PvE is a minigame // Rerolled from affly to spriest after 8 years, thx pandaland changes
its an obscene amount of healing we'll be able to get with harvest life and the drain life glyph, i was getting 56k healing every 0,8 secs and with soulburn i got 86k healing every 0,8 sec that would end up being around 70k hps normally and 107,5k hps with soulburn. ofc i was using GoSac with 788k hp on the ptr.
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Currently playing Healer for progression but multi class godlad.
yeah i can see tank swapping would be a problem as well as crit immunity but anything that doesnt 1 shot you wont be, but yeah, i get your point.
They should do something about AD not reseting after a wipe, it will be really awful during progression.
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Yeah, I'm fairly certain Clemency with HoPs for paladins (5 min CD each) didn't reset after wipes either. =/
So with Haunt hitting so hard atm, should we never SB:SS and manually apply dots so we can save all shards for Haunt?
ofc you should still use SB:SS, you should just keep it at a minimum, if your main target has no dots on it, then yes you should use it and afterwards you just refresh through hardcasting when you need to.
well i seem to be able to get a shard back even when i cast haunt while there is still time on the debuff, but it might just be me hallucinating.
Confirmed, 4set somehow checks to proc 8s after a Haunt hits, regardless of Haunt debuff.
I think haunt should get back the healing portion it had back in cata
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Not necessary if we keep the healing we are getting. SB: DL + Glyph of DL + Harvest Life is already insane. I think at this point, we should be expecting nerfs not buffs.