No his OPINION has absolutely ZERO more value than yours or mine. Until he backs his opinion up with facts it remains just another useless opinion. Can he proof his ASSumptions? No he cannot and he isn't even one of the more experienced developers in the industry.
I cannot fathom that people still don't get the whole "experts are not always right". There are so many experts and analysts on TV these days shouting their worthless opinions at the world.
He provided no evidence, it reminds me of a board full of wannabe history buffs arguing about what would happend "if".
Last edited by mmoc0d8e6c2903; 2013-06-08 at 03:50 PM.
Oh my god. I cannot believe that some people lack such an amount of logical thinking capability.
His opinion cannot have more value since he provides no evidence. How can his opinion have more value when A. there is no way to determine whether its right or wrong B. Blizzard has more experienced Developers
So you give someonens opnion higher value even though someone here might make a better case and may have a higher chance of being right but no experience as a dev? How does that make any sense?
Go with a scientific method to determine stuff or gtfo
Last edited by mmoc0d8e6c2903; 2013-06-08 at 04:01 PM.
What an ignorant statement, I would be ashamed of myself living in the 21th century. Surreal logics? What on earth is that? I know that quantum physics seem to be abstract but they are in no way surreal.
Science works perfectly in every field known to mankind, especially when it comes to economics and even human relationships. You can explain behavior, ethics, "morales", everything is possible to explain once you get enough information. This LoL dev here has 0 relevant information and facts > useless opinion.
A few things need to be clear here.
1) He is a game designer, so his opinion does hold more weight over the average armchair developer.
2) It does not mean he is correct. Even game designers share certain opinions that will not work in practice, otherwise no game would ever be a failure. His game does not share the same sensibilities as an MMO, so he can't base his opinion off experience in the genre, only experience as a player.
What this means is that we should respect how he feels, but disagreeing with it does not mean we are automatically wrong just because of his history. He can, and frankly is, looking in the wrong direction.
A respected game developer of a game that everyone keeps telling me is so different from WoW that I shouldn't compare the two.
Either his experience is relatable to WoW or it isn't. If it is, one has to ask why he doesn't implement the same philosophies in his own game. If it isn't, then perhaps his opinion of what Blizzard did wrong is not worth very much.
---------- Post added 2013-06-08 at 10:22 AM ----------
A game which is completely void of exclusive content. So when the lead designer of a game without any exclusive content comes out and criticizes another company for not having enough exclusive content it sounds like he's a hypocrite.
I'm with ya there Destil, It was like a breath of fresh air reading all those posts.
Sometimes things need to be exclusive & if people don't like it to bad for them, it makes people wanna work harder & play longer. An hasn't this been what everyone has been talking about all these years ??
Last edited by Arbs; 2013-06-08 at 05:30 PM.
I don't always hunt things, But when I do, It's because they're things & I'm a Bear.
A few things other than raids need to be considered regarding the inclusive/exclusive debate. Only Osmeric even brought up the start of arena and the term "welfare epics"
Also, I don't hate Ghostcrawler, but he started in games with RTSs and made his way straight to an MMO. Clearly, there is room to say that a MOBA dev could transition his knowledge to an MMO also. Yes, that is a very blatant example I'm using for good reason. Either you agree or disagree, but there should be no discrediting.
These are some of the only logical posts I've ever seen Morello make.
I agree and I feel this could be applied to the pvp changes too (elite gear recolors, etc). We're catering to the lowest common denominator now. Is this really what people want, to afk and half-ass through a raid and still down raid bosses? To not be challenged to work harder, communicate better, work as a team more in a raid setting? Normal mode is not that difficult or inaccessible.
"There is a pervasive myth that making content hard will induce players to rise to the occasion. We find the opposite. " -- Ghostcrawler
"The bit about hardcore players not always caring about the long term interests of the game is spot on." -- Ghostcrawler
"Do you want a game with no casuals so about 500 players?"
Funny but exclusive content was what pushed me to raid in the first place. Ghostcrawler doesn't speak for me or half of the people I know who play this game. Why bother quoting GC anyways, if anything he has proven to me that he is out of touch with the game he works on (evident in almost all of his blogs/a good portion of his tweets) and the playerbase as a whole.
GC is Jesus.
I can already tell him he's an idiot, if he actually said that. Just take my alts for example. I got them to 500 ilvl in 2 raid lockouts, no problem. Our guild, while heavy into Heroic progression, can't form an alt raid to save our lives. My alts are not challenged by LFR at all, so why am I running LFR? So I can heal people harder in future LFRs? There's no reason for me to keep logging into this character until 5.4. If I were a casual player, I'd have nothing to do. No reason to want to get more stuff.
Sounds like a great game to pay for.
GC is saying you're not a typical player. He has the statistics on what people do, and you don't, so how is it you think you know better? You're just substituting aggression for intelligence.
If you look at GC's tweet, it ends it with a frown emoticon. He doesn't LIKE that people don't rise to challenges, but he's wise enough not to deny evidence simply because he doesn't like it.
Last edited by Osmeric; 2013-06-08 at 06:38 PM.
"There is a pervasive myth that making content hard will induce players to rise to the occasion. We find the opposite. " -- Ghostcrawler
"The bit about hardcore players not always caring about the long term interests of the game is spot on." -- Ghostcrawler
"Do you want a game with no casuals so about 500 players?"
I think a better example of giving players what they "want" instead of what they "need" is PvE -> PvP transfers and faction changes, as this thread will attest: http://www.mmo-champion.com/threads/...ce!-Reroll-now!
If you read through the thread it's a pretty sad story of PvE -> PvP transfers destroying the faction balance on many PvP servers and effectively transforming them into PvE servers.
According to the anecdotes in this thread, faction changes continue to have a deleterious effect on faction balance, amplified by the current sale: http://www.mmo-champion.com/threads/...Raiding-Guilds
Then again, I'm sure Blizz "needed" the money they got from giving the players what they "wanted."
My point in posting this is Blizzard has been guilty of giving players what they "want" instead of what they "need," but I disagree that accessible raid content is an example of this.
Last edited by hablix; 2013-06-08 at 07:33 PM.