1. #2221
    Over 9000! Nerraw's Avatar
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    Well, that was fun waking up to. 20 seconds off a 3 minute cooldown is going to help us oh so much. -.-

  2. #2222
    I don't have internet atm, but are the changes to Imp Swarm and Demonic Calling an indicator that these no longer scale with Haste?

  3. #2223
    Moderator Nicola's Avatar
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    Quote Originally Posted by Blastit View Post
    What will be the best pvp spec for 5.4? I am leveling up right now and I want to get it all down pat.
    Probably affliction but destruction will likely do fine as well.

    Quote Originally Posted by cabana View Post
    that 4 piece pvp bonus is ungodly bad
    It's not too amazing for destro and demonology, but it's very nice for affliction, especially for 5.4 when DoT's are being buffed.

    Quote Originally Posted by Rayaleith View Post
    Since they have stated so many times that lock IS a pet class I really wonder why the do still have GoSac in our choices. I agree with their opinion (roll a Mage if you don't like pets) they have to be consistent. Enough of the BS with this talent.
    Yes, but at the same time we are a class that also sacrifices stuff (health, souls, etc) for more power and damage. There even used to be a time where we had to sacrifice a party member to summon a doomguard.

    Having GoSac makes sense, it could have been implemented better though.

    - - - Updated - - -

    Quote Originally Posted by Jessicka View Post
    I don't have internet atm, but are the changes to Imp Swarm and Demonic Calling an indicator that these no longer scale with Haste?
    Don't think so, just seems like a fix to prevent the glyph from becoming completely mandatory due the high amounts of haste we'll get in 5.4.

  4. #2224
    Quote Originally Posted by Niberion View Post
    It's not too amazing for destro and demonology, but it's very nice for affliction, especially for 5.4 when DoT's are being buffed.
    I don't think you've seen the recent change yet, they've reverted the increased dot damage and gave us 20 sec less CD on unending resolve.

  5. #2225
    Moderator Nicola's Avatar
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    Quote Originally Posted by rables View Post
    I don't think you've seen the recent change yet, they've reverted the increased dot damage and gave us 20 sec less CD on unending resolve.
    I've completely missed that, forget what I said above It's the old set bonus back and with the dot buffs and survivability nerfs so it's not too bad.

  6. #2226
    The Patient sasofrass's Avatar
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    wouldn't 20 seconds off UR be not too bad with the glyph? makes it a 1:40 cd for 20% reduction and spell lock prevention. just curious

  7. #2227
    Quote Originally Posted by Niberion View Post
    I've completely missed that, forget what I said above It's the old set bonus back and with the dot buffs and survivability nerfs so it's not too bad.
    Except now the dot buffs don't mean as much in pvp.

  8. #2228
    It seems the glyph of Unending Resolve is being redesigned:

    http://ptr.wowhead.com/spell=148683
    Glyph of Eternal Resolve
    Unending Resolve can no longer be activated, but passively provides 10% damage reduction from all sources.
    Last edited by Netherspark; 2013-07-27 at 12:48 PM.

  9. #2229
    Patch notes:
    Agony +5%
    Unstable Affliction +10%.
    Malefic Grasp now deals 40% less damage, and causes all of the Warlock's other periodic Affliction damage effects to instantly deal 30% of their normal periodic damage (down from 50%).
    Haunt now deals 50% more damage, and increases damage done by all of the Warlock's other spells against the target by 45%.

    PVP change: -10% agony, corruption, unstable affliction.

    Am I interpreting this wrong or will affliction actually get a nerf (-5% agony, -10% corruption) unless we get a haunt up?

    Also
    Grimoire of Sacrifice (Affliction) now increases the power of many of your single target spells by 20%, down from 30%....
    Just remove the talent already if you (devs) want warlocks to have pets.. sacrifise has only gotten nerfs for all the specializations so far..
    (but you know... they don't want to push people into one talent either.. that's surely not what they're doing)
    Last edited by koekai; 2013-07-27 at 12:41 PM.

  10. #2230
    The Patient sasofrass's Avatar
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    Quote Originally Posted by Netherspark View Post
    It seems the glyph of Unending Resolve is being redesigned:
    i didn't see that change hmm.. :<

  11. #2231
    Over 9000! Nerraw's Avatar
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    Where did you find the glyph change? I don't see it on the front page.

  12. #2232
    Quote Originally Posted by Nerraw View Post
    Where did you find the glyph change? I don't see it on the front page.
    It's not on the front page, Wowhead datamined the raw spell: http://ptr.wowhead.com/spell=148683

  13. #2233
    Over 9000! Nerraw's Avatar
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    Right. So in order to get our passive damage reduction back, we have to sacrifice our interrupt-prevention. Great. I suppose it was too hard just to give us the armor bonus like priests and boomkins got.

  14. #2234
    Wow, I'm conflicted on that ... just from a raiding perspective I guess I'll have to go on a fight-by-fight basis, but, really ... I imagine I'll be keeping UR glyphed and switch between Soul Link and Sacrificial Pact ... ?

    Gah it's killing me waiting to see how the imp swarm change plays out, and what our trinket choices will be ... either I'll be grudgingly giving up siphon life glyph, or wondering what I'll replace imp swarm/everlasting affliction with besides UR ...

    Well, assuming Demo stays strong. But maybe I'll never replace my lfr UVLS and it won't matter.

    Argh ... this tier really does just have to start within a couple weeks of when I start grad school, doesn't it. Blurgh.
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  15. #2235
    Mechagnome Liquidsteel's Avatar
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    Regarding the nerf to GoSac, I'm inclined to believe it will work out similar to the nerfs in 5.2. Everyone cried out that the talent was useless,.but as soon as you started getting heroic pieces, sac began to pull ahead again, single target wise.

    I believe it's just a preventative scaling nerf.

  16. #2236
    Quote Originally Posted by Nerraw View Post
    Right. So in order to get our passive damage reduction back, we have to sacrifice our interrupt-prevention. Great. I suppose it was too hard just to give us the armor bonus like priests and boomkins got.
    And doesnt make sence the change to the PVP armor with this gliph
    Warlock / IA Operative / Wizard / Engineer

  17. #2237
    Quote Originally Posted by Liquidsteel View Post
    Regarding the nerf to GoSac, I'm inclined to believe it will work out similar to the nerfs in 5.2. Everyone cried out that the talent was useless,.but as soon as you started getting heroic pieces, sac began to pull ahead again, single target wise.

    I believe it's just a preventative scaling nerf.
    It likely has to due with the increased damage now coming from Haunt.

  18. #2238
    Over 9000! Nerraw's Avatar
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    Quote Originally Posted by Hellfury View Post
    And doesnt make sence the change to the PVP armor with this gliph
    Yeah, that too. The 4set will be completely superfluous (sp?) if you take the glyph.

  19. #2239
    was on the ptr, testing out the new legendary cloak. it does about 3,3% of my dmg on a boss dummy with just flasks, food buff and dark intent. the proc can stack, so if you're afflic you could potentially get 3 procs while you channel it, so you would get 3 stacks that you can release when you cast a spell and the dot from it stacks as well, and from the looks of it it as 3 rppm and scales with SP.

    its surprisingly easy to get, provided they dont add extra quests to it. all you'd need to do is collect 1000 timeless coins which doesnt take too long since all mobs on the timeless isle drops them altho the mobs there are quite strong, 2-4 million hp and then you'd need to defeat the 4 august celestials in battle after which you go to the seat of knowledge and get your cloak. its certainly possible for raiding guilds to get their legendary cloaks by the time they starat in SoO.
    Last edited by almara2512; 2013-07-27 at 02:40 PM.

  20. #2240
    I seemed to have difficulty staying in meta for 20 seconds on the pull in the latest PTR builds. Also the nerf to both Imps and Dark Soul is pretty significant for demo. And the GoSac nerf to affliction is also a vary big deal.

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