1. #3881
    Quote Originally Posted by Hellfury View Post
    Its more powerfull than demo, its not more powerfull than a Bladestorm Warrior also on 1min CD and Deepwounds got a huge buff.
    I feel like you are talking about AoE, while the comment you quoted is about single target. On a single target, and even more so on things like Protectors (3 mobs that are not stacked and stay almost the whole fight), Affliction is insane.

  2. #3882
    What does Lore mean with this tweet?

    PSA: Every class except Warlock is currently saying there's "no reason to bring me over a _____. Guess where we think the problem is.
    Josh Allen (@devolore)

  3. #3883
    It means they think warlock is too valuable to a raid compared to other classes, though that has little to do with damage and more to do with defensive CDs, Gateways, Healthstones, and teleports. However, I could see them balancing the damage around that fact.
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  4. #3884
    In the tweet after he says it's because of the gateway.

  5. #3885
    He tweeted right after that it's Gateway. Which is fair I guess, though I'd hate it being gutted, I really like it's usage in raids.

  6. #3886
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    If mages really think there's a class that would be taken over them, then that's comical. I don't see how a mage would, on any fight, be swapped out for another ranged class. The ONLY fight i can see this MAYBE coming into effect on would be one with heavy moment.

    Mages bring portals, foods, a lust, and their always #1 damage.

    Actually, while we're at it, I can think of more specs that are extremely un-swappable: Shamans (for healing CD's no matter the spec, lust, and clinch healing rains), hunters for kiting and MD'ing adds; Priests for their lvl90 healing CD's, and more CD's. Each class has their own raid-wide benefits. Locks just have utility in terms of summons and gateways.

  7. #3887
    Quote Originally Posted by Saferis View Post
    Mages bring portals, foods
    Neither of which provide any real use for a raid.

  8. #3888
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    Quote Originally Posted by EvreliaGaming View Post
    Neither of which provide any real use for a raid.
    In many unprepared groups where you cannot mount to get foodstuffs from the vendors, food can be neat. Plus, groups which lose members for whatever reason can benefit from a mage who can port them back to a city to search again. This may especially be useful for flex raids, where people may need to adjust their amount of players or whatever.

    In a nutshell, the lock portal too can be said that it has no real use, as people can easily use the stones outside the raids and subsequently walk in to the next boss's room (or near it). Both the lock stones and mage portals are for convenience.

    This being said, lust is key and in 10 mans without a shaman, you can't swap the mage. (Screw BM's lust).

  9. #3889
    I'd throw Warriors into that list. My 10 man crew raids without one.

    If I'm in a situation where there is a Warrior (World boss, Cross realms stuff etc.) and skull banner is thrown down, the difference is crazy.

    Or a Rogues Tricks. Nothing wrong with classes having some unique abilities.

    I hope by Lores post, it means they want to give a portal-like device to another class, rather then wrecking ours.

  10. #3890
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    Quote Originally Posted by Grizelda View Post
    I'd throw Warriors into that list. My 10 man crew raids without one.

    If I'm in a situation where there is a Warrior (World boss, Cross realms stuff etc.) and skull banner is thrown down, the difference is crazy.

    Or a Rogues Tricks. Nothing wrong with classes having some unique abilities.

    I hope by Lores post, it means they want to give a portal-like device to another class, rather then wrecking ours.

    Every class has their own unique abilities to either benefit themselves or the raid. It's just how each of those abilities intertwine and compare with one another. After acquiring two tanks and three healers (respective to what you need or what the fight demands), your dps pool is ideally made up of 2 melee and 3 ranged, or vice versa. At this point, orienting the dps around what classes you need is entirely fight dependent, and dependent on what your raid leader prefers.

    This being said, everything drastically changes for 25 man. If i was a 25 man GM, I'd make sure that I had EVERY single spec on my roster (excluding the holy/disc deal) just for the sake of variety. 10 man's don't benefit from this, and then from hereon in arrives the 10 man vs 25 man argument.

  11. #3891
    Quote Originally Posted by Saferis View Post
    In a nutshell, the lock portal too can be said that it has no real use, as people can easily use the stones outside the raids and subsequently walk in to the next boss's room (or near it). Both the lock stones and mage portals are for convenience.
    Pretty sure the spell that is meant is Demonic Gateway, not Ritual of Summoning... Gateway has been a massive help on several fights (Iron Qon, Lei Shen come to mind).

  12. #3892
    Quote Originally Posted by Sepharoth View Post
    In the tweet after he says it's because of the gateway.
    honestly, ive never understood why the devs are so keen on make gateway be the "be-all-end-all" super ability, it seems to me that it is at best highly situational but in those situations they more or less trivializes the mechanics.
    Last edited by almara2512; 2013-09-09 at 10:17 PM.

  13. #3893
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    Quote Originally Posted by strmstrike View Post
    Pretty sure the spell that is meant is Demonic Gateway, not Ritual of Summoning... Gateway has been a massive help on several fights (Iron Qon, Lei Shen come to mind).
    I know, but I was just talking globally. Obviously the devs were referring to that, as if they were referring to anything else, they'd be going wayy out of line.

  14. #3894
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    Quote Originally Posted by Saferis View Post
    In many unprepared groups where you cannot mount to get foodstuffs from the vendors, food can be neat. Plus, groups which lose members for whatever reason can benefit from a mage who can port them back to a city to search again. This may especially be useful for flex raids, where people may need to adjust their amount of players or whatever.

    In a nutshell, the lock portal too can be said that it has no real use, as people can easily use the stones outside the raids and subsequently walk in to the next boss's room (or near it). Both the lock stones and mage portals are for convenience.

    This being said, lust is key and in 10 mans without a shaman, you can't swap the mage. (Screw BM's lust).
    you are aware they are referring to demonic gateway, and not our summoning stone right?

  15. #3895
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    Quote Originally Posted by Cebel View Post
    you are aware they are referring to demonic gateway, and not our summoning stone right?
    As I said before, yes. I was just comparing mages to warlocks in this case.

  16. #3896
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    On PTR, Haunt is still giving 45% damage buff to DoTs although the notes say 40%. Hmm.

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    Quote Originally Posted by almara2512 View Post
    honestly, ive never understood why the devs are so keen on make gateway be the "be-all-end-all" super ability, it seems to me that it is at best highly situational but in those situations they more or less trivializes the mechanics.
    I feel like with the 1 minute debuff you get it'll make it even more situational that won't really trivialize anything. You didn't need this ability at all in ToT so it's not like it's required..
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  17. #3897
    couple of last minute changes apparently:

    - Hellfire's damage has been reduced by 20%.
    - Immolation Aura's damage has been reduced by 20%.

    - Incinerate's damage has been increased by 10%.

    were the only ones I could find. looks like destro is looking up as our offspec for add-burst fights?

  18. #3898
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    Quote Originally Posted by Loom View Post
    couple of last minute changes apparently:

    - Hellfire's damage has been reduced by 20%.
    - Immolation Aura's damage has been reduced by 20%.

    - Incinerate's damage has been increased by 10%.

    were the only ones I could find. looks like destro is looking up as our offspec for add-burst fights?
    What the fuck WHY why would they do that to demo

  19. #3899
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    Whoops should have posted here instead of making a new thread.

    Also saw this:
    Demonic Gateways are no longer attackable once more and no longer temporarily removes threat from the user. The debuff from using a Demonic Gateway has been increased to 60 seconds (up from 15 seconds).

    So Demonic Gateway is no longer a threat drop.
    A living Warlock = a dead everyone else

  20. #3900
    I guess it makes them more attractive for tanks? That's all I got. /shrug

    It's not a proper patch cycle without 11th hour Warlock nerfs.
    Last edited by Rethul Ur No; 2013-09-10 at 01:46 AM.

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