandable that convenience is a tricky thing. And that some people play the game for its content rather than the multiplayer nature. Or want to just play with a small amount of other players, mostly people they already know, before starting to play the game even. But you can't play a game with a very specific nature and demand it does not adhere to it. You are not exactly doing it wrong. But you are not doing it exactly right either.
So yeah, you like an empty world, but you are in a game that tries to fill it, so you have to put up with it as long as you can.
I think that cross-realm-zones are a good idea. Just the implementation needs some working on. Less people in each zone perhaps, better selective phasing when crossing to another zone so you don't get separated by other players (especially when you are chasing them with a meat-cleaver to have some words about their ganking rituals), and better performance when switching zones (it's so tiring to have those small freezes when crossing over, especially when flying). But it's a nice feature; it brings some life back to the old world.
Last edited by Drithien; 2013-06-02 at 02:05 PM.
You should definitely quit over CRZ..... can I have your stuff?
coz a game in which you can raid/bg with up to 40 people totally means that without CRZ WoW feels like a single-player game
that rabbit requires at least 15+ people to kill, only drops one per kill, and has a respawn averaging at 14-42 hours, and the DMF only lasts 1 week out of every month... and you imply that without CRZ it ISNT a battle to get this pet?????
you're the type of idiot who thinks wow is only great when you have to take an excessive amount of time to do anything....
i really hate ppl that go "CRZ world alive good! derp derp"
its only an illusion, u might as well be playing with npc's, the ore the herbs the pets they all go to THEIR servers, to benefit THEM, its an US VS THEM situation.
and ppl are so..... dont wanna get banned for speaking truth so whatever. use your brains people.
I loved CRZ as long as there was world PvP going on in TBC (at CRZ implementation). Nowadays it's more of an annoying thing, they should activate it in Pandaria and implement a fix for ores/herbs so he prices don't sky-rocket. Else it's just bound to be annoying and that's it.
crz is a fantastic idea- I mean it could be the revolution of this game if done correct-
That said the half arse way they have actually implemented it into the game currently is the worst thing they have ever done to wow in my honest opinion, I have already laid out the most common bugs which still exist even when blizz say they are fixed in another post. Current Crz gives an illusion of more population--sometimes
That is the only benefit for someone on a pve realm atm- an illusion sometimes! Otherwise if they don't implement it properly it is a waste of everyones time. That isn't an opinion it is fact
Good luck doing e.g. that First Aid quest now, where you need to use bandages on 4 NPCs, and... voila - there are only 4 NPCs up at same time! Even in last day of DMF I had to wait for NPCs respawns.
Also preMoP patch added rare rabbit there. Though this rabbit, as well as all rare mobs in Outland, Northrend and Cataclysm, looks like is removed from the game entirely with CRZ.
Indeed, and there is nothing more frustrating than log into game and not play but sit in some queue waiting for respawns.you're the type of idiot who thinks wow is only great when you have to take an excessive amount of time to do anything....
If you don't think CRZ has had anything to do with low pop servers dying, then you're probably not on a low pop server. My server went from medium pop to low pop in the months following CRZ, and it's only getting worse. There are now no 25 man raiding guilds on my server. None.