Originally Posted by
Pappus
Of course I am lacking a lot of things on the puppet, however I disabled it from simc aswell and it still stomps me. I believe RNG to be of no factor, because I opened so often, that I got those streaks that should have yielded insane combustions, but as I used the pom pyros aswell due to not knowing better I pretty much failed.
So for now I will try and search a threshould for MyCombustionHelper, however I run into a problem. I am unsure if I can trust that number...
Is that realtime calculated? Will it go down in time? I am not sure. Should I disregard that addon and go by pyroblast! crits?
For example:
I have HU & HS up.
Fireball ->alter time macro-> p! (both crit)
p! (crit)
p!(crit)
following your logic I should not throw the pom pyro instead I use the macro to overwrite it or should I combust right here? Regardless of my itemlevel I mean. At this point I already have 3 pyroblast crit and if I understand you I won't have time to stack more or should I go for another pyroblast!?
Is there like a rule of thumb?
After those 3 crits lets say I get 2 non crits, will those two noncrits be enough to keep the ignite on that level or will it drop dramatically for example.
If you're using AT, P! crit -> P! crit -> (AT reset) -> P! crit -> P! crit is as ideal as it's ever going to get.
Basically, use the AT reset to NOT cast your PoM Pyro, and instead refresh your HU/Pyro! procs and go again. Combustion is about cramming as much damage as humanly possible into a small window; ideally if you can you want to get as many casts off as possible, if PoM pyro happens to be one of these casts because of bad RNG it's better than nothing, but it's just not ideal.
Regarding timing a Combustion, always make sure you're using a stopcast macro for it:
Code:
#showtooltip Combustion
/stopcasting
/cast Combustion
This means that the only way you won't get a Combustion off exactly when you want to is when you're on a GCD, and it narrows the Window for error.
Again, you're just trying to get as many spellcasts into the time window as possible without munching the Ignite and you're ideally going to Combust when your Ignite value is at its peak. It's just up to you when to judge this and it comes with a feel for the playstyle of Fire and the flow. Fire's very much a reaction-based spec compared to Arcane/Frost which are both more forward-thinking and require a bit more forward thinking compared to Fire - not to say Fire doesn't require it but as Combustion is still a large portion of the damage you're forced to react to crits/hits situationally and take it from there.
Regarding CombustionHelper, I've honestly found it to be the best Ignite-tracker out there, it's mostly accurate and updates faster than others from what I've seen, again the more you play Fire the more you'll become accustomed to it.