1. #1

    Holy T16 4 pc revealed set bonus!

    Revealed on MMO- Champion.


    Item - Paladin T16 Holy 4P Bonus (New) Reduces the cooldown of Divine Favor by 45 sec. While Divine Favor is active, Mastery is increased by 1,500

    Thoughts?

  2. #2
    2p Bonus is also already in the database.


    Item - Paladin T16 Holy 2P Bonus
    Infusion of Light also increases the healing done by Holy Light, Divine Light, and Holy Radiance by 10%.

  3. #3
    Quote Originally Posted by taccr View Post
    2p Bonus is also already in the database.


    Item - Paladin T16 Holy 2P Bonus
    Infusion of Light also increases the healing done by Holy Light, Divine Light, and Holy Radiance by 10%.
    I couldn't find it for some odd reason, but thanks for posting it.

  4. #4
    Pit Lord
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    hmmmmm for some reason I was hoping for more

  5. #5
    Those are awful even without comparing them to the other healer sets, compare them to the priest/mw ones and I don't even know what to say.

  6. #6
    Shammies and Druids get an absorb.
    Paladins get a lackluster 4 piece imho. It doesn't even fully line up with Holy Avenger.
    The only good thing to come out of these changes are our status in PVP - ONLY because of the fear. They haven't addressed any of our concerns.

  7. #7
    High Overlord cakin's Avatar
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    The 4 set isn't that bad. Coupled with HA and blanketing as much as you can it can be good. Not only that but its every two mintues its decreased mana cost. I don't mind it. Much better than increased beacon healing.

    ---------- Post added 2013-06-11 at 11:07 PM ----------

    Quote Originally Posted by mcbubble View Post
    Shammies and Druids get an absorb.
    Paladins get a lackluster 4 piece imho. It doesn't even fully line up with Holy Avenger.
    The only good thing to come out of these changes are our status in PVP - ONLY because of the fear. They haven't addressed any of our concerns.
    Waiting 15 seconds isn't a death sentence. We also don't know if our mastery is getting touched or not or if the other healers are going to get nerfed along with it.

  8. #8
    Quote Originally Posted by cakin View Post
    The 4 set isn't that bad. Coupled with HA and blanketing as much as you can it can be good. Not only that but its every two mintues its decreased mana cost. I don't mind it. Much better than increased beacon healing.

    ---------- Post added 2013-06-11 at 11:07 PM ----------



    Waiting 15 seconds isn't a death sentence. We also don't know if our mastery is getting touched or not or if the other healers are going to get nerfed along with it.
    Have you played a paladin since Wotlk? DF hasn't reduced mana cost in years.

  9. #9
    Quote Originally Posted by chairmanmao View Post
    Have you played a paladin since Wotlk? DF hasn't reduced mana cost in years.
    *year, dragon soul 4pc

  10. #10
    That was Avenging Wrath.

  11. #11
    Quote Originally Posted by mcbubble View Post
    Shammies and Druids get an absorb.
    Paladins get a lackluster 4 piece imho. It doesn't even fully line up with Holy Avenger.
    The only good thing to come out of these changes are our status in PVP - ONLY because of the fear. They haven't addressed any of our concerns.
    I don't think the 4 piece is that bad, but it would be nice if DF became a 2 minute (not 2:15) cooldown. 2:15 is pretty awkward, especially compared to Disc 4pc and monk set bonuses in general.

    2 piece is just awful but "relatively" (not that this is saying much) better than T15.

  12. #12
    Earth Shield's absorb isn't great to be fair. Nor is the Druid 4 piece. With the new Genesis ability they'll spend most of their time blanketting the raid with HoTs and using their 'cast time' skills when they've got their 100% haste from using SM. Nor is the MW 2 pc for healing spheres going to be great, even with 16% mastery (unbuffed) on Ra-den my mastery healed for a total of 9.2% (6.5-7~ mil) of my overall healing, 20% of that is practically nothing. The 4 piece for MWs look insane though.

    I think the DF 4 piece is pretty lackluster. I think Shaman got the best set bonuses though.

  13. #13
    Quote Originally Posted by Floopa View Post
    Earth Shield's absorb isn't great to be fair. Nor is the Druid 4 piece. With the new Genesis ability they'll spend most of their time blanketting the raid with HoTs and using their 'cast time' skills when they've got their 100% haste from using SM. Nor is the MW 2 pc for healing spheres going to be great, even with 16% mastery (unbuffed) on Ra-den my mastery healed for a total of 9.2% (6.5-7~ mil) of my overall healing, 20% of that is practically nothing. The 4 piece for MWs look insane though.

    I think the DF 4 piece is pretty lackluster. I think Shaman got the best set bonuses though.
    So shamans got our 5 minute cooldown on a 2 minute cooldown except without the haste buff and the 5 spell limit? fun

  14. #14
    Quote Originally Posted by Kyuuseishu View Post
    So shamans got our 5 minute cooldown on a 2 minute cooldown except without the haste buff and the 5 spell limit? fun
    Like I said. The best bonuses. I expect most of the 4 pieces to change because... some are completely ridiculous (R Sham/MW monk) and some are really, really bad.

  15. #15
    With 2P T16 critical finally can be a otption for us. 10% os the bonus is a bit low, maybe 15 or 20% will be nice. Any thoughts?

  16. #16
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