lock tank self healing was never the major problem, the real problem is we can get Crit hit ( 1-2 shot) , cant taunt bosses, and dont get vengance like other tanks ( = other tanks would do alot more dmg)
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Not to mention, losing DA's primary way to get AOE Threat without using Fury actually hurts the 'Warlock Tanking' movement quite a bit
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Currently playing healer (Resto Druid main).
yeah i can see tank swapping would be a problem as well as crit immunity but anything that doesnt 1 shot you wont be, but yeah, i get your point.
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They should do something about AD not reseting after a wipe, it will be really awful during progression.
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Yeah, I'm fairly certain Clemency with HoPs for paladins (5 min CD each) didn't reset after wipes either. =/
So with Haunt hitting so hard atm, should we never SB:SS and manually apply dots so we can save all shards for Haunt?
ofc you should still use SB:SS, you should just keep it at a minimum, if your main target has no dots on it, then yes you should use it and afterwards you just refresh through hardcasting when you need to.
well i seem to be able to get a shard back even when i cast haunt while there is still time on the debuff, but it might just be me hallucinating.
Confirmed, 4set somehow checks to proc 8s after a Haunt hits, regardless of Haunt debuff.
It was actually 206%; the 3% was multiplicative with the 200% of normal damage, equating to 206%. I believe the 14% crit damage amplification will be multiplicative as well, meaning 228%, 235% with old meta, and elemental shamans with a 50% bonus will have 342%, 352% with old meta.
I think haunt should get back the healing portion it had back in cata
Not necessary if we keep the healing we are getting. SB: DL + Glyph of DL + Harvest Life is already insane. I think at this point, we should be expecting nerfs not buffs.
Tested and confirmed to be 214%.
Assuming 30% crit, which I think is reasonable for next tier Aff/Demo, that means the critical damage amplification part of the trinket is worth ~3,1% extra dps. For reference, simulating my current gear (548), the haste+mastery part is worth ~7,2% extra dps.
I can't simulate the proc on the Bindings properly, but for some more reference: Wushoolay's is currently worth 15% to me, of which 10,5% comes from the proc.