1. #3301
    The Patient sasofrass's Avatar
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    There is no logical reason to go back to that way. It doesn't do anything to PvE and it makes destro PvP even less desirable. It'd be a shitty change in general.
    Austin -=- US-Suramar -=- Warlock -=- 14/14H -=- Logic

  2. #3302
    no changes for Destro yet, patch creeps ever closer. looks like it's a full tier of Affliction again. urgh.
    I think i can give up choose talent in this level?
    because if i am not choose this level。 i can have 20% blood more than choosen..
    GREAT BLZ.
    warlock now became a guy use 5 level talents VS other 6 level.

  3. #3303
    Quote Originally Posted by squidbear View Post
    no changes for Destro yet, patch creeps ever closer. looks like it's a full tier of Affliction again. urgh.
    i feel the same way, I personally hate affliction but, for some people this is a good thing. because they prefer playing affliction rather than destro or demo. still for me its gonna suck, i really liked playing destro and i probably still am going to even though my dps is gonna suffer for it.

  4. #3304
    Quote Originally Posted by demonik View Post
    i feel the same way, I personally hate affliction but, for some people this is a good thing. because they prefer playing affliction rather than destro or demo. still for me its gonna suck, i really liked playing destro and i probably still am going to even though my dps is gonna suffer for it.
    I love both Destro and Demo, and I'm glad to get rid of UV:LS and the crappy, horrible mechanic, but it seems Affliction is just crazy strong again. I loved Affliction in Naxx10/25 with the difficulty and big ramped up damage, but the MoP affliction model is just horrible to me.
    I think i can give up choose talent in this level?
    because if i am not choose this level。 i can have 20% blood more than choosen..
    GREAT BLZ.
    warlock now became a guy use 5 level talents VS other 6 level.

  5. #3305
    I really like every spec the class has to offer. If it shall be affliction.. well, back to the roots. I just can't believe the poor appearance of destruction and what I DON'T like is a last minute bandaid-patch that changes everything... and likely gets kind of reverted a few weeks into progression, because it was too radical. That's what I really don't need -.-

  6. #3306
    Personally, I never fancied Demo too much. Destro was the first thing I picked up and loved it for a while, but after it got hit by a nerftrain, I grew to like the affli mechanics. Jumping back next week to get acquainted with the changes just before 5.4 goes live. Still will miss my everglowing button of mobile-casting.

  7. #3307
    sorry... in 5.4 soul link+GoSac give 20% health (confirmed).. and give +3% all damage converted in healing ???

  8. #3308
    Quote Originally Posted by Xanatas View Post
    and give +3% all damage converted in healing ???
    lol sadly no, that would be overkill, would be nice tho, but GoSac isnt really worth using anymore.

  9. #3309
    High Overlord Gorthan's Avatar
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    i was wondering about affliction opening after 5.4. With the new buff to haunt refreshing dots with procs with SB:SS will be the best way?

  10. #3310
    Quote Originally Posted by Gorthan View Post
    i was wondering about affliction opening after 5.4. With the new buff to haunt refreshing dots with procs with SB:SS will be the best way?
    dont think anything has changed in regards to afflic opener.

  11. #3311
    Quote Originally Posted by lakers01 View Post
    I AM A MASTER OF DEMONS AND DEATH! I HAVE BESTED THE LIKES OF ILLIDAN AND ARCHIMONDE! I HAVE MASTERED THE POWERS OF THE MANY WORLDS! I CAN DO ANYTHING..........except cast while moving! Honestly might go back healing if this goes live. All classes should be able to cast wile moving.
    true LOL ) thumbs up

  12. #3312
    Warlocks are not allowed to have fun, casting while moving was fun
    Hence it got spitted on, bashed, nerfed and finally throwed into a thrashbin


    (Ps, guess my name i used before)
    Quote Originally Posted by Socialhealer View Post
    This is one small step for raiders, One giant spit in the face of casuals \o/

  13. #3313
    Will affliction gearin be similar to what it it in 5.3? Just wondering If I should switch now or wait.

    I have wooshoos and UVLS, both 2/2 upgraded lfr Peices of crap. I also have the shadow pan assualt vp trinket. Which wi be beat for going into 5.4 as affliction. My guess is trade out UVLS for shadow pan trink.

  14. #3314
    Please don't bring pvp in the equation. When was the last time you saw detro locks topping the arena charts (hint: maybe MoP beta?) How long were spriests, ferals & bm hunters completely retardedly op in MoP? (hint: all extension)

    Fact is Blizzard has done a serious mess with ember regen change then completely forgot to clean it up. That even destro aoe will be competitive remains to be seen. Now it's simply too late. Assuming they did changes today there won't be enough time to test them before live. 5.4 is coming soon and destro will be crap.

  15. #3315
    High Overlord TheBGreene's Avatar
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    Another PTR build, no mention of Warlocks (Destro)....Blizz, you have 2 weeks...get busy.

    Spell Changes

    Originally Posted by MMO-Champion

    Hunter (Forums, Talent Calculator)

    •Arcane Shot An instant shot that causes 125% weapon damage plus 2,378 2,882 as Arcane damage. Requires Ranged Weapon. 30 Focus. 40 yd range.

    Talents

    •Lynx Rush Your pet rapidly charges from target to target, attacking 9 times over 4 sec. Each attack causes the target to bleed for [ 330 + 14.5% [ 430 + 19% of AP ] damage over 15 sec, stacking up to 9 times. The pet must be within 10 yards of the target to Lynx Rush. Hunter - LvL 75 Talent. 100 yd range. Instant. 1.5 min cooldown.

    Beast Mastery

    •Kill Command (Beast Mastery) Give the command to kill, causing your pet to instantly inflict [ 1,215 + 140.1% [ 1,627 + 163.2% of RAP ] damage to its target and apply the Hunter's Mark effect.
    •Kill Command (Marksmanship, Survival) Give the command to kill, causing your pet to instantly inflict [ 1,047 + 120.8% [ 1,403 + 140.7% of RAP ] damage to its target and apply the Hunter's Mark effect.

    Marksmanship

    •Aimed Shot A powerful aimed shot that deals 400% ranged weapon damage plus 12,612 450% ranged weapon damage plus 12,339. Requires Ranged Weapon. Hunter - Marksmanship Spec. 50 Focus. 40 yd range. 2.5 sec cast.

    Survival

    •Explosive Shot You fire an explosive charge into the enemy target, dealing [ 453 + 36.3% [ 488 + 39.1% of RAP ] Fire damage initially and every second for 2 sec and applying the Hunter's Mark effect. Requires Ranged Weapon. Hunter - Survival Spec. 25 Focus. 40 yd range. 6 sec cooldown.

    Monk (Forums, Talent Calculator)

    •Blackout Kick (Brewmaster) Kick with a blast of Chi energy, dealing [ 256% of Mainhand Min DPS + 128% of Offhand Min DPS + 64.7% of AP - 7 ] to [ 256% of Mainhand Max DPS + 128% of Offhand Max DPS + 64.7% [ 640% of Mainhand Min DPS + 320% of Offhand Min DPS + 50.9% of AP - 7 ] to [ 640% of Mainhand Max DPS + 320% of Offhand Max DPS + 50.9% of AP + 7 ] Physical damage.
    •Blackout Kick (Brewmaster) Kick with a blast of Chi energy, dealing [ 256% of Mainhand Min DPS + 128% of Offhand Min DPS + 64.7% of AP - 7 ] to [ 256% of Mainhand Max DPS + 128% of Offhand Max DPS + 64.7% [ 640% of Mainhand Min DPS + 320% of Offhand Min DPS + 50.9% of AP - 7 ] to [ 640% of Mainhand Max DPS + 320% of Offhand Max DPS + 50.9% of AP + 7 ] Physical damage.
    •Blackout Kick (Brewmaster) Kick with a blast of Chi energy, dealing [ 256% of Mainhand Min DPS + 128% of Offhand Min DPS + 64.7% of AP - 7 ] to [ 256% of Mainhand Max DPS + 128% of Offhand Max DPS + 64.7% [ 640% of Mainhand Min DPS + 320% of Offhand Min DPS + 50.9% of AP - 7 ] to [ 640% of Mainhand Max DPS + 320% of Offhand Max DPS + 50.9% of AP + 7 ] Physical damage.
    •Fists of Fury Brewmaster, Windwalker: Pummel all targets in front of you with rapid hand strikes, stunning them and dealing [ 240% of Mainhand Min DPS + 120% of Offhand Min DPS + 60.7% of AP - 7 ] to [ 240% of Mainhand Max DPS + 120% of Offhand Max DPS + 60.7% [ 600% of Mainhand Min DPS + 300% of Offhand Min DPS + 47.7% of AP - 7 ] to [ 600% of Mainhand Max DPS + 300% of Offhand Max DPS + 47.7% of AP + 7 ] damage immediately and every 1 sec for 4 sec. Damage is spread evenly over all targets. Mistweaver: Pummel all targets in front of you with rapid hand strikes, stunning them and dealing [ 900% of Mainhand Min DPS + 47.7% of AP - 7 ] to [ 900% of Mainhand Max DPS + 47.7% of AP + 7 ] damage immediately and every 1 sec for 4 sec. Damage is spread evenly over all targets. Windwalker: Pummel all targets in front of you with rapid hand strikes, stunning them and dealing [ 600% of Mainhand Min DPS + 300% of Offhand Min DPS + 47.7% of AP - 7 ] to [ 600% of Mainhand Max DPS + 300% of Offhand Max DPS + 47.7% of AP + 7 ] damage immediately and every 1 sec for 4 sec. Damage is spread evenly over all targets. Melee range. Instant. Melee range. Instant.
    •Jab Brewmaster: You Jab the target, dealing [ 53.9% of Mainhand Min DPS + 27% of Offhand Min DPS + 13.6% of AP - 2 ] to [ 53.9% of Mainhand Max DPS + 27% of Offhand Max DPS + 13.6% of AP + 2 ] damage and generating 1 Chi. Mistweaver: You Jab the target, dealing [ 202.2% of Mainhand Min DPS + 10.7% of AP - 2 ] to [ 202.2% of Mainhand Max DPS + 10.7% of AP + 2 ] damage and generating 1 Chi. Windwalker: You Jab the target, dealing [ 134.8% of Mainhand Min DPS + 67.4% of Offhand Min DPS + 10.7% of AP - 2 ] to [ 134.8% of Mainhand Max DPS + 67.4% of Offhand Max DPS + 10.7% of AP + 2 ] damage and generating 1 Chi. Mistweaver: You Jab the target, dealing [ 202.2% of Mainhand Min DPS + 10.7% of AP - 2 ] to [ 202.2% of Mainhand Max DPS + 10.7% of AP + 2 ] damage and generating 1 Chi. Requires Serpent Stance, Ox Stance, Tiger Stance. 8% of Base Mana / 40 Energy / 40 Energy. Melee range. Instant.
    •Swift Reflexes Brewmaster, Windwalker: Increases your chance to parry by 5%. Whenever you parry an attack, you reflexively strike back at the enemy for [ 10.8% of Mainhand Min DPS + 5.4% of Offhand Min DPS + 2.7% of AP ] to [ 10.8% of Mainhand Max DPS + 5.4% of Offhand Max DPS + 2.7% [ 27% of Mainhand Min DPS + 13.5% of Offhand Min DPS + 2.1% of AP ] to [ 27% of Mainhand Max DPS + 13.5% of Offhand Max DPS + 2.1% of AP ] damage. This effect has a 1 sec cooldown. Mistweaver: Increases your chance to parry by 5%. Whenever you parry an attack, you reflexively strike back at the enemy for [ 40.4% of Mainhand Min DPS + 2.1% of AP ] to [ 40.4% of Mainhand Max DPS + 2.1% of AP ] damage. This effect has a 1 sec cooldown. Windwalker: Increases your chance to parry by 5%. Whenever you parry an attack, you reflexively strike back at the enemy for [ 27% of Mainhand Min DPS + 13.5% of Offhand Min DPS + 2.1% of AP ] to [ 27% of Mainhand Max DPS + 13.5% of Offhand Max DPS + 2.1% of AP ] damage. This effect has a 1 sec cooldown. Passive. Passive.
    •Tiger Palm Brewmaster, Windwalker: Attack with the palm of your hand, dealing [ 107.9% of Mainhand Min DPS + 53.9% of Offhand Min DPS + 27.3% of AP - 3 ] to [ 107.9% of Mainhand Max DPS + 53.9% of Offhand Max DPS + 27.3% [ 269.7% of Mainhand Min DPS + 134.8% of Offhand Min DPS + 21.4% of AP - 3 ] to [ 269.7% of Mainhand Max DPS + 134.8% of Offhand Max DPS + 21.4% of AP + 3 ] damage. Also grants you Tiger Power, causing your attacks to ignore 30% of enemies' armor for 20 sec. Mistweaver: Attack with the palm of your hand, dealing [ 809% of Mainhand Min DPS + 42.9% of AP - 6 ] to [ 809% of Mainhand Max DPS + 42.9% of AP + 6 ] damage. Also grants you Tiger Power, causing your attacks to ignore 30% of enemies' armor for 20 sec. Windwalker: Attack with the palm of your hand, dealing [ 269.7% of Mainhand Min DPS + 134.8% of Offhand Min DPS + 21.4% of AP - 3 ] to [ 269.7% of Mainhand Max DPS + 134.8% of Offhand Max DPS + 21.4% of AP + 3 ] damage. Also grants you Tiger Power, causing your attacks to ignore 30% of enemies' armor for 20 sec. Requires Serpent Stance, Ox Stance, Tiger Stance. 1 Chi. Melee range. Instant.

    Brewmaster

    •Keg Smash Brewmaster, Windwalker: You smash a keg of brew on the target, dealing [ 359.6% of Mainhand Min DPS + 179.8% of Offhand Min DPS + 90.9% of AP - 10 ] to [ 359.6% of Mainhand Max DPS + 179.8% of Offhand Max DPS + 90.9% [ 898.9% of Mainhand Min DPS + 449.4% of Offhand Min DPS + 71.4% of AP - 10 ] to [ 898.9% of Mainhand Max DPS + 449.4% of Offhand Max DPS + 71.4% of AP + 10 ] damage to all nearby enemies within 8 yards. Also drenches targets in your Dizzying Haze and applies the Weakened Blows effect. Generates 2 Chi. Weakened Blows Demoralizes the target, reducing their physical damage dealt by 10% for 30 sec. Mistweaver: You smash a keg of brew on the target, dealing [ 1,348.3% of Mainhand Min DPS + 71.4% of AP - 10 ] to [ 1,348.3% of Mainhand Max DPS + 71.4% of AP + 10 ] damage to all nearby enemies within 8 yards. Also drenches targets in your Dizzying Haze and applies the Weakened Blows effect. Generates 2 Chi. Weakened Blows Demoralizes the target, reducing their physical damage dealt by 10% for 30 sec. Windwalker: You smash a keg of brew on the target, dealing [ 898.9% of Mainhand Min DPS + 449.4% of Offhand Min DPS + 71.4% of AP - 10 ] to [ 898.9% of Mainhand Max DPS + 449.4% of Offhand Max DPS + 71.4% of AP + 10 ] damage to all nearby enemies within 8 yards. Also drenches targets in your Dizzying Haze and applies the Weakened Blows effect. Generates 2 Chi. Weakened Blows Demoralizes the target, reducing their physical damage dealt by 10% for 30 sec. Requires Ox Stance. Monk - Brewmaster Spec. 40 Energy. Melee range. Instant. 8 sec cooldown.

    Windwalker

    •Fists of Fury Brewmaster, Windwalker: Pummel all targets in front of you with rapid hand strikes, stunning them and dealing [ 240% of Mainhand Min DPS + 120% of Offhand Min DPS + 60.7% of AP - 7 ] to [ 240% of Mainhand Max DPS + 120% of Offhand Max DPS + 60.7% [ 600% of Mainhand Min DPS + 300% of Offhand Min DPS + 47.7% of AP - 7 ] to [ 600% of Mainhand Max DPS + 300% of Offhand Max DPS + 47.7% of AP + 7 ] damage immediately and every 1 sec for 4 sec. Damage is spread evenly over all targets. Mistweaver: Pummel all targets in front of you with rapid hand strikes, stunning them and dealing [ 900% of Mainhand Min DPS + 47.7% of AP - 7 ] to [ 900% of Mainhand Max DPS + 47.7% of AP + 7 ] damage immediately and every 1 sec for 4 sec. Damage is spread evenly over all targets. Windwalker: Pummel all targets in front of you with rapid hand strikes, stunning them and dealing [ 600% of Mainhand Min DPS + 300% of Offhand Min DPS + 47.7% of AP - 7 ] to [ 600% of Mainhand Max DPS + 300% of Offhand Max DPS + 47.7% of AP + 7 ] damage immediately and every 1 sec for 4 sec. Damage is spread evenly over all targets. Requires Tiger Stance. Monk - Windwalker Spec. 3 Chi. Melee range. 4 sec cast (Channeled). 25 sec cooldown.
    •Rising Sun Kick Brewmaster: You kick upwards, dealing [ 460.8% of Mainhand Min DPS + 230.4% of Offhand Min DPS + 116.5% of AP - 13 ] to [ 460.8% of Mainhand Max DPS + 230.4% of Offhand Max DPS + 116.5% , Windwalker: You kick upwards, dealing [ 1,152% of Mainhand Min DPS + 576% of Offhand Min DPS + 91.5% of AP - 13 ] to [ 1,152% of Mainhand Max DPS + 576% of Offhand Max DPS + 91.5% of AP + 13 ] damage and applying Mortal Wounds to the target. Also causes all targets within 8 yards to take an increased 20% damage from your abilities for 15 sec. Mortal Wounds Grievously wounds the target, reducing the effectiveness of any healing received for 10 sec. Mistweaver: You kick upwards, dealing [ 1,728% of Mainhand Min DPS + 91.5% of AP - 13 ] to [ 1,728% of Mainhand Max DPS + 91.5% of AP + 13 ] damage and applying Mortal Wounds to the target. Also causes all targets within 8 yards to take an increased 20% damage from your abilities for 15 sec. Mortal Wounds Grievously wounds the target, reducing the effectiveness of any healing received for 10 sec. Windwalker: You kick upwards, dealing [ 1,152% of Mainhand Min DPS + 576% of Offhand Min DPS + 91.5% of AP - 13 ] to [ 1,152% of Mainhand Max DPS + 576% of Offhand Max DPS + 91.5% of AP + 13 ] damage and applying Mortal Wounds to the target. Also causes all targets within 8 yards to take an increased 20% damage from your abilities for 15 sec. Mortal Wounds Grievously wounds the target, reducing the effectiveness of any healing received for 10 sec. Monk - Windwalker Spec. 2 Chi. Melee range. Instant. 8 sec cooldown.
    •Spinning Fire Blossom Brewmaster: Deals [ 75.5% of Mainhand Min DPS + 37.8% of Offhand Min DPS + 19.1% of AP - 2 ] to [ 75.5% of Mainhand Max DPS + 37.8% of Offhand Max DPS + 19.1% Windwalker: Deals [ 188.8% of Mainhand Min DPS + 94.4% of Offhand Min DPS + 15% of AP - 2 ] to [ 188.8% of Mainhand Max DPS + 94.4% of Offhand Max DPS + 15% of AP + 2 ] Fire damage to the first enemy target in front of you within 0 yards. If Spinning Fire Blossom travels further than 10 yards, the damage is increased by 50% and you root the target for 2 sec. Mistweaver: Deals [ 283.1% of Mainhand Min DPS + 15% of AP - 2 ] to [ 283.1% of Mainhand Max DPS + 15% of AP + 2 ] Fire damage to the first enemy target in front of you within 0 yards. If Spinning Fire Blossom travels further than 10 yards, the damage is increased by 50% and you root the target for 2 sec. Windwalker: Deals [ 188.8% of Mainhand Min DPS + 94.4% of Offhand Min DPS + 15% of AP - 2 ] to [ 188.8% of Mainhand Max DPS + 94.4% of Offhand Max DPS + 15% of AP + 2 ] Fire damage to the first enemy target in front of you within 0 yards. If Spinning Fire Blossom travels further than 10 yards, the damage is increased by 50% and you root the target for 2 sec. Monk - Windwalker Spec. 1 Chi. 50 yd range. Instant.

    Paladin (Forums, Talent Calculator)
    Holy

    •Guardian of Ancient Kings Summons a Guardian of Ancient Kings to help you heal for 15 sec. The Guardian of Ancient Kings will heal the targets of your heals for an additional 30% of the amount healed and grants you 10% haste for its duration. Paladin - Holy Spec. 30 yd range. Instant. 5 min cooldown. 3 min cooldown.

    Rogue (Forums, Talent Calculator)
    Assassination

    •Assassin's Resolve While wielding daggers, your maximum Energy is increased by 20 and your damage is increased by 30% 25%. Requires Daggers. Rogue - Assassination Spec.

    Raid & Dungeon Abilities

    •Chain Lightning Inflicts 250,000 Nature damage, chaining to nearby enemies. Unlimited range. 2.5 sec cast. 100 yd range. 2.5 sec cast.
    •Corrosive Blood Inflicts 0 Nature damage initially, and then 0 Nature damage every 2 1 seconds. Limited to 2 targets. 300 yd range. 3 sec cast.
    •Deafening Screech Inflicts 0 Physical damage to all enemies and interrupts spellcasting for 2 sec. 100 Mana. 3 sec cast. 1 sec cooldown. 1.5 sec cooldown.
    •Fearsome Roar Inflicts 0 Physical damage in a frontal cone. The roar incites terror in the heart of enemies, causing them to take 50% 25% more damage per stack. 45 yd range. 3 sec cast.

  16. #3316
    I'm still so bummed out about the KJC changes that I'm not feeling like playing much lately. Been playing my warrior a lil bit.

    I just don't get it, why change something that made us locks feel so damn good about playing but not made us OP, it wasnt game breaking or anything like that, many classes doing better than us even with us casting everything while moving.

    It was just a very fun play style, and they decided we were having too much fun, and we can't have that...

  17. #3317
    Epic!
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    Another build without any change, what a joke now.
    NEW Android App : World of Quizzcraft
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    Web Apps : Deaths Analyzer, WoL Timeline, Megaera Dps Calculator
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  18. #3318
    High Overlord TheBGreene's Avatar
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    Quote Originally Posted by Zumzumzum View Post
    Another build without any change, what a joke now.
    Don't lose faith yet Zum...they basically have 1 week to implement changes with an additional week to test them...if we do not see anything by the 3rd-4th...then we can get our torches and pitchforks....

  19. #3319
    High Overlord
    Join Date
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    I used to play ret pally back when I raided hardcore, but Blizzard has been progressively making that class faceroll status. Consequently, I re-rolled lock at the start of June, leveled him up, and I've been thoroughly enjoying demo since i hit 90 (yes, I've been playing it since then). Unfortunately, I haven't yet gotten UVLS (10 coins, 3 normal and 7 LFR kills). The problem I'm having with the status of the next tier is that demo may be crap and unusable. I personally LOATHE destro as the rotation is extremely boring and stupid, and I'm worried that affliction will be the same.

    I tried out affliction on the PTR with a ~14k haste build, and had some fun, but can't seem to understand its mechanics well enough. I'm trying to practice the Soulburn - Soul Swap thingy for re-applying dots during cooldowns or trinket procs, but find myself running out of Soul Shards even with the 4 piece. Is it just bad RnG, or is there a way to avoid having to DS to regain my soul shards during a non-execute fight?

  20. #3320
    Quote Originally Posted by Saferis View Post
    I used to play ret pally back when I raided hardcore, but Blizzard has been progressively making that class faceroll status. Consequently, I re-rolled lock at the start of June, leveled him up, and I've been thoroughly enjoying demo since i hit 90 (yes, I've been playing it since then). Unfortunately, I haven't yet gotten UVLS (10 coins, 3 normal and 7 LFR kills). The problem I'm having with the status of the next tier is that demo may be crap and unusable. I personally LOATHE destro as the rotation is extremely boring and stupid, and I'm worried that affliction will be the same.

    I tried out affliction on the PTR with a ~14k haste build, and had some fun, but can't seem to understand its mechanics well enough. I'm trying to practice the Soulburn - Soul Swap thingy for re-applying dots during cooldowns or trinket procs, but find myself running out of Soul Shards even with the 4 piece. Is it just bad RnG, or is there a way to avoid having to DS to regain my soul shards during a non-execute fight?
    It's never worth to DS out of execute, and you should not SB:SS much at all, just a few at the start. Just refresh dots manually, the only thing I would SB:SS for on PTR is 10 stack Wushoolay.

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