---------- Post added 2013-06-15 at 03:30 PM ----------
---------- Post added 2013-06-15 at 03:30 PM ----------
However, Dread (my guild) has its problems when it comes to progression and padding, which is to say, detrimental dps inflation. In the case of T15, we wiped for countless hours simply because people wanted to either dps the boss when they should've been on the adds (Horridon, Council, Tortos, Ji-kun, Durumu, and Ra-den) or dps adds that they weren't assigned to dps (Megaera and Animus). Now, Dusteyy might find this comparison "a special kind of stupid," since a top 20 US guild doesn't qualify as one of the aforesaid mentioned "top guilds," but to think that Dread's the only guild with these problems during progression would be a bit asinine.
Well Dusteyy, I'm glad we're mostly agreed on these points then; as you've mentioned I'd be far from arguing that Fire isn't the theoretical optimum for your raid. It is, and I'm making a concious decission not to play it. I feel like I'd be cheating my raid if I was trying to tell them Frost was somehow superior when I know that it isn't. It basically boils down to a question of philosphy though, which you yourself expressed:
But as I explained: I do believe the differences are of little to no consequence for most raids in most situations. This is where my outset on the game and the way I play it has changed. I used to be like you, insofar that I would attempt to min/max for 100% performance from myself. Now, I never cared about meters per se, but I did strive towards perfection so my guild could advance as much as possible. This has served me well, and I have been capable of performing up to a world-class level for many years.
My view has since changed slightly: I still enjoy advancing as far as possible in the reduced ammount of time I do spend on the game. And I still enjoy min/maxing to a certain degree, because its fun to make the most of your character. But I care less about meters and output because I have since learned how much more social aspects and coordination matter for raids. Thats why I mentioned setting back your own performance as a raid leader for the good of the guild: If you enjoy advancing, you will see enormous benefits if you try helping your other raidmembers and sacrifice a few % of your own performance.
In the same vein, I now sacrifice some of my performance for my continued enjoyment of the game. Somehow, Fire this expansion has become odious and painful to play for me. That is my personal choice. I am rationally aware of making a cut into my DPS, but I can justify it because overall, my raid and I are better served if I have fun playing and keep on focussing on other issues beside how much I hate my specc right now.
Now, I'm not claiming you can't have fun if you min/max your DPS. I certainly believe you when you say you enjoy it. I'm just saying that I've seen too many people focus on entirely the wrong issues over the years. Not you, not this thread, but I've literally experienced people taking about whether their mage should have enchanted something else on his gloves in an attempt where their healers died due to standing in a fire or their tank failing to pick up an add etc. People focus on these issues of min/maxing, because those are the things being discussed in forums, and they give you a sense of security and control which especially mediocre raids often lack.
Edit: Now Boxed, I apologize for overreacting and thank you for clarifying your point. I think we were talking about different issues somewhat. What Dusteyy and I were talking about was more along the lines of Method and Paragon, where I still sincerely doubt that anyone would "pad" their DPS in any way detrimental to the raid, and where they generally keep their logs closed simply to not share their proceedings to much. I doubt that they can actually use their own logs too much, considering the problems of WoL in early weeks of progress, and also I found in my own experience that WoL-analysis isn't really all that helpful in most cases.
In the situation you are in though, I agree. I've also experienced, in a somwhat similarly positioned top100 guild, that people would do stupid stuff to compete on meters. It's been a problem at times. Sadly, the accuracy of Recount and other tools these days make it mostly moot to bother hiding logs anymore, seeing how everyone can check their DPS live all the time.
Last edited by Ilya; 2013-06-15 at 08:13 PM.
My numbers were just an example.
Taking numbers from raidbots now, comparing fire and frost, 25H Top 100 Average shows fire at 300k frost at 200k, 25H All parses median shows fire at 200k and frost at 175k. So, fire fluctuates about 100k between those settings and frost about 25k, this proves that fire dps depends A LOT on RNG. And definitely more than you think.
This also proves that fire scales better than frost, once you get over 50% crit the chances of bad RNG is so low that there would be no point being frost just for the consistent dps and even a bit unlucky fire mage will out dps frost.
i5-2500K @ 4.5GHz | R9 280X | Samsung Evo 250GB
It's also been stated many, many times that raidbots for example, does the world.. not just US/EU...
Hell, I'd love to have these 550 ilvl pieces of gear.. maybe I could parse more often D:
All 3 specs top 3 in dps....as a hunter I am super jelly.
Made by mountandpetlover, big thanks !
I swear, the garbage people put on the internet and just cause it has pretty colors people believe it to be true......