1. #1461
    Quote Originally Posted by Lulbalance View Post
    this is 100% a bad choice for aff, some destro locks may need it.
    While I don't agree with the "100% bad choice for aff", I do agree with you that the glyph is seemingly much better for Destro, since Destro can no longer cast CB on-the-move.
    Those who you know as Warlocks are your Salvation through Destruction. You exist because we allow it, and you will end because we demand it.

  2. #1462
    To add something to the AV discussion, a few of you may not be aware of the changes to Vengeance on the PTR. Void Zones and generally avoidable damage no longer grants Vengeance. If they did that for Vengeance, they're obviously going to do it for AV.

  3. #1463
    Epic!
    Join Date
    Oct 2010
    Location
    France, Illidan-EU
    Posts
    1,744
    To add something to the AV discussion, a few of you may not be aware of the changes to Vengeance on the PTR. Void Zones and generally avoidable damage no longer grants Vengeance. If they did that for Vengeance, they're obviously going to do it for AV.
    Yeah I guess they are taking advantage of the new system they created for Tanks' Vengeance.
    Android App : World of Quizzcraft
    Test your knowledge of WoW with 1200 questions and 80 achievements!

    Inactive since 09/2013

  4. #1464
    Quote Originally Posted by Teye View Post
    To add something to the AV discussion, a few of you may not be aware of the changes to Vengeance on the PTR. Void Zones and generally avoidable damage no longer grants Vengeance. If they did that for Vengeance, they're obviously going to do it for AV.
    Which in PvE makes me wonder what damage is in fact suppose to be a gain with the exception of having an add beat on you an entire encounter -simply unavoidable aoe, debuffs and the occasional mechanic where a boss targets random players for damage?
    Last edited by Shadowygoodness; 2013-07-10 at 10:47 PM.
    Those who you know as Warlocks are your Salvation through Destruction. You exist because we allow it, and you will end because we demand it.

  5. #1465
    Quote Originally Posted by Shadowygoodness View Post
    The new swap allows you to inhale dots and exhale dots the same as the glyph on live currently does but without a cooldown, so you will only need 1 shard for instant dots and then simply go about inhaling and exhaling.
    If that's the case then I understand the filler nerf. We'll be able to multidot more than 4 targets before the first start to fall off again due to no shards. hit the first set, get all trinket, proc, pots lined up. tag the next ten with that snap-shot set. Might even be better than the filler now, cept on any single target boss, like always.

  6. #1466
    Quote Originally Posted by Shadowygoodness View Post
    Which in PvE makes me wonder what damage is in fact suppose to be a gain with the exception of having an add beat on you an entire encounter -simply unavoidable aoe, debuffs and the occasional mechanic where a boss targets random players for damage?
    Your pet's incoming damage is included in the new AV mechanic, and pets take 90% reduced damage from area attacks. You could have your pet hold position in front of a boss's breath weapon or just soak up all of his whirlwinds/novas/cleaves etc while on auto-attack from behind. Also, if your pet is tanking something, free spell power.

  7. #1467
    So, I just hopped on PTR (new patch is up), and tested AV: I popped Sac Pact and engaged a mob, and I did gain SP from AV before my shield broke.

    There you go.

    Dammit, just noticed I'd forgotten to put my pet on passive, so it may have been attacking it. Retesting with no pet and Dark Bargain

    edit/update 2:

    Very interesting ... with Dark Bargain and my pet dismissed, I gained no AV while DB was up. However, a void zone the mob left behind did refresh my AV buff ... it was hard to tell if it was actually contributing to it because there was continual decay of the spellpower bonus ... it seems like they just literally copy/pasted Vengeance for now.

    edit 3:

    Sac Pact w/o pet was granting the buff while the absorb held. I guess flat-out immunities just don't count. I couldn't replicate the buff decay (I swear it was just slowly going down), but the void zone is in fact adding to the buff.
    Last edited by Count Zero; 2013-07-10 at 11:58 PM.
    --
    Originally Posted by Blizzard Entertainment
    Toy Train Set has been temporarily disabled.

  8. #1468
    Epic!
    Join Date
    Oct 2010
    Location
    France, Illidan-EU
    Posts
    1,744
    I feel like we will test AV the first week (or on PTR) on every fights, and then just take it on the fights it is overpowered and forget about it.
    It might be fun to sync with resources / buffs on big damage phases though.
    Android App : World of Quizzcraft
    Test your knowledge of WoW with 1200 questions and 80 achievements!

    Inactive since 09/2013

  9. #1469
    AV works EXACTLY like tank vengeance atm: http://i.imgur.com/zt6ru9v.jpg (warlock is fine!)

    Twitter | YouTube | WoD Beta Videos | WoD Alpha Videos
    Gaze into the heart of N'Zoth.

  10. #1470
    Herald of the Titans Arganis's Avatar
    Join Date
    Aug 2008
    Location
    Ruhenheim
    Posts
    2,800
    wow, you guys sure can argue about the dumbest shit... Only thing that's really relevant in 5.4 is the end of KJC. Now that's something to bitch and argue about.

  11. #1471
    Epic! Naztrak's Avatar
    Join Date
    May 2013
    Location
    Nagrand Arena
    Posts
    1,532
    wow, you guys sure can argue about the dumbest shit... Only thing that's really relevant in 5.4 is the end of KJC. Now that's something to bitch and argue about.
    Or to be happy something like positioning is finally back to the gameplay?
    PvE is a minigame // Rerolled from affly to spriest after 8 years, thx pandaland changes

  12. #1472
    Herald of the Titans Arganis's Avatar
    Join Date
    Aug 2008
    Location
    Ruhenheim
    Posts
    2,800
    Quote Originally Posted by Naztrak View Post
    Or to be happy something like positioning is finally back to the gameplay?
    Sorry I'm not one of those people that like to be flagellated.

  13. #1473
    Quote Originally Posted by Dr. Wuky View Post
    AV works EXACTLY like tank vengeance atm: http://i.imgur.com/zt6ru9v.jpg (warlock is fine!)
    so question... is it a rolling buff (like Soul Leech)?

  14. #1474
    My main issue with the changes (assuming av is going to be shit still) isssssss that i cant cast soul fire on the move in demo form u should be able to at LEAST

    - - - Updated - - -

    Quote Originally Posted by Naztrak View Post
    Or to be happy something like positioning is finally back to the gameplay?
    Then they need to give range the old advantage again. Theres so much stuff goin on in todays encounters positioning is erratic

  15. #1475
    Quote Originally Posted by Arganis View Post
    wow, you guys sure can argue about the dumbest shit... Only thing that's really relevant in 5.4 is the end of KJC. Now that's something to bitch and argue about.
    How is it the end of KJC?

    Afflictions fine.
    Demonology is fine.
    Destro will have some issues with chaosbolt, but by the sound of it - we'll be casting less of them next tier due to the ember nerf from ROF / GC hinting at compensating us in ways other than ember gen.

    If anything, it's arguably buffed since the snare is gone, breaks even at worst. We've also had a length thread to lament KJC prior to them giving it back for filler as a passive, so I think everyones got it out of their system without starting it up again.

    Quote Originally Posted by Tweet this View Post
    My main issue with the changes (assuming av is going to be shit still) isssssss that i cant cast soul fire on the move in demo form u should be able to at LEAST
    Demo is mobile enough as is.

    KJC is supposed to be a movement buff, not removing all penalty for movement ever while allowing you to cast anything you want. Yes, shock horror, there may be times where you need to use a suboptimal spell while moving! While it may not be the optimal soulfire / drain soul / chaos bolt, be grateful that's going to be incin / MG / shadowbolt / TOC instead of fel flame or nothing.
    Last edited by Nagassh; 2013-07-11 at 12:47 AM.

  16. #1476
    Quote Originally Posted by Nagassh View Post
    How is it the end of KJC?

    Afflictions fine.
    Demonology is fine.
    Destro will have some issues with chaosbolt, but by the sound of it - we'll be casting less of them next tier due to the ember nerf from ROF / GC hinting at compensating us in ways other than ember gen.

    If anything, it's arguably buffed since the snare is gone, breaks even at worst. We've also had a length thread to lament KJC prior to them giving it back for filler as a passive, so I think everyones got it out of their system without starting it up again.

    Ya but demo soulfire and av is good everyone will take av

    1000%

  17. #1477
    Quote Originally Posted by Szarala View Post
    so question... is it a rolling buff (like Soul Leech)?
    Yes -- new damage refreshes the duration and increases the SP buff

    edit/update:

    Also, in case anyone was wondering ... it is a passive-only effect. There is no active portion, currently.
    --
    Originally Posted by Blizzard Entertainment
    Toy Train Set has been temporarily disabled.

  18. #1478
    Does AV have a cap?
    www.youtube.com/Spygnesy
    Soloing as a warlock.

  19. #1479
    Quote Originally Posted by Tweet this View Post
    Ya but demo soulfire and av is good everyone will take av

    1000%
    AV will only be taken in serious PvE if it actually gives back a decent amount of spellpower throughout an encounter, and that's really only gonna happen if you are taking some sort of qualifiable damage within 20s periods; otherwise, the vengeance spellpower will just fall off and start from scratch and ultimately be useless.

    The only thing I really see AV being useful for at this point is soloing rares and old content.

    Quote Originally Posted by Ysen View Post
    Does AV have a cap?
    Probably caps at your health, since it seems to be a cut and paste of tank vengeance.
    Those who you know as Warlocks are your Salvation through Destruction. You exist because we allow it, and you will end because we demand it.

  20. #1480
    High Overlord
    Join Date
    Jul 2009
    Location
    Australia
    Posts
    181
    http://us.battle.net/wow/en/forum/topic/9453685514#20

    Archimonde's Vengeance has been further adjusted, as you'll see in a forthcoming PTR build. We agree with the general concern about incentivizing a pure DPS class to seek out sources of damage and make healers' lives harder in exchange for a damage boost. Even though we can filter out "standing in the fire," so to speak, and plan to do so for tank Vengeance as well, there are plenty of cases that can't be easily handled (e.g. Lei Shen's Thunderstruck, which isn't really avoidable damage, but where a warlock with the current PTR Archimonde's might find it optimal to stand just close enough that they barely survive it, rather than properly trying to get far away).

    The current plan is a replacement that will make Demon Soul significantly more potent, though, of course, that is subject to change, it being PTR and all.
    Thank fuck. Current iteration of AV on PTR is completely retarded.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •