The idea is that if it was reviewed between expansions it could be looked at and balanced more fully, more elegantly, rather then the hack slash job most of us expect.
Quite frankly, it would also give me hope that they could find a way to keep and expand upon caster movement.
The options as I see it: No change needed to KJC (seems debatable)
Change KJC and rebalance around it (have read many pages intelligently expressing the reasons)
Change KJC and leave all else alone (personally what I think will happen cause, you know, too much change)
I do not, and I have yet to, see any actual factual proof that KjC causes Warlocks to be stronger than all others by a significant margin on any fight in ToT
You keep talking like this has to happen, right now. I just don't see why it has to happen now and can't be done between expansions, when significant changes to playstyles has traditionally occured.
Please, enlighten me, but I just don't see it yet.
BIG update, source: http://us.battle.net/wow/en/forum/to...?page=111#2202
Originally Posted by Blizzard Entertainment
This is simply a knee-jerk reaction for two reasons:
First and foremost, Blizzard hates the fact that the vast majority of people are using KjC. It takes away from the entire design approach of this expansion. The concept (which failed) that each talent choice would be just as strong as the next; there would no longer be any cookie-cutter specs or preferred talents. People pick KjC for a few reasons and they revolve around enjoying the play-style/gameplay and disliking the other choices in the tier (especially AV which is seen as horridly useless and bad design). MF is a great choice but if you are not in a guild that is pushing 13/13H then the fun factor and gameplay changes that KjC bring can and do outweigh the benefit of MF.
The second is due in part to the complainers who dislike the fact that Warlocks get such a vast gameplay change that they cannot have. It stands out as a waving red flag, in much the same way as Chaos Bolt did pre-nerf. People whole hardly ignored many other abilities that were just as overpowered. Nothing else literally screamed across their screen such as the green bolt flying in for a critical. Oddly enough with the resilience changes and the change to PvP Power CB now hits like a wet noodle. Are they going to revert the change to CB? No. Why not? After all the purpose of the nerf was do to the supposed 'insane burst'.
What are you willing to sacrifice?
As a shadowpriest I'd cry with happiness getting something similar... Together with the change to MG for affliction it doesn't seem too bad for you now.
Shadow on the other hand is stuck with 0 spells to cast when moving if you got a UVLS SW:P rolling.
Don't get me wrong, I see your issues. I'm just saying you could have had it much worse.
The fel flame change is a slap in the face IMO and i would expect most of this to be changed before 5.4
The plural of anecdote is not "data".