If you don't like it go Affliction for the fights where you want big single target. Destro is viable for at least four fights this tier. That is the beauty of being able to have two specs.
Suggestion: Increase (Immo)/Inci/Conflag damage to fix poor single target performance and reduce F'n'B modifier to limit AoE capacities!
A) Provide Blizzard with PTR logs where it shows just how bad our ST damage scaling is(and maybe get their attention to other issues) and maybe get some buffs/fixes
B) Do nothing, everything remains as it is now, keep complaining on MMOC about it
I don't know but i think option A) might be the way to go :s
On a 5+ target fight destro's aoe works roughly similar to what it does on live. Under 5 targets destro works nothing like it does on live. That's an issue. I honestly would rather use RoF on single target for a minor gain than to have to deal with the can of worms that the RoF emberbit nerf opened up. Blizz was honestly ready to ship this patch next week, I'd say it's better to try and get them to revert back to a known quantity than to try and get them to jump over to an unknown quantity. Even if they liked something suggested, it probably wouldn't even make it live until 5.5 at this point, and by that time what's the point really?
What are you willing to sacrifice?
im happy with destruction atm. for singletarget and multidottng fights i gonna play affliction, for add cleave with fast dying adds i gonna roll destruction. but its little bad that MF dont increase range for FnB any longer.
So you guys think its ok for destruction to scale like dog crap and be so massively behind on single target just because its aoe is strong?
Is it not better to spend 5 minutes reducing the mastery scaling on fire and brimstone (potentially the ember cost by 50% to) and then buffing single target damage accordingly.
Scaling buffed for incin and conflag
Dot removed from Chaos bolt
Fire and brimstone cost and scaling cut in half
Rain of fire to have a bouncing explosion effect making it strong on multi target and weak on single - Ember regen removed completely
Backdraft changed to Crit chance on incinerate
why can't immolate just be a sick DoT? my gimp geared Mage's Living Bomb hits harder than my Mastery stacked 541 Destro Warlock's immolate.
-in 5 man dungeons, Arms Warriors again are the weakest link in the chain as they require 3X amount of healing as other classes and therefore die much more frequently and receive less healing in general, as with the amount of mana spent to keep an Arms Warrior alive the healer can heal all other members and himself.
You can get the single target and aoe in balance after adjusting single target....blizz just needs to put forth a little bitty bit of effort or thought. Give immo/incinerate/conflag/FF(dest only) arc mage levels of spell coef. Turn down the base spread on F&B by a similar amount. This is no harder than the concept of reforging yet seems to escape the devs at present. As has been pointed out there is almost no time to get valid testing of a destro change should one even happen.
Destro needs some mechanics changes to help it cope with the 550+ilvls, legendary meta gem, and AoE sustainability. All of which have been covered in the forums both here and on the official site. The pvp card doesn't play either since there is already a 25% nerf to chaosbolt damage vs players and its crystal clear they will keep nerfing CB in pvp at the slightest hint of viability. Regardless of what representation or math looks like compared to other bursty ranged.
I also am not sold on the idea of logs changing anything. Remember MoP beta and how much was said? Then remember the community pointing out the same things that were said in beta about destro as issues months later when there was an abundance of data? Nothing changed. Devs seem to have a vision for destro which is a extremely poor man's mage that has some niche use but never really gets a seat at the adult's table. It is tuned to be a second class citizen in pvp and pve....some amazing players can make it work and most solid players can use it in the niche settings, but its not permitted to be a truly competitive spec.
Destruction PvP movie: https://www.youtube.com/watch?v=yXXkGgkpcis
i think blizz' biggest problem is that they want to buff destro's single target dps, but buffing destro's fillers like incinerate and to a degree conflag will also buff its aoe which isnt needed, so their only real option, if that is their intention, is to buff ember generation and ember spenders as they arent regularly used except for single target dps and cleaving.
What do you guys seriously want to see buffed which won't make Destro AoE ridiculous? Or PvP, for that matter. FnB and CB makes balancing single target PvE very hard.As others said it is very easy to increase the scaling of our single target spells without increasing our AoE power, they just have to reduce the FnB modifier. There is no issue there.i think blizz' biggest problem is that they want to buff destro's single target dps, but buffing destro's fillers like incinerate and to a degree conflag will also buff its aoe which isnt needed, so their only real option, if that is their intention, is to buff ember generation and ember spenders as they arent regularly used except for single target dps and cleaving.
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Last edited by almara2512; 2013-08-24 at 04:20 PM.
Of course it's easy to adjust scaling of spells. But is it easy to do so and keep everything some what balanced 2 weeks before the patch? Hmmmmmm. If destruction is tuned so it's as good as affliction (or better) single target, how many people would go destruction only for all SoO? That seems like the opposite of what blizzard intends.
"So you guys think its ok for destruction to scale like dog crap and be so massively behind on single target just because its aoe is strong?" In the dev's minds, probably yes. Yes green fire is awesome and it was fun to abuse destruction for a few fights in ToT, but now it's a new tier and we have multiple specs.... if you don't like playing different specs, maybe it's time to reroll.