There's one that is slightly modified to add defensive stance aswell, looks like this;
Will cast Battle stance if you are in Berserker stance or Defensive stance and will cast Berserker stance if you are in Battle stance. Then I have defensive stance binded to another key.Code:#showtooltip /cast [stance:3/2] Battle Stance /cast [stance:1/2] Berserker Stance
Just a small thing if someone might find it usefull.
Am I doing something wrong or missing something here? Going with BT - CS - RB - SB - BT eventually results in BT and CS coming off CD at the same time, resulting in either CS or BT having to be delayed if I want to once again do the BT - CS - RB - SB - BT rotation.
You are pushing back BT. Optimal rotation is:
BT - CS - RB - BT - SB - RB - BT
It is possible BT and CS will align at certain points, when considering things like Bladestorm or WS procs and that is fine. If it happens you want to lead with BT before CS, nothing wrong with pushing it back slightly.
If for some reason you are already Enraged (and have most of the time left on it) with a charge of RB, then you don't have to wait for BT and can go straight into CS, for example something like:
BT - 1x Bloodsurge - CS
Bah, mistyped. BT - CS - RB - BT - SB - RB - BT is what I meant.
My issue is that the above always results in CS and BT coming off CD at the same same time and at that I point I either have to make the choice to delay either BT or CS. So what you're saying is if I'm enraged I should delay BT and go into CS instead?
If you have enough time on Enrage left to make it to your next BT sure (3s at time of CS). If you don't, use BT first.
Getting a bit too in detail with it. Simming and figuring out the best possible way to do things is all well and good, but the extremely small difference in damage of pushing either CS or BT back by 1 GCD every 4th CS or so isn't going to make much of a difference overall. Simply adapt to the flow of the encounter and use what is best at the time. When in doubt, get enraged first (unless you can force with BzR).
Delay CS, so you BT at 21.5 and CS in the following GCD.
Cairne wanted to thank him again, to offer encouragement, praise for a task so successfully completed. For being able to bear such burdens. But Saurfang was an orc, not a blood elf, and lavish compliments and effusion would not be welcomed or wanted.
simcraft gives me 8.36 mastery value and crit at 7.33
wtf?
ill investigate what is wrong. >.<
Last edited by Kirbynator; 2014-07-29 at 02:13 AM.
What should be wrong about that? At highest gear levels mastery pulls ahead for sure
Except it's weird in how it does. "Technically" it pulls ahead, but if you drop crit to add mastery as a worgen in near BiS gear than crit goes above it.
If we had a few more sockets this tier, yes, but functionally you won't be replacing a crit gem for a mastery gem.
so would the actual BiS weapons be mace+gorehowl?
since its the only one with two good non-crit/haste stats, and it fills in the role of helping you not go over 100% bt crit
Last edited by Kirbynator; 2014-07-29 at 05:50 PM.
I'm not sure how you are getting close to critcap w/o being worgen. The closest I could find without HWF Tusk was 53.25% crit, using Sorrowpath ring, and BIS in rest of gear. That was orc, so no 1% crit from worgen. The closest Worgen I found was 54.02%, and I'm asking him about it.
Neither of my warriors are near enough yet to try it, but I might run a sim swapping out 1 or 2 crit gems for mastery gems with BiS/BiS no tusks and see what I get.
Yes, it is completely possible to surpass crit cap as a non-worgen, or in lower than BiS gear, but you sacrifice overall DPS to do it.
When people (at least I) refer to crit cap, we mean while using optimal reforging/near-BiS. If you are losing DPS to do it, crit cap becomes irrelevant.